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Humble Indie Bundle #2 is out

humblebundle.com

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Re: Humble Indie Bundle #2 is out

#61
post #49
post #35

Earlier quoted context omitted.

Why do people like Steam anyway? I went to try it out and it tried to install a bunch of spyware crap on my computer and get me to agree to a 50 page legal document full of terms only a madman would agree to.

Spyware what? I like it for the single point where all my games are, so I don't have to remember where I downloaded to, or where the keys are in my inbox, or even where I put install media. I just download the client, sign in, and all my games are right there. It makes the DRM quite tolerable, and it supports indie developers, and it's ultimately the most convenient option for me.

I believe some games come with their own additional DRM systems, as Steam is more of a wrapper for the standalone version.

Re: Humble Indie Bundle #2 is out

#62

Braid ported to Linux? Sold.

That's cool if true, given Jonathan Blow's many posts about his frustrations in porting to Linux, particularly the fine grained control you need over sound for that game (play backwards, play at varying time rates). See the long thread here: http://braid-game.com/news/?p=364

Re: Humble Indie Bundle #2 is out

#64
post #46

Do I basically need a gamepad to play braid? Or will it work with the keyboard decently? What about the other platformer and the asteroids style game? Playing under linux if that matters.

Osmos plays great with the mouse. You can zoom with the scroll wheel.

Re: Humble Indie Bundle #2 is out

#66
post #46

Do I basically need a gamepad to play braid? Or will it work with the keyboard decently? What about the other platformer and the asteroids style game? Playing under linux if that matters.

If you can play a platformer with a keyboard, Braid will play just fine. (Do gamepads in Braid work on Linux?)

Thanks for everyone's responses. It seems like I was worrying for no reason - Braid turns out to be very easy to play with a keyboard - and as far as I can tell that's all it supports anyway.

Re: Humble Indie Bundle #2 is out

#68
post #12
post #4

They break out contributions by OS, which is kinda neat to see. Admittedly an outlier could move the needle if they really want to throw some money down. ~4k individual purchases. Average contribution: Windows $5.48 Mac $7.09 Linux $11.45

Is that because Linux is a much smaller % of purchase OS than the other two?

I think it's because Linux has a larger fraction of highly paid techies than the other platforms.

Re: Humble Indie Bundle #2 is out

#69
post #22

Earlier quoted context omitted.

Likely because Linux users are a: More grateful when games are made for their platform and b: attempting to demonstrate they are better than Windows and Max users.

And because means are spectacularly unstable so just one or two feeling that way will show up.

The current statistics are:

  total revenue: $301,252.18
  number of purchases: 43,819
  average purchase: $6.87
  average windows: $5.72
  average mac: $7.72
  average linux: $13.72
Based on their "total revenue by platform" chart, I estimate the per-platform revenues to be:

  windows: ~54% , or ~$162,676.18
  mac: ~23% , or ~$69,288
  linux: ~23% , or ~$69,288
An approximate Linux revenue of ~$69,288 and average purchase of $13.72 gives us ~5050 total Linux purchases.

Now, it's true that a very large contribution could influence the mean. However, they also include a list of the top 10 contributions:

  top 10 contributions:

  $1,000
  $700
  $666
  $650
  $600
  $500
  $500
  $337.42
  $313.37
  $300
We can assume that every one of these was designated a Linux purchase, treat them as outliers, and remove them from the statistics. The adjusted statistics are:

  outlier revenue: $5,566.79
  
  adjusted total revenue: $295,685.39
  adjusted linux revenue: ~$63,721.21
  adjusted linux average: $12.61
So even removing the top 10, Linux users are still significantly more generous (on average) than users of the other two major platforms.

You could argue that a sufficient number of Linux users donating in the $100-$300 range could skew the results, but I believe such a high number of extremely generous users would prove my point anyway.

Re: Humble Indie Bundle #2 is out

#70
post #56
post #50

Am I the only geek who approximated his transaction fee and added it to his bundle price? Between naming my own price and them donating to charity, I felt bad that someone might need to eat the fee to run my card. Since I assume "Humble Bundle Inc" is processing the transactions, I added it to the "Humble Tip" portion of my order.

Thanks for the suggestion. How much do you think card processing costs?

Usually around $0.25 + 2-5% depending on how good of a deal they negotiated with their payment processor.

[update] Here's Amazon's fees for their SimplePay service:

For Transactions >= $10:

    * 2.9% + $0.30 for all transactions
Volume Discounts

    * 2.5% + $.30 for all transactions for monthly payment volume from $3k-$10k
    * 2.2% + $.30 for all transactions for monthly payment volume from $10k - $100k
    * 1.9% + $.30 for all transactions for monthly payment volume over $100k
For Transactions
   * 5.0% + $0.05 for all transactions
from https://payments.amazon.com/sdui/sdui/about?nodeId=6022
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