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Humble Indie Bundle #2 is out

humblebundle.com

41–50 of 94 posts

Re: Humble Indie Bundle #2 is out

#41

Ever since i got a Mac i've noticed i've been buying a number "small" apps ($5 - $40, including now this humble bundle. In my previous win-centric life I would avoid paying for software at all cost (as ironic as that is). This is in large part due to 1) getting lazier (not wanting to deal with finding alternative methods of procurement) 2) apps that cost less generally have most of the proceeds go to ppl actively inv…

All of those points have made the Mac shareware market a viable one for decades. Something about he Mac OS seems to be less supportive of the types of system tray and popup scanning OS dominating spyware/freeware that pollutes the Windows market, too, so it all ends up "feeling safer" than the usual download.com fodder, as well.

Re: Humble Indie Bundle #2 is out

#42
post #39
post #32

Earlier quoted context omitted.

I gave all to the developers. What is the `humble tip' category good for?

That supports Humble Bundle, Inc. the company which made the bundle. :) Otherwise we actually lose money, but it's all good. -cofounder

Thanks for the explanation. I tried looking it up on the website, but I couldn't find it.

Re: Humble Indie Bundle #2 is out

#43
post #35
post #6

I was really impressed how well this pay-what-you-want scheme worked last year. Unfortunately, it doesn't seem like a viable payment option for smaller developers who have yet to acquire the status of these indie darlings. As an aside: I always end up already owning the majority of games in these bundles, but I buy them anyway. Here's to hoping we can eventually register this one on Steam too.

Why do people like Steam anyway? I went to try it out and it tried to install a bunch of spyware crap on my computer and get me to agree to a 50 page legal document full of terms only a madman would agree to.

Spyware? What?

Re: Humble Indie Bundle #2 is out

#44
post #6

I was really impressed how well this pay-what-you-want scheme worked last year. Unfortunately, it doesn't seem like a viable payment option for smaller developers who have yet to acquire the status of these indie darlings. As an aside: I always end up already owning the majority of games in these bundles, but I buy them anyway. Here's to hoping we can eventually register this one on Steam too.

I always find it curious how people see this as some sort of viable method for anyone. It's quite clear that this idea only works in very few situations, yet lots of people will see this and claim it to be a viable idea for anyone. I hope nobody actually tries this for their own games and they're an unknown developer.

Why not? If they are an unknown indie developer they're probably not raking in the millions anyway.

Don't think they'd have much to lose from a 1 week pay-as-much-as-you-want deal.

Re: Humble Indie Bundle #2 is out

#45
post #22

Earlier quoted context omitted.

Likely because Linux users are a: More grateful when games are made for their platform and b: attempting to demonstrate they are better than Windows and Max users.

And because means are spectacularly unstable so just one or two feeling that way will show up.

In the first Indie Bundle [http://www.wolfire.com/humble], they didn't show these results until the last days, and the stats were similar. Linux Users weren't trying to show off, it was something that just happened.

Re: Humble Indie Bundle #2 is out

#47
post #46

Do I basically need a gamepad to play braid? Or will it work with the keyboard decently? What about the other platformer and the asteroids style game? Playing under linux if that matters.

If you can play a platformer with a keyboard, Braid will play just fine.

(Do gamepads in Braid work on Linux?)

Re: Humble Indie Bundle #2 is out

#48
post #12

Earlier quoted context omitted.

Is that because Linux is a much smaller % of purchase OS than the other two?

Likely because Linux users are a: More grateful when games are made for their platform and b: attempting to demonstrate they are better than Windows and Max users.

stats at the moment:

Average Windows: $5.69

Average Mac: $7.69

Average Linux: $14.17

As a Linux user, yes I am grateful! :) It isn't about attempting to demonstrate that Linux is better than Windows or Mac, but supporting the developers and making others realize that Linux can be good for gaming too.

Re: Humble Indie Bundle #2 is out

#49
post #35
post #6

I was really impressed how well this pay-what-you-want scheme worked last year. Unfortunately, it doesn't seem like a viable payment option for smaller developers who have yet to acquire the status of these indie darlings. As an aside: I always end up already owning the majority of games in these bundles, but I buy them anyway. Here's to hoping we can eventually register this one on Steam too.

Why do people like Steam anyway? I went to try it out and it tried to install a bunch of spyware crap on my computer and get me to agree to a 50 page legal document full of terms only a madman would agree to.

Spyware what?

I like it for the single point where all my games are, so I don't have to remember where I downloaded to, or where the keys are in my inbox, or even where I put install media. I just download the client, sign in, and all my games are right there.

It makes the DRM quite tolerable, and it supports indie developers, and it's ultimately the most convenient option for me.

Re: Humble Indie Bundle #2 is out

#50
Am I the only geek who approximated his transaction fee and added it to his bundle price? Between naming my own price and them donating to charity, I felt bad that someone might need to eat the fee to run my card.

Since I assume "Humble Bundle Inc" is processing the transactions, I added it to the "Humble Tip" portion of my order.

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