The wired review is much more negative, if you want a contrasting view: https://www.wired.com/2017/03/review-nintendo-switch/
>"At this point, with Nintendo not having commented on or fixeds the issue, I can only go forward assuming the Switch consoles going on sale this Friday will all potentially have this problem, and that Nintendo is about to sell you a $300 game system requiring some kind of fix before it performs its basic functions." Yikes, that sounds disastrous.
Nintendo Switch review: pure potential
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Re: Nintendo Switch review: pure potential
#62So it's a PS Vita with an HDMI-out?
Re: Nintendo Switch review: pure potential
#63Re: Nintendo Switch review: pure potential
#64Earlier quoted context omitted.
Nah, N64 and Gamecube were pretty standard. Buttons and joysticks.
The Gamecube, yes. But the N64 analogue stick was the first of its kind, no?
Re: Nintendo Switch review: pure potential
#65Earlier quoted context omitted.
Nah, N64 and Gamecube were pretty standard. Buttons and joysticks.
Yes, for todays standards. N64 was a weird trident with a thumb-stick, PSX added these sticks later with the DualShock controller. GC had this freaky button-layout.
Re: Nintendo Switch review: pure potential
#66Earlier quoted context omitted.
Yes to all. Nintendo should probably switch (heh) to only releasing games for Android and iOS.
said nobody ever
Re: Nintendo Switch review: pure potential
#67Earlier quoted context omitted.
Nah, N64 and Gamecube were pretty standard. Buttons and joysticks.
Yes, for todays standards. N64 was a weird trident with a thumb-stick, PSX added these sticks later with the DualShock controller. GC had this freaky button-layout.
My hands have never cramped playing my Gamecube or SNES. They cramp constantly trying to play FF15 on my PS4 and playing Xbox isn't much better.
Re: Nintendo Switch review: pure potential
#68Hmm, the battery life is kinda disappointing. I'm not interested in Switch as a TV console (PS4 does that significantly better and has better games for when I have time to give them) and it seems it's going to struggle as a 3DS replacement when it can't even live through a rather average flight :/ I do still hope the best 3DS franchises will make it to the Switch and I might pick it up after price drops under the pri…
Re: Nintendo Switch review: pure potential
#69Earlier quoted context omitted.
> And tennis. And golf. And baseball. Until you realize your standing-up-arm-waving strategy is being destroyed by the person sitting on the couch making little wrist flicks, who may as well be pushing buttons for all the motion they're making. And that person isn't experiencing severe RSI, the likes of which doesn't happen playing those sports for real , 5 minutes into the match.
I mean, I am not going to complain if I am sitting there taking my time diligently trying to aim my controller and then my 7 year old brother comes running around the corner with his machine gun just spamming AAAAAAAAAAAAAAAAA and gets an ace. It's all part of the fun. If you aren't having fun playing a video game, stop playing.
Was great for rail shooters, though. Don't know why they didn't make an effort to get a port of every rail shooter ever made on the Wii. Only console ever where they'd be (the only?) first-class citizens.
Re: Nintendo Switch review: pure potential
#70Why has Nintendo shifted towards producing underpowered consoles? I used to play the Super Nes when I was a kid, and it was the most powerful console of its generation. The N64, the GameCube, the Wii and subsequent offerings were all underpowered in terms of graphical abilities and raw power after that. I hear people say "But the gameplay is what matters", which I agree with, but my question in the end is "Why can't we have both?".
Is it a costs thing?