Live data from Hacker News

Nano Banana Pro

blog.google

561–570 of 718 posts

Re: Nano Banana Pro

#561

Earlier quoted context omitted.

Undertale Exists. Baba is You Exists. Nethack Exists (and similar games). Dwarf Fortress Exists. Mountains of Indie Horror games made of Unity Store assets exist. Coal, LLC exists. Cookie Clicker Exists. Balatro Exists.

And Stardew Valley... which took 4-5 years. Vampire Survivors. I'm aware of these. They all have one thing in common: limited in scope or massively simplified in some area Dwarf Fortress still has basically no animations after close to 20 years in development, and spent most of its life in ascii for good reason. The final art pack I'm fairly sure was contracted out That's my point. Larger scoped projects are gated by…

PUBG?

Re: Nano Banana Pro

#562

Google has been stomping around like Godzilla this week, and this is the first time I decided to link my card to their AI studio. I had seen people saying that they gave up and went to another platform because it was "impossible to pay". I thought this was strange, but after trying to get a working API key for the past half hour, I see what they mean. Everything is set up, I see a message that says "You're using Paid…

Try fal.ai instead, it has all image models.

Re: Nano Banana Pro

#563
post #463

Earlier quoted context omitted.

But then we'd complain about Google being a slow moving dinosaur. "Move fast and break things" cuts both ways ! (ex-Google tech lead, who took down the Google.com homepage... twice!)

We are talking here about the most basic things- nothing AI related. Basic billing. The fact that it is not working says a lot about the future of the product and company culture in general (obviously they are not product-oriented)

There’s nothing basic about billing.

Re: Nano Banana Pro

#565
post #310

Earlier quoted context omitted.

Does the refrigerator magnet system prompt leak [1] still work? [1] https://minimaxir.com/2025/11/nano-banana-prompts/#hello-nan... .

No, interestingly. (got a similar result as Simon did) There may be more clever tricks to try and surface it though.

Update: The system prompt parameter now works on Nano Banana Pro, which may imply the system prompt does not exist. https://x.com/minimaxir/status/1991709411447042125

Re: Nano Banana Pro

#566

Everyone who worked on this is a traitor to the human race. Why do we need to make it impossible to make a living as an artist? Who thinks an endless tsunami of garbage “content” churned out by machines dropping the bottom out of all artistic disciplines is a good idea?

I do. Free art for everyone, and it's great.

B...b...b...but the gate! There's nobody guarding the gate!

Re: Nano Banana Pro

#567
post #510

Earlier quoted context omitted.

I think Nano Banana Pro should have passed your giraffe test. It's not a great result but it is exactly what you asked for. It's no worse than Seedream's result imo.

I don’t understand at all why Seedream gets a pass there. The neck appears the same length but now it’s at a different angle.

Alright I think it's time to concede defeat! Seedream has been summarily demoted to a failure and I've added in the following minimum passing criteria to that particular test:

- The giraffe's neck should be noticeably shorter than in the original image, while still maintaining a natural appearance.

- The final image cannot be accomplished by simply cropping out the neck or using perspective changes.

Re: Nano Banana Pro

#568

2D animators can still feel safe about their job, I asked it to generate a sprite sheet animation by giving it the final frame of the animation (as a PNG file) and asking in detail what I wanted in the spritesheet, it just gave me mediocre results, I asked for 8 frames and it just repeated a bunch of poses just to reach that number instead of doing what a human would have done with the same request, meaning the in-be…

At least until someone decides to fine-tune a general purpose model to the task of animation.

Yeah reading this I was thinking, we've got Qwen-Image-Edit which is an image model with an LLM backbone that takes well to finetuning.

I'd be surprised if you can't get a 80%/20% result in a weekend, and even that probably saves you some time if you're just willing to pick best-of-n results

Re: Nano Banana Pro

#569

Earlier quoted context omitted.

Outside the time frame of being able to edit my original reply, but I've finally re-run the Text-to-Image portion of the site through NB Pro. Results gpt-image-1: 10 / 12 Nano Banana Pro: 9 / 12 Nano Banana: 8 / 12 It's worth mentioning that even though it only scored slightly better than the original NB, many of the images are significantly better looking. https://genai-showdown.specr.net?models=nb,nbp

thanks for the update. One small note: for the d20 test, NB Pro had duplications of 13 and 17 too, not just 19.

Good catch - I've been staring at these images so long day I'm starting to get the equivalent of "Tetris Effect"!

https://en.wikipedia.org/wiki/Tetris_effect

Re: Nano Banana Pro

#570

Earlier quoted context omitted.

And Stardew Valley... which took 4-5 years. Vampire Survivors. I'm aware of these. They all have one thing in common: limited in scope or massively simplified in some area Dwarf Fortress still has basically no animations after close to 20 years in development, and spent most of its life in ascii for good reason. The final art pack I'm fairly sure was contracted out That's my point. Larger scoped projects are gated by…

PUBG?

?
Post reply on HN