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I stand agog as I breathlessly await the next exciting element of this discussion.
I'm waiting for MAGOG so the Biblical End Times can begin.
https://www.gog.com/forum/general/magog_a_search_engine_for_...
551–560 of 574 posts
Earlier quoted context omitted.
I stand agog as I breathlessly await the next exciting element of this discussion.
I'm waiting for MAGOG so the Biblical End Times can begin.
https://www.gog.com/forum/general/magog_a_search_engine_for_...
Earlier quoted context omitted.
Yes! That's exactly what the sleep mode is for.
I am not an anxious person. But that thing, "waking up sleeping computer with programs freezed in it", makes me anxious. I just can't...
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No, paying nothing is very compelling for a lot of consumers, you can see this in many other areas of content as well.
Consumers will pay for convenience and value. You simply cannot price a game at $80 and hope to sell it in India. You can't expect consumers to have half a dozen monthly streaming subs to enjoy their favorite content. When a product is providing value, and it's easier and more convenient to buy than pirating it, then people will buy it. Netflix killed piracy until the platform fragmented and now you need half a dozen…
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I am not an anxious person. But that thing, "waking up sleeping computer with programs freezed in it", makes me anxious. I just can't...
You better not buy mobile devices a la steam deck or laptops then.
sudo shutdown now
Every time before closing the lid of my laptop...Earlier quoted context omitted.
I think it's perfectly realistic to think there is a substantial risk of losing library content you've bought on Valve in the next 20 years. Don't know what the odds are, but they're greater than zero.
I will pirate every game I have in my steam library that I want to play if that is ever the case. Without the a moment of hesitation. I payed for it.
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You better not buy mobile devices a la steam deck or laptops then.
You're right, I sudo shutdown now Every time before closing the lid of my laptop...
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You're right, I sudo shutdown now Every time before closing the lid of my laptop...
Is there a rationale behind it, or do you just feel that way? I have never run into issues with this, and real coding bugs like the one in GOG Galaxy, where play time =time_process_end - time_process_start instead of continously sending heartbeats like steam, are probably a bigger issue.
Sleep does a lot of things, a lot I don't necessarily understand, all the OS layers are stressed at once, and with them a whole lot of other things, bith software and hardware related. Are all the drivers of your system trustworthy, are all the running applications trustworthy ? Are we sure no data loss will occur ? Will you lose audio, wifi, display or excessive battery because of a race condition or an error of some sort in an element of the whole involved stack ?
Most of the time everything is fine, or is it ? Maybe your computer will hit kernel panic after two hours or so, and you will have hard time figuring the real cause and origin.
tldr; I think it scares me because it increase the probability for the system to surprise crash at a very crucial time (while compiling something, in between two saves of a text buffer, during a write to disk...)
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> Please release a Linux client The whole point of GOG is that you don't need a "client" -- it's just a store. If you want to use something other than a standard web browser to install your games, there are plenty of options, including projects like Lutris and lgogdownloader.
I think the issue with requests to "release the client" isn't as simple as "you can use an open source alternative". Their Galaxy backend only handles Windows and macOS builds of games. Linux builds aren't included now. There are hacks around it like using access to individual files over HTTP through zip format for Linux installers as pseudo Galaxy (lgogdownloader supports that) but it's still just a hack. Another pi…
But again, the whole point of GOG is that you don't need a special client in the first place. You just get ordinary installers, and don't have to deal with the game requiring a third party's proprietary launcher.
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There are tons of Linux games distributed on GOG, and not having to use a proprietary client is one of its great advantages. Not to downplay Valve's contributions (and I may well get a Steam Frame when they come out), but they mostly amount to porting their mandatory DRM-laden client to Linux, and maintaining a fork of Wine that integrates with that client. Ownership, control, and privacy are among the main reasons I…
Official Linux releases are almost never maintained. I have the same game on Steam and GOG, but the GOG version no longer works. Neither does the Steam version, except if I switch to the Windows version with Proton. Then it works flawlessly (usually faster and better than the Linux version ever did.)