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Nvidia won, we all lost

blog.sebin-nyshkim.net

551–560 of 599 posts

Re: Nvidia won, we all lost

#551
post #359

> With over 90% of the PC market running on NVIDIA tech, they’re the clear winner of the GPU race. The losers are every single one of us. I have been rocking AMD GPU ever since the drivers were upstreamed into the linux kernel. No regrets. I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy. But consumer gotta consoooooo…

> I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy. I'm with you - in principle. Capital-G "Gamers" who turned gaming into an identity and see themselves as the real discriminated group have fully earned the ridicule. But I think where the criticism is valid is how NVIDIA's behavior is part of the wider enshittificati…

There's nothing annoying about Nvidia cards though, unless of course you're using Linux.

Re: Nvidia won, we all lost

#552

Earlier quoted context omitted.

Also playing PC video games doesn't even require a Nvidia GPU. It does sorta require Windows. I don't want to use that, so guess I lost the ability to waste tons of time playing boring games, oh no.

Out of the 11 games I've bought through Steam this year, I've had to refund one (1) because it wouldn't run under Proton, two (2) had minor graphical glitches that didn't meaningfully affect my enjoyment of them, and two (2) had native Linux builds. Proton has gotten good enough that I've switched from spending time researching if I can play a game to just assuming that I can. Presumably ymmv depending on your taste…

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Re: Nvidia won, we all lost

#553

Remember when nvidia got caught dropping 2 bits of color information to beat ati in benchmarks? I still can't believe anyone has trusted them since! That is an insane thing to do considering the purpose of the product. For as long as they have competition, I will support those companies instead. If they all fail, I guess I will start one. My spite for them knows no limits

Mostly, I trust the card that supports my software with the least issues.

Re: Nvidia won, we all lost

#554

Anyone else getting a bit disillusioned with the whole tech hardware improvements thing? Seems like every year we get less improvement for higher cost and the use cases become less useful. Like the whole industry is becoming a rent seeking exercise with diminishing returns. I used to follow hardware improvements and now largely don't because I realised I (and probably most of us) don't need it. It's staggering that w…

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Re: Nvidia won, we all lost

#555

Anyone else getting a bit disillusioned with the whole tech hardware improvements thing? Seems like every year we get less improvement for higher cost and the use cases become less useful. Like the whole industry is becoming a rent seeking exercise with diminishing returns. I used to follow hardware improvements and now largely don't because I realised I (and probably most of us) don't need it. It's staggering that w…

Your disillusionment is warranted, but I'll say that on the Mac side the grass has never been greener. The M chips are screamers year after year, the GPUs are getting ok, the ML cores are incredible and actually useful.

Yeah, going from Intel to M1 was a huge improvement, but not in every way. So now they're closing all the other gaps, and it's getting even better.

Re: Nvidia won, we all lost

#556
post #13

If you are a gamer, you are no longer NVIDIA's most important customer.

A revelation on-par with Mac users waking up to learn their computer was made by a phone company.

Aside from iTunes getting gimped, I don't feel like the Mac is neglected at all. Was annoyed about the 2016-2019 MBPs though.

Re: Nvidia won, we all lost

#558
post #303

Earlier quoted context omitted.

I played video games since I was a teenager. Loved them, was obsessed with them. Then sometime around 40 I just gave up. Not because of life pressure or lack of time but because I just started to find them really boring and unfulfilling. Now I’d much rather watch movies or read. I don’t know if the games changed or I changed.

I’m an ex-gamer, but I remember games in the 90’s and earlier 00’s being much more respecting of one’s time. You could still sink a ton of time into it if you wanted do, but you could also crank out a decent amount of fun in 5-15 minutes. Recently games seem to have been optimized to maximize play time rather than for fun density.

I don’t think it’s the time aspect. I think that on average movies and books offer far more insightful commentary on life and tell more interesting stories. That and the video game world is just less engaging than reality. Like in a video game I have to run everywhere and need to be hitting things with a sword constantly to not get bored, while in reality a walk in nature on a trail I’ve walked 100 times before is an enjoyable experience that will leave me physically and mentally in a much better place than sitting on the couch for hours.

Re: Nvidia won, we all lost

#559

Earlier quoted context omitted.

> I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy. I think more and more people will realize games are a waste of time for them and go on to find other hobbies. As a game developer, it kinda worries me. As a gamer, I can't wait for gaming to be a niche thing again, haha.

The games industry is now bigger than the movies industry. I think you're very wrong about this, as games are engaging in a way other consumption based media simply cannot replicate.

"Game industry" is an umbrella term for 100 different things. I can't for the life of me figure out in what sense I and the FIFA devs are part of the same industry. There's no knowledge, or skills, or audience, or marketing strategies, that would transfer from one to the other.

Re: Nvidia won, we all lost

#560
post #543

Earlier quoted context omitted.

The games industry is now bigger than the movies industry. I think you're very wrong about this, as games are engaging in a way other consumption based media simply cannot replicate.

What’s the gaming industry look like when you remove mobile gaming from the equation?

Depends on who you believe, some sources claim mobile gaming is 20% of the market by revenue, others say 50%.
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