So, for example, if you ask for their email and then email them to pay via their website, they won't bother you.
Has this policy changed? Or does Fanhouse ask for payments from within an app?
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So, for example, if you ask for their email and then email them to pay via their website, they won't bother you.
Has this policy changed? Or does Fanhouse ask for payments from within an app?
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"notoriously outdated and incompatible with the modern web." There are a lot of anti-Apple arguments a passionate critic might leverage, but claiming that Safari is "notoriously outdated and incompatible with the modern web" is just foolish. It is laughable nonsense.
Has Apple added support for web apps yet? They were around for years now, that would be a prerequisite for switching to web.
At the time, developers complained bitterly that Apple didn't provide a native SDK, nor did they support Flash or Java web apps.
In 2021, mobile Safari is good enough to run Amazon Luna game streaming, so you can actually stream fairly demanding games like Far Cry 6 to an iPhone. However, Safari (and, to a lesser extent, Firefox) is far behind in terms of feature parity with Chrome for implementing Google's vision of Progressive Web Apps. In particular, Apple has announced that they don't intend to support a number of web APIs (Bluetooth, NFC, etc.) for privacy and security (and presumably business) reasons.
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Web notifications don’t work on iOS and I’m assuming Android as well? Serviceworkers aren’t woken up in response to a background push if your phone is lock and not on that webpage.
Web notifications work fine on Android. Has Apple still not fixed notifications then? I was under the impression that they claimed to have massively improve Safari during last year's conference?
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The market. Microsoft and Sony have been doing it for years. So has Epic’s parent company
I think you misread the question. They didn't ask what this is, they asked what would qualify as collusion and racketeering if this doesn't.
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> She knew the rules when she started playing this game Knowing the situation is not the same as accepting it. Just because I know a couple of large actors control the market does not mean I have to accept the situation.
It does mean you shouldn't bet your business on winning that fight
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Saying "That's just how it is" is basically admitting admitting it's wrong but refusing to support fixing it. I get where you're coming from. I think Fanhouse is a bad example case. I won't die on this hill. But if that's the best reason for something, we are admitting there is no good reason for it.
The thing is, we can argue ad infinitum as to what an acceptable commission should be. There’s no “correct” value. No matter what it is, someone will always complain that it’s too high. (Case in point: brick-and-mortar merchants who complain about 3-5% merchant fees for accepting credit cards.) But the fact that it’s been this way for over 10 years and the app ecosystem has been very healthy is a pretty good existenc…
In a free market, the rates would be set by market forces and we generally think those are right. But Apple set 30% and has never even reviewed it as far as we know.
I won't pretend there is a sure fire way of defining exactly the correct rate. There isn't. But that doesn't mean letting Apple set it is correct either. This is why we have utility boards: someone who isn't bias should set rates to make them fair and efficient and make sure the system is working as well as possible.
Your electricity price needs to be low enough you're not being fleeced, but high enough to allow investment in improved infrastructure. If you set the price it might be too low, if the local monopoly set the price it would be too high.
The app store is no different. Someone disinterested should be setting a price that maximises benefit for consumers.
That price might actually be higher? I don't know. I'm just saying that Apple shouldn't be permitted to set it alone and that "30%" was never carved I to stone by god as the right number. If anything, the fact it has stayed at 30% proves its wrong. What other price has remained exactly the same for over a decade?
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It would be interesting to hear how she wants to make money on Apple platform by not following the rules and not paying fees for access to Apple user base. It seems zoomers live in alternative version of Universe where everyone is owing them something.
She, the fanhouse app owner, only takes 10% from the content creators
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I think you've misread my comments. I didn't predict anything. I asked if it had been found to be illegal. It hasn't. So I don't know how you're describing it as 'illegal'. Apple clearly believe it's legal, and no authority has given an opinion otherwise yet. > And your position, is that you think ... that no judge will rule against them Sorry I'm afraid you've misread again - I didn't say this anywhere. Where do you…
> I think you've misread my comments. No, I really didn't. If you agreed with me that Apple's actions are illegally anti-competitive, then you wouldn't ask why/how/when their actions are illegal. So yes, by asking me why/how/when their actions are illegal, you are disagreeing with me. Thats what it means to ask that. We'll see if you were right or not, to question why/how/when their actions are illegal. > So I don't…
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Maybe, but that defacto bans anyone acting as a middle man doesn't it?
I’m not sure the world wants or needs an App Store full of arbitrageurs. It wouldn’t be a very good experience for customers and it would lead even more questionable businesses to leverage it.
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Because the user decided to buy into a closed platform. He could have chosen an open Android platform. My parents chose iOS over Android for the security, ease of use, unification AND the App Store. I’d say stop forcing your agenda on the users. They have the right to choose what they want. They voted with their money and do it each year.
None of that is lost with the ability to have alternative app stores. Creating more choice is the the opposite of forcing anything on users.