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When will Google shut down Stadia?

stadiacountdown.com

531–540 of 662 posts

Re: When will Google shut down Stadia?

#531
post #344

Earlier quoted context omitted.

If I could play high-end complex modern AAA games like RDR2 on my iPad Pro while traveling, I think there's a valuable proposition there. But ironically that's exactly the area where Stadia falls flat: internet connections are weak or nonexistent while traveling, and currently it's not even usable from an iPad.

This is the thing I don't get. Who precisely is this concept even marketable to? People with high speed internet, that also can't afford a gaming console? But can afford a device capable of handling all of the inputs & playback of the video. So lets low ball and say a $140 chromebook. + the cost of the games. How many people is this? Genuinely.

I'm not sure if this is a big enough market, but system exclusive games would be a reasonable cause.

For example, a gamer playing on PC and/or XBox might want to play Horizon Zero Dawn for some time, but not buy a PS4 just for one game. Or some Nintendo exclusive game.

Most people don't have all gaming consoles available, and exclusives are (IMHO sadly) a thing, and this might be a reasonable workaround to provide compatibility.

Re: When will Google shut down Stadia?

#532
post #502

Earlier quoted context omitted.

When I search for rss reader on Google, Feedly is the second result right under a roundup article listing Google Reader alternatives.

https://protonmail.com/blog/search-risk-google/

That's a competitor to a product that Google is very clearly not shutting down.

Re: When will Google shut down Stadia?

#533
post #430

Earlier quoted context omitted.

Well I bought stadia. With 3 young kids and a busy job i don't have a lot of time to game so I want something where I can just sit down and game. No wasting time downloading/installing games. No patches. Just games ready to play. A second point, sometimes i play coop games with my wife. Its nice not needing 2 consoles or gaming pc's. One can play on the TV and the other on a tablet or cheap laptop.

> A second point, sometimes i play coop games with my wife. Its nice not needing 2 consoles or gaming pc's. One can play on the TV and the other on a tablet or cheap laptop. Unless you have (particularly good) fiber, this probably won't happen. The bandwidth requirements are too high. > No wasting time downloading/installing games. No patches. Just games ready to play. FWIW, all of the current generation consoles (ev…

I do have gigabit fiber.

On my Xbox I often don't get around to pre-ordering games and there is limited disk space so if I want to play a old game I have to wait again.

Re: When will Google shut down Stadia?

#534
post #184

I feel that we are a little bit too hard on the big G on this one. They simply have their own inner startups, which they kill if product gains no traction. We should look at how many startups from YC die within 4 years and make the comparison. I might be wrong, but the ratio could be very similar. Still, Stadia will fail for sure ^^

"No traction" for a Google product just means it's not the next Search or Gmail. It doesn't mean that zero people use it. Thousands or millions of people used Hangouts, Google Reader, Google Code, or Picasa - they'd have been considered big YC successes. If big YC companies all got shut down if they failed to turn into another letter in the FAANG acronym, maybe people would become reluctant to use services from YC co…

I, for one, loved Google Wave. It was much better suited to write specs with my team, nested collapsing branches are way more comfortable to use than google docs comments.

But the team needs to be disciplined not to get wave overblown, that's true.

Re: When will Google shut down Stadia?

#535
post #399
post #310

Earlier quoted context omitted.

lol yeah. I thought the games catalogue was included. Now this is just retarded.

There is a no monthly fee version that you only have to buy games to use eventually that will be limited to 1080p streams. 4k costs a monthly fee + the cost of games though they are saying there will be some discounts to games if you're paying for the better service.

But the issue is that the games with 4k, are currently only upscaled to 4k - https://9to5google.com/2019/11/20/stadia-4k-games-quality/

Re: When will Google shut down Stadia?

#536
post #533

Earlier quoted context omitted.

> A second point, sometimes i play coop games with my wife. Its nice not needing 2 consoles or gaming pc's. One can play on the TV and the other on a tablet or cheap laptop. Unless you have (particularly good) fiber, this probably won't happen. The bandwidth requirements are too high. > No wasting time downloading/installing games. No patches. Just games ready to play. FWIW, all of the current generation consoles (ev…

I do have gigabit fiber. On my Xbox I often don't get around to pre-ordering games and there is limited disk space so if I want to play a old game I have to wait again.

There are many simple solutions for that which cost less than the founder's edition.

And, if I'm a little bit snarky, you can't exactly play those old games on Stadia either.

Re: When will Google shut down Stadia?

#537
post #310

Earlier quoted context omitted.

> "...it costs money, the service costs a monthly fee, and on top of it you have to buy the games." WHAT? I've been under a rock and I assumed that it was a service where you buy a controller, already own a streaming device (or maybe the controller has the device in it), and pay monthly for the whole service. You have to buy the games too? That is an immediate about-face for me. If they shut down the service then I j…

lol yeah. I thought the games catalogue was included. Now this is just retarded.

To me, I see it as an alternative to Steam or the Epic Store. They provide a free service, I just pay for the games I want to get.

(the subscription is optional, gives you discounts and free games, so it might be a good deal for some people)

Re: When will Google shut down Stadia?

#538
post #121

Cloud gaming is solution looking for a problem. It's not customer demand driven. Nobody want's cloud gaming (at least not yet). They haven't shown anything compelling why this would be a game changer for end users. The games are not more fun or unique than on any other platforms. Any of the cloud arguments also hold for consoles or PCs on internet connected games. I think the site may be a bit optimistic.

I want cloud gaming!

Why?

I don't play video games that often. Usually, when I play a newer game, it's because I happen to have new hardware that's capable of playing the game. Otherwise, I just sit on the sidelines when there's new games that come out because I don't want to shell out $BIG_BUCKS for some shiny new console or new PC that I'll only use for 20-40 hours total.

But, assuming I could stream a game with hardware I already have, or very inexpensive hardware, I'd probably play more games. Not nearly as much as active gamers willing to play $BIG_BUCKS for a shiny new console, but probably 1-4 hours a month.

And, yes, I understand that the speed of light introduces fundamental latency problems with streaming. It means that these systems only really work well in dense population centers. It's not like I live out in the boonies where this won't work for me.

I think the point of game streaming is to remove the high cost of entry of a console or PC. At some point, these services can be integrated into smart TVs, and all you need to play a game is a generic USB or bluetooth controller. Everyone wins, especially in a market where consoles were historically sold at a loss.

Re: When will Google shut down Stadia?

#539
post #535
post #399

Earlier quoted context omitted.

There is a no monthly fee version that you only have to buy games to use eventually that will be limited to 1080p streams. 4k costs a monthly fee + the cost of games though they are saying there will be some discounts to games if you're paying for the better service.

But the issue is that the games with 4k, are currently only upscaled to 4k - https://9to5google.com/2019/11/20/stadia-4k-games-quality/

Oh yeah the whole thing is kind of a shit show right now but that's what they're pitching so I'm giving them the benefit of the doubt for the moment and treating this like one big early access trial for the minute. From all indications this launch came in incredibly hot with the lineup doubling at the last minute, almost as if they had some last minute major issues with some of their Linux ports.

Re: When will Google shut down Stadia?

#540

Earlier quoted context omitted.

> Google is trying something really innovative This kind of thing has been around for nearly 10 years.

Yup. OnLive tried it with similar results. There are many markets where 10ms - 20ms latency doesn't matter that much, but realtime gaming isn't one of them. It's extremely disorienting to play a game with even the slightest framebuffer lag.

Really? I played Witcher 3 with ping (to Paperspace machine) of about 40ms, the latency wasn't noticeable at all.
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