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Stimulation Clicker

neal.fun

501–510 of 620 posts

Re: Stimulation Clicker

#502
post #297

The real hidden gem here is the hilarious 40 minute mermaid-themed true crime podcast parody that you'll only hear a portion of if you progress quickly. As far as I can tell, it's fully custom-made for this game? Can't find any references to the characters online. https://stimulation-clicker.neal.fun/ sounds/true-crime.mp3 - it's hosted on Cloudflare, but even so I don't want to cost OP significant bandwidth, so join…

I started listening to the podcast at first, but then it just became impossible. Really awesome!

Re: Stimulation Clicker

#503
post #91

I finished the game without cheating. I felt like a frog being slowly boiled (and it really does feel like you're boiling at the end). It's quite the journey... I love how everything here isn't even farfetched. It's just standard YouTube and TikTok content. The red notification bubbles were also a nice touch, I felt myself really drawn to those, and if I think back, I guess that's the earliest example I can recall of…

I wanted to gouge my eyes out hahaha. The ending cutscene made up for it all.

Re: Stimulation Clicker

#504

Earlier quoted context omitted.

As far as clickers go, finishing this game without cheating is very easy. Only takes like 20-30 min. But nonetheless, it was enjoyable. Really regretted clicking the subway surfer wormhole button. Luckily that was right at the end.

Is shrinking the window down to make the DVD logos hit the edge more often considered cheating?

I think this is considered smart thinking (from my point of view).

Re: Stimulation Clicker

#505
Enjoy

let button = document.querySelector('.main-btn'); document.querySelector('.main-btn'); if (button) { let clickCount = 0; const interval = setInterval(() => { button.click(); clickCount++; if (clickCount >= 10000000) { clearInterval(interval); console.log('Clicked 1000 times!'); } }, 10); // Adjust the interval (10ms) if necessary } else { console.log('Button not found!'); }

Re: Stimulation Clicker

#506

Wow, that was amazing. This is honestly a better piece of contemporary art (in terms of making you think about modern life and what is happening to our environment, the impact on ourselves, our kids, etc.) than most of what you might see at a fancy art gallery or a contemporary art museum in NYC.

I haven’t even had a chance to look at the game from that perspective yet. I don’t know why, but this game has me so excited!

Re: Stimulation Clicker

#510
post #58

Since we're all sharing clicker games, this one by Frank Lantz is a real classic: https://decisionproblem.com/paperclips/

I'm sadly into the incremental game genre. Universal Paperclips is still my favourite, and I replay it often. A Dark Room is another really good one with some storytelling and an ending, which is not all that common in incremental games.

But if anyone wants to get deep into it, Dodecadragons is probably the best implementation of the incremental mechanics, but it's extremely addictive, so be careful with it.

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