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No Man’s Sky

theguardian.com

51–57 of 57 posts

Re: No Man’s Sky

#51

Earlier quoted context omitted.

Yeah I was thinking it would be something like Mass Effect with cities generated by overlaying algorithms. Something like: 1. Generate buildings 2. Generate transport links 3. Generate mission objectives 4. Refactor city layout to make objectives harder, and so on until a relatively stable (and fun to play!) environment is created. They could even import races from nearby planets that have already been generated if i…

There's no better way to spend a half hour online than to look at people's projects that generate cities. If they do a decent write-up along with some videos and demos, it really shows you just how difficult it can be for a simple fly-through 3D video. I can't imagine generating whole cities and cultures that you can interact with.

Yeah it can get complex, I even know someone who got a job because they showed off a city they created with procedural generation in an interview! But that was just layout of buildings and roads, the next part of bringing it to life with people I imagine is even more complicated.

Re: No Man’s Sky

#53

While the technical achievements are impressive, I am not convinced how "playable" this game will be in the end. Almost all the games in existence have at least 2 core elements: story and character purpose. I have not seen evidence of either in this game (no, "space exploration" is not exactly a purpose). A great addition to this graphical engine would be a scripting engine that would allow independent writers to cre…

What about Minecraft? I haven't spent a lot of time with it, but I didn't see either of these elements.

A lot of first person shooters also don't have much of a storyline. There usually is one but it's not part of the multiplayer aspect.

Re: No Man’s Sky

#54
post #4

Earlier quoted context omitted.

How do you know that - have you played it?

It may not be "no gameplay," but it adheres to a very loose interpretation of "gaming." Whatever rules exist in the game basically only serve to aid the sense of progression as people continue to explore. Losing happens only if you explore in a manner that isn't careful, and winning happens when you've explored (carefully) to the center of the universe. [1] The game isn't supposed to be a game for game's sake, in oth…

Same as it ever was. Anyone who's been paying attention since the beginning of video games knows that game play is what you make of it .. "It's not a very good game" has been said of many stellar successes in this realm, where the position usually changes after people have actually, you know .. played .. with something.

Re: No Man’s Sky

#55
post #11

I really hope that the tech in this game becomes merely the framework for more and more detailed 4x style games. I personally would love a game where you choose a role, from tradepost manager to shipping magnate and the universe is large and complete enough to make this kind of role rewarding and interesting.

You're looking for one of the X3 games (Terran Conflict or Albion Prelude), I think. With a bunch of community mods, it's exactly as you've described.

It's hard to say anything for sure given how little actual gameplay info they've provided so far, but it doesn't look like No Man's Sky's going to be that kind of simulation. It's very much a wanderer's game.

Re: No Man’s Sky

#56
post #25

Earlier quoted context omitted.

If you are a computer then they are in-fact unique, since every hash has a different value. But that in not what is the definition of unique for humans. Since we are humans talking in English, then we have to agree on some definitions: Unique - 1. existing as the only one or as the sole example; single; solitary in type or characteristics: a unique copy of an ancient manuscript. 2. having no like or equal; unparallel…

Your comment has made me realize just how easy it is for people to misunderstand each other, due to attaching different meanings to words. Of course "unique" means "distinctive" to most people. I had just managed to completely forget about it, and assumed that everyone shared the computer science meaning of "unique". I wonder how many arguments ultimately boil down to this kind of misunderstandings over words. And it…

If I start using the phrase "let's define this" before starting an argument, people usually start to stare.

I think it could be done online since there is no strict text limit and it helps with understanding.

Will try it next time.

Re: No Man’s Sky

#57
post #24

I. Can. Not. Wait. I hope that at some point they add something like that virtual computer that Notch had added to 0x10c? No matter what this is the first game that I've been excited about since I was a kid. EDIT: Damn. The negativity in here is weird. What is it with gamer's that they just want to shit all over things? No gas planets...yeah they are real pricks for that. ??? What? A procedural universe is kind of a…

> Damn. The negativity in here is weird. What is it with gamer's that they just want to shit all over things? > Remember, you can always go play another muddy-poo-brown cover based first person shooter. There will be 10 published by the time you finish reading this comment.

I see what you did there. Point taken.
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