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Automata: Like the Game of Life, but with violence

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51–60 of 72 posts

Re: Automata: Like the Game of Life, but with violence

#51
Selfish feature requests:

+Better color scheme by default makes it easier on the eyes than full-saturation RED, GREEN, MAGENTA +Pick from existing colors to draw new cells +Time-series charts of per-color population counts +Draw on chart with default pointer instead of text select +Reset to default button

Overall this is really interesting to look at. It doesn't really seem like it's that close to Conway's Game of Life, but it's an interesting nonetheless.

Re: Automata: Like the Game of Life, but with violence

#52
post #48
post #43

Earlier quoted context omitted.

So it's the same as www in front?

I disagree. "www" (just like ".com") denotes a URL. Something.anything doesn't look like an address unless you put " http://" in front, which is too technical for most people. I think "www" and ".com" are here to stay.

"www" is generally taken to mean (world-wide-)web server (as opposed to ftp, gopher, telnet, smtp, imap or just "mail" server). So you could say needing both "http(s)://" and "www" is redundant.

Similarly, http://ftp.company.com is a bit of a misnomer -- if it was an ftp server, you'd have to use "ftp://" -- but of course a single host might run several different daemons, or a daemon might speak several different protocols.

I can appreciate that for many people "www" and ".com" 'denotes a URL', and also agree that without context, "Something.anything" doesn't really look like an URL. I fail to see how that's a problem within the context of hypertext (where the expected behaviour is clicking a link).

[Ed:spelling]

Re: Automata: Like the Game of Life, but with violence

#53
post #34

Earlier quoted context omitted.

Why so?

If it's used for a website, it's redundant. If not, it's inaccurate.

Not sure I can agree -- just as with all TLDs, it serves as a namespace. My.website isn't the same as My.webapp, which is different from My.webshop. I'm not sure any of these really are worse than My.com? In the end, it's just an alias for a numeric identifier.

Re: Automata: Like the Game of Life, but with violence

#54
post #44

Earlier quoted context omitted.

I agree, you can call it cellular automata if you want but it is false advertising to draw any comparison to Conway's Life. Still, it is fun an interesting but I would have found it more compelling if it didn't have a random component. That's part of the magic of Conway's life that complex results arise out of simple, deterministic rules. FYI: There have been many competitive versions of Life written over the years.…

"There have been many competitive versions of Life written over the years." Mistaking "Conway's Game of Life" for "Cellular Automata in general" can produce sub-optimal results. The same thing that makes Life so interesting is that from its simple rules, extremely surprisingly things result. In some sense it is in the class of maximally interesting "suprisingness" as it is Turing-complete. But this same surprisingnes…

The Powder Toy, more or less the state of the art in falling sand games now, has a raft of Life rulesets. I found it quite interesting to pit them together; they have no particular rules for directly interacting with one another, but the way they take advantage of life and death and empty space nonetheless can produce some fascinating interactions anyway.

Re: Automata: Like the Game of Life, but with violence

#55
post #30

Interesting. In this simulation, fighting on multiple fronts is optimal because then no single enemy can surround you. Funny. Leads to drawing along the borders being more significant than drawing within a solid colour block.

Interestingly, being surrounded (the 4x8 rectangle others have posted about) is much stronger of a position than I expected. I thought my 4x8 rectangles would be quickly consumed, but instead they expanded into enemy territory.

Re: Automata: Like the Game of Life, but with violence

#56
post #52
post #48

Earlier quoted context omitted.

I disagree. "www" (just like ".com") denotes a URL. Something.anything doesn't look like an address unless you put " http://" in front, which is too technical for most people. I think "www" and ".com" are here to stay.

"www" is generally taken to mean (world-wide-)web server (as opposed to ftp, gopher, telnet, smtp, imap or just "mail" server). So you could say needing both "http(s)://" and "www" is redundant. Similarly, http://ftp.company.com is a bit of a misnomer -- if it was an ftp server, you'd have to use "ftp://" -- but of course a single host might run several different daemons, or a daemon might speak several different pro…

I'm sure the billions using the Internet won't be able to answer what "www" and ".com" stand for, but does it matter? I agree about the hyperlinks and some browsers (Safari) don't even show the URL so the domain becomes less and less important today, but on TV, print, and so on, the domain and the URL still matter and people know "www" and ".com" better than "http://", which is not shorter and is pretty cryptic as well.

Re: Automata: Like the Game of Life, but with violence

#57
The same effect could be achieved by taking a low resolution image and each turn, making each pixel the color of a random neighbor. The only thing this has to do with the Game of Life is both can be simulated by copying one array to another and applying some simple rules.

Re: Automata: Like the Game of Life, but with violence

#58
5 minutes:

The hordes of Lime Green grow stronger every second. We face a growing threat from the Blacks and the Blues to the east. I shall fight for a few more minutes.

10 minutes:

We face complete annihilation from the unstoppable growth from Blacks. Lime Green horde is nearly decimated, it was only a few minutes ago they seemed unstoppable.

15 minutes:

Lime Green have been completely annihilated! We are caught between the epic battle between Blacks and Blues. I rest for a few minutes.

20 minutes:

We are caught in a stalemate with the Blacks. The eastern front bears the crushing weight of Blues onslaught of attacks and raids. The night is getting cold, we are tired.

Re: Automata: Like the Game of Life, but with violence

#59
post #52
post #48

Earlier quoted context omitted.

I disagree. "www" (just like ".com") denotes a URL. Something.anything doesn't look like an address unless you put " http://" in front, which is too technical for most people. I think "www" and ".com" are here to stay.

"www" is generally taken to mean (world-wide-)web server (as opposed to ftp, gopher, telnet, smtp, imap or just "mail" server). So you could say needing both "http(s)://" and "www" is redundant. Similarly, http://ftp.company.com is a bit of a misnomer -- if it was an ftp server, you'd have to use "ftp://" -- but of course a single host might run several different daemons, or a daemon might speak several different pro…

http://ftp.company.com makes perfect sense. It is the http listing of the files stored on the server, linking to the actual files served using FTP. FTP isn't made for dynamic content and the file list is just that. The main role of the domain is FTP serving, though.

Re: Automata: Like the Game of Life, but with violence

#60
post #28

Earlier quoted context omitted.

Assuming the RNG is a deterministic random number generator, then that should make the entire game deterministic? Given independent runs, the decisions that each cell takes should occur in order, and therefore achieve the same result.

You don't know what the starting internal state of the RNG is, so no you can't predict it. The starting internal state being secret is what gives PRGs their security.

> You don't know what the starting internal state of the RNG is, so no you can't predict it.

You don't need to know that. All you need to know is that it is identical to the previous run.

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