I'm inclined to believe what 'mitchellh wrote: "The Liquid Glass effects are not expensive and anyone claiming they are has no idea how modern GPUs and animation work. Anyone saying it is is either just parroting or is an idiot." https://x.com/mitchellh/status/1933314816472723728
If that's so, can't he explain it ELI5 style instead of calling people idiots? I have a hard time believing that the GPU is somehow magically energy efficient, so that computing this glass stuff uses barely any energy (talking about battery drain here, not "unused cycles").
But Apple went down that xPU-taxing path a long time ago when they added the blur to views beneath other views (I don't remember what that was called).