“It’s just a job.” It's just 8 hours a day. 5 days a week. Roughly 25% of your life. Another 33.3% is spent asleep. Maybe you commute to work; maybe that takes you 45 minutes each way. That's 4.4% of your life spent driving, walking, on trains or buses to get to your job. You're going to spend a small percentage of your life on the toilet; another small percentage in supermarkets buying food, in a kitchen preparing i…
Not everyone who programs loves programming, but everyone needs to make a living. You are lucky that what you love also makes money.
The 501 Developer Manifesto
51–60 of 120 posts
Re: The 501 Developer Manifesto
#52Obviously simple rule... the more you work for a flat rate (salary) the more you lower your pay. Second simple rule... the more you work for a flat rate (salary) the larger the opportunity cost. There are probably better things you could be doing for yourself after 5 - things like oh I don't know... have friends, family, start a business (that potentially does NOT have a salary cap), learn new skills, etc. etc.
I see this attitude pop up all the time where there are groups of folks who feel that everyone that is an employee who works normal hours should be thrown out of the profession. From my perspective, this is an unfortunately toxic attitude in that it degrades everyone as a whole and collectively detracts from our value.
Re: The 501 Developer Manifesto
#53I don't really want to work with people who are unmotivated and just "Do their time and go". I've done it; I've worked in crappy jobs. Those jobs were, e.g., cashier at fast food joint. Or stocker at department store. Everyone wanted to leave. No one wanted to be there. I am not really up to dealing with the harsh cynicism and assumptions of uselessness of our work with someone who leaves as soon as possible. Doesn't…
Re: The 501 Developer Manifesto
#54Some of the items on the list specifically target Microsoft MVPs and Regional Directors, the shots at "snacks" and "T-shirts" aim at Microsoft community events, and the rest target standard corporate development dysfunction.
If there's one positive takeaway from this post, it's the bit of the end that warns you to treat your 501 teammates well.
Re: The 501 Developer Manifesto
#55Re: The 501 Developer Manifesto
#56Earlier quoted context omitted.
Not everyone who programs loves programming, but everyone needs to make a living. You are lucky that what you love also makes money.
Make a living doing something you love. If you don't love programming then do something else.
That is ideal, but it is not always feasible. There are some things nobody likes doing, but somebody's got to do them. I'm fortunate that I like programming and that people will pay me to do it, but not everyone is so lucky.
Re: The 501 Developer Manifesto
#57If you work as a software engineer in California and have a salary of less than about 81K, you are entitled to overtime pay.
See the law here: http://www.leginfo.ca.gov/cgi-bin/displaycode?section=lab... (section 515.5), with 2011 and 2012 numbers here: http://www.dir.ca.gov/dlsr/ComputerSoftware.pdf
I am not a lawyer, so do your own research please. But the gist is, if you want developers who will work lots of free overtime, you have to pay them as such.
Re: The 501 Developer Manifesto
#58Re: The 501 Developer Manifesto
#59 Out at Five
I developed a conceptual model for a perfect company.
The primary objective of this company is to make employees as effective
as possible. The best products usually come from the most effective employees,
so employee effectiveness is the most fundamental of the fundamentals.
The goal of the hypothetical company is to get the best work out of
the employees and make sure they leave work by five o’ clock. Finishing by
five o’clock is so central to everything that follows that I named the
company OA5 (Out at five) to reinforce the point.
If you let his part of the concept slip, the rest of it falls apart.
The goal of OA5 is to guarantee that the employee who leaves at 5 PM
has done a full share of work and everybody realizes it. For that to
happen an OA5 company has to do things differently than an ordinary company.
also discussed in http://news.ycombinator.com/item?id=3309820 and submitted as http://news.ycombinator.com/item?id=140712 four years agoRe: The 501 Developer Manifesto
#60Earlier quoted context omitted.
You would get payed if you stayed longer? Here (Portugal) it's common practice for every kind of dev to work overtime with no extra pay, it's seen as a trait of the job and it's not just when there's a huge deadline, because there always is.
I have worked in places where overtime was just a part of the job and I didn't last in such places for very long. I have at times had to suffer such treatment because I needed the paycheck even if I wasn't getting paid extra for the extra hours. However there was still the choice to leave such a job and deal with the consequences. On one occasion I wasn't even given the choice. It was expected and I didn't live up to…