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Adobe Releases Last Linux Version Of Flash Player

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Re: Adobe Releases Last Linux Version Of Flash Player

#52
post #7

They in a bit of a difficult situation. Since there are so many mobile devices and so many of them are iPhones, anyone building websites will try to steer away from using Flash. So Flash is dying, fast. The best they could have done is to completely open source it. Open source the spec fully, the players and the server. But even then, frankly it is too late. There are standards worked on that will completely replace…

Yes, that would make the most sense. There are plenty of designers who like to use flash because they are familiar with the toolset, what they need is to use the same tools with a different output format. Of course the killer app that is missing from HTMl5/JS seems to support for stuff like webcams/mics and being able to stream in realtime. That and of course Internet Explorer staying years behind everyone else.

WebRTC http://www.webrtc.org/ is there and is already baked into the latest development version of Chrome. We are talking realtime streaming audio & video. I think, in theory, that is the last puzzle peace that would create a pattern which will open the gates of hell and swallow Flash (metaphorically speaking).

Re: Adobe Releases Last Linux Version Of Flash Player

#53
post #28

Earlier quoted context omitted.

FYI: Flash for 64bit linux has existed for a while now. The first release was sometime around the financial crisi, I think october of 2008.

Yeah, I know it exists. And before it existed you could hack up the 32-bit Flash to work in 64-bit browsers. The point is, it being a PITA to use Flash on Linux never stopped many developers from creating pages that required it, so it's unlikely to stop them from creating Flash pages now.

You said "I'm not sure there's ever been an official 64-bit release" when there has been an official release for a while now. So you can understand why I might have thought you did not know an official release existed?

It has not been a pain in the ass on amd64 since the fall of 2008.

Re: Adobe Releases Last Linux Version Of Flash Player

#54
post #35

Thats a huge F * Y to a large customer base.

How are Linux desktop users a "customer" base? For one, they are a very small niche. All "web stats" reports (the most accurate way of measuring such things) put them somewhere around 1%. Plus, they are not paying for Flash. Flash, the paid-for tool, doesn't even run on Linux.

1% = millions of users. Out of that 1% comes a significant portion of the people who run the sites that serve flash content.

Re: Adobe Releases Last Linux Version Of Flash Player

#55

So, what does flash actually run on these days? Windows desktop PCs & laptops, on Mac desktops & laptops (for how much longer?) and that's about it. Well , looks like everyone should sharpen up those JS skills.

It runs in desktop web browsers on Windows, Mac and Linux (soon only hosted in Chrome, but it will be there). It runs on iOS, MacOS, Windows, Android and Blackberry with Adobe Air and it's far better, faster and easier to develop for than any Javascript/HTML5 alternative. If you want to get a clue about how is Flash doing lately, just browse Flash Daily from time to time. [1] http://flashdaily.net

It doesn't run on iOS , the version for android/blackberry is declared dead. Windows 8 will only support it in it's legacy "desktop" mode, it's shrinking to one browser under Linux and somehow I doubt Apple wants to keep in running under OS X for any longer than they have to.

Re: Adobe Releases Last Linux Version Of Flash Player

#56
post #33

I cannot see how they can be serious about Flash if they are going to ignore Linux. It makes sense from Adobe's point of view, because the adoption on Linux is minimal, but for someone creating content on flash (for example - for video, games, or even some old school websites), this is just making it harder. Now these content creators have to worry about their clients on Linux platform. Adobe might as well say that F…

Now these content creators have to worry about their clients on Linux platform. I don't thing many content creators worry that much about clients on the Linux platform. Some don't even care about OS X clients (like those that rushed to adopt Silverlight back in the day), and that platform has 10x the Linux desktop share.

It's not like it matters anymore, but Silverlight worked just fine on Macs ever since it was originally released.

Re: Adobe Releases Last Linux Version Of Flash Player

#57
post #34

Earlier quoted context omitted.

Well, on the positive side all the reviews for the new Photoshop CS6 have been quite glowing. A major new version, indeed. Lightroom 4 was also a very good update. Oh, and Premiere is in the right track. Killing Flash is best for Adobe in the long term. That, more refinement for their CS suite, and some new HTML5 tools like Edge will keep them afloat for many years to come.

With every new edition of Adobe products we get more posts on http://adobegripes.tumblr.com/ to enjoy :)

It's remarkable to me that people seem to think that Adobe Photoshop is an amazing product. I'm sure that the engineers working on it are great, but the infamous rant against PSD (responded to here: http://blogs.adobe.com/jnack/2009/05/some_thoughts_about_the...) underlines the fact that Adobe isn't exactly a shining beacon of software engineering, and the user-facing problems are indicative of what is probably a large, underlying code complexity issue. If the document format evolves "organically", what does that say about the code that reads the document? Just think--how would you like it if JSON were "organic"? Structured code is good, organic not so much.

Re: Adobe Releases Last Linux Version Of Flash Player

#58
post #20

I cannot see how they can be serious about Flash if they are going to ignore Linux. It makes sense from Adobe's point of view, because the adoption on Linux is minimal, but for someone creating content on flash (for example - for video, games, or even some old school websites), this is just making it harder. Now these content creators have to worry about their clients on Linux platform. Adobe might as well say that F…

Flash on linux has always been bugging and CPU inefficient..

When evaluating the bugginess of Flash on Linux, consider that Adobe was releasing a single libflashplayer.so with binary compatibility for a variety of Linux distros compiled with different versions of gcc, with different library versions, ALSA or OSS audio APIs, buggy OpenGL drivers, and NPAPIs for multiple versions of Firefox and Chrome browsers. And the Flash Player codebase dates back to FutureSplash circa 1993-1995. Developing "consumer" software for Linux is a challenging (and expensive) proposition.

Re: Adobe Releases Last Linux Version Of Flash Player

#59

Earlier quoted context omitted.

It runs in desktop web browsers on Windows, Mac and Linux (soon only hosted in Chrome, but it will be there). It runs on iOS, MacOS, Windows, Android and Blackberry with Adobe Air and it's far better, faster and easier to develop for than any Javascript/HTML5 alternative. If you want to get a clue about how is Flash doing lately, just browse Flash Daily from time to time. [1] http://flashdaily.net

It doesn't run on iOS , the version for android/blackberry is declared dead. Windows 8 will only support it in it's legacy "desktop" mode, it's shrinking to one browser under Linux and somehow I doubt Apple wants to keep in running under OS X for any longer than they have to.

I think it runs on iOS in the sense that they have a tool to statically compile Flash into a standalone iOS app.

Re: Adobe Releases Last Linux Version Of Flash Player

#60

Earlier quoted context omitted.

It runs in desktop web browsers on Windows, Mac and Linux (soon only hosted in Chrome, but it will be there). It runs on iOS, MacOS, Windows, Android and Blackberry with Adobe Air and it's far better, faster and easier to develop for than any Javascript/HTML5 alternative. If you want to get a clue about how is Flash doing lately, just browse Flash Daily from time to time. [1] http://flashdaily.net

It doesn't run on iOS , the version for android/blackberry is declared dead. Windows 8 will only support it in it's legacy "desktop" mode, it's shrinking to one browser under Linux and somehow I doubt Apple wants to keep in running under OS X for any longer than they have to.

Flash RUNS on iOS/Android/Blackberry, there are a lot of Flash apps on all those platforms, including best selling ones[1]. Adobe just discontinued the mobile version of the Flash browser plugin, but what you don't understand is that with the launch of Adobe Air, Flash is no longer tied to the browser plugin. It's kind of irrelevant what Apple pontificates next or what Microsoft decides to support themselves in Metro, Air apps written in Flash will continue to come to iOS, MacOS, Windows 8 etc because it's the best and easiest way to develop cross platform applications. JS/HTML5 is not even close in performance, capabilities, ease of development or consistency (I'd like to see someone do anything as cool as this[2] with JS/HTML5 on mobiles), the only thing that comes close to Air right now is .Net/Mono (with MonoTouch and MonoDroid).

[1]http://blogs.adobe.com/flashplatform/2011/09/flash-based-mac...

[2] http://blogs.aerys.in/jeanmarc-leroux/2012/02/02/air-3-2-sta...

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