They in a bit of a difficult situation. Since there are so many mobile devices and so many of them are iPhones, anyone building websites will try to steer away from using Flash. So Flash is dying, fast. The best they could have done is to completely open source it. Open source the spec fully, the players and the server. But even then, frankly it is too late. There are standards worked on that will completely replace…
Yes, that would make the most sense. There are plenty of designers who like to use flash because they are familiar with the toolset, what they need is to use the same tools with a different output format. Of course the killer app that is missing from HTMl5/JS seems to support for stuff like webcams/mics and being able to stream in realtime. That and of course Internet Explorer staying years behind everyone else.
Adobe Releases Last Linux Version Of Flash Player
41–50 of 74 posts
Re: Adobe Releases Last Linux Version Of Flash Player
#42So, what does flash actually run on these days? Windows desktop PCs & laptops, on Mac desktops & laptops (for how much longer?) and that's about it. Well , looks like everyone should sharpen up those JS skills.
Re: Adobe Releases Last Linux Version Of Flash Player
#43So, what does flash actually run on these days? Windows desktop PCs & laptops, on Mac desktops & laptops (for how much longer?) and that's about it. Well , looks like everyone should sharpen up those JS skills.
You do realize that those clients represent ~89% of all web usage, right?
Re: Adobe Releases Last Linux Version Of Flash Player
#44Earlier quoted context omitted.
You do realize that those clients represent ~89% of all web usage, right?
That may well be true right now but of course we are in a time of transition right now and Adobe seems to be burning rather too many bridges. If adobe wanted their runtime to survive (I'm not sure they do) they would be showing commitment to supporting their runtime in as many places as possible. Right now the only place it really runs well is on Windows which means they are quite firmly shackled to Microsoft and it'…
My guess is that Adobe has given up on the runtime and is cutting costs while investing in the authoring tools (which is where they make their money anyway) for HTML5.
Re: Adobe Releases Last Linux Version Of Flash Player
#45Earlier quoted context omitted.
You do realize that those clients represent ~89% of all web usage, right?
Really, all smartphones, all tablets, all Linux is only 11%? I'm very doubtful and won't believe it without citation.
Re: Adobe Releases Last Linux Version Of Flash Player
#46Earlier quoted context omitted.
That's nice of you, but honestly I doubt this will have a very big impact. Flash support has been poor on Linux for a very long time. For example, 64-bit Linux desktops have been popular for most of the last decade, and I'm not sure there's ever been an official 64-bit release. Sure, it's been possible to get it working, but it's a hassle. The poor Linux support is one of the main reasons so many Linux users dislike…
FYI: Flash for 64bit linux has existed for a while now. The first release was sometime around the financial crisi, I think october of 2008.
The point is, it being a PITA to use Flash on Linux never stopped many developers from creating pages that required it, so it's unlikely to stop them from creating Flash pages now.
Re: Adobe Releases Last Linux Version Of Flash Player
#47Earlier quoted context omitted.
FYI: Flash for 64bit linux has existed for a while now. The first release was sometime around the financial crisi, I think october of 2008.
Yeah, I know it exists. And before it existed you could hack up the 32-bit Flash to work in 64-bit browsers. The point is, it being a PITA to use Flash on Linux never stopped many developers from creating pages that required it, so it's unlikely to stop them from creating Flash pages now.
Currently however it seems to be contracting on all fronts, while at the same time adobe is making life more difficult for the developers by giving them extra costs. So the trajectory really does not look good at this point.
Re: Adobe Releases Last Linux Version Of Flash Player
#48Adobe fails to make any headlines that indicate they have any clue at all
Well, on the positive side all the reviews for the new Photoshop CS6 have been quite glowing. A major new version, indeed. Lightroom 4 was also a very good update. Oh, and Premiere is in the right track. Killing Flash is best for Adobe in the long term. That, more refinement for their CS suite, and some new HTML5 tools like Edge will keep them afloat for many years to come.
Re: Adobe Releases Last Linux Version Of Flash Player
#49Earlier quoted context omitted.
Really, all smartphones, all tablets, all Linux is only 11%? I'm very doubtful and won't believe it without citation.
The number is from StatCounter: http://gs.statcounter.com/#mobile_vs_desktop-ww-monthly-2011...
According to stat counter , mobile usage in Jan 2010 was 1.56%, by Dec 2010 it was 4.1%. By Feb 2012 8.53%.
That's an astonishing growth to have roughly doubled in a year. Although the growth proportionally is less than in 2010 which might suggest that there is some slow down.
Big companies like adobe need to plan for the long term, even if "mobile" peaks at 30% + all the people running Windows 8 using Metro + all the Linux users.
That's certainly a big enough base of non-flashers for any web developer to seriously think twice about using it for anything.
Re: Adobe Releases Last Linux Version Of Flash Player
#50I cannot see how they can be serious about Flash if they are going to ignore Linux. It makes sense from Adobe's point of view, because the adoption on Linux is minimal, but for someone creating content on flash (for example - for video, games, or even some old school websites), this is just making it harder. Now these content creators have to worry about their clients on Linux platform. Adobe might as well say that F…
The sort of content creators who care about this (ie good ones) already had to worry about the tens of millions of ios devices out there. Linux is barely a blip on the content consumption radar