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Unreal Tournament 99 running on WASM (2017)

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Re: Unreal Tournament 99 running on WASM (2017)

#51

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

Why hamstring the game by running it in a VM?

Re: Unreal Tournament 99 running on WASM (2017)

#52

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

You already can, Unity has their own section of Unity on the web games you can play. They aren't graphically impressive usually but comes down to lack of development resources.

Then there's examples like Townscraper (https://oskarstalberg.com/Townscaper/) which are graphically nice and already playable on the browser. There are also many games on itch.io of varying quality, but IMO Townscraper is the nicest.

The problem of storage is also quite important, it's hard to push a high quality game on the browser when a lot of people won't stick around for the 10GB+ download needed, not like they would if they're downloading from the Xbox store or something like that. So it's a bit of a cultural issue as well on that front.

Re: Unreal Tournament 99 running on WASM (2017)

#54
Once a few years ago I was working on some internal web-based dev tools at a company. Some of the users requested a "quake console" in the browser UI (a slide-down console)

I took it a step further and made an iframe-embedded version of Quake deathmatch pop up when you typed the konami code. It was a hit :)

Re: Unreal Tournament 99 running on WASM (2017)

#55

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

> So when are we going to see modern Unity and Unreal games running on the web?

What, in your mind, would be the killer advantage?

Anything besides easy distribution?

Re: Unreal Tournament 99 running on WASM (2017)

#56

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

I still like that physical discs can be played, maybe just in campaign mode, without network/subscription. Browser based games will go to GaaS subscription or even "Insert $.25 to Continue" very quickly.

And when whoever controls the server pulls the plug, it's game over.

Definitely interesting technically-wise, but considering the implications, no thanks.

Re: Unreal Tournament 99 running on WASM (2017)

#57

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

We're trying to build this with bash.gg!

Re: Unreal Tournament 99 running on WASM (2017)

#58
You ever see something that is relatively minor, but because it hooks something in your subconscious it inspires a great emotion? It's not a sadness, but some form of eustress. This does that for me. Thanks to the devs who put in the time to do this, both the game and the wasm port.

Re: Unreal Tournament 99 running on WASM (2017)

#59

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

I still like that physical discs can be played, maybe just in campaign mode, without network/subscription. Browser based games will go to GaaS subscription or even "Insert $.25 to Continue" very quickly.

I still like churning butter by hand but I don't really expect the local hardware store to carry a wide selection of butter churns you know?

Re: Unreal Tournament 99 running on WASM (2017)

#60

So when are we going to see modern Unity and Unreal games running on the web? Games seems like one of the last areas that is a holdout on desktop. We've seen terminals/IDE, productivity software, and even design software like Figma run in the browser, but not 3D games which is a multi-hundred billion dollar industry in it's own right. Correct me if I'm wrong, but it seems like a massive opportunity for both game engi…

> So when are we going to see modern Unity and Unreal games running on the web? What, in your mind, would be the killer advantage? Anything besides easy distribution?

Isn't easy distribution the killer advantage of the web, period? It ain't a small thing.
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