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The Apple Goes Mushy Part I: OS X's Interface Decline

nicholaswindsorhoward.com

51–60 of 440 posts

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#51
post #16

One thing I really dislike about 10.10 is that "maximizing" a window will - with a few exceptions - switch it to fullscreen. To maximize a window I need to press Alt while clicking the maximize-button. And there is not even an option to switch this behavior. On a small laptop screen this behaviour might be preferable, but on a FullHD display, I find it rather annoying.

[deleted]

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#52
post #28

This article doesn't make any sense. The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years. While I agree that new macOS icons aren't great (see the Game Center icon), the old ones were silly. I'm 35 and I have probably seen an actual contact book only once when I was lit…

"The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years."

I disagree strongly. It is now more needed than ever. 40 years ago, the majority of people using computers knew what they were doing. Now, they're everywhere, and people interact with them every day. It's very common to have to interact with a computer we have never interacted with before, and the need to give visual clues to the user is far more important than ever before. It's also very common now for people to simply reach out and grab new software; a well-designed interface that uses visual clues and cues to help people achieve their goals is much more important now than the days when people would actually sit down with the manual to work out how to operate their new piece of software.

I am routinely unable to immediately answer a phone that isn't mine because none of the pictures drawn on the screen are obviously about answering a phone.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#53
post #45

I disagree. I use mac all day and the icons don't pose a problem to me either to the young people in my family. Really frustrating for me are the changes in Spotlight launcher. It used to be instantaneous search and launch. Now it is painfully slow in all my computers.

I'm finding that its faster now to pinch with all five fingers on the trackpad and then use find-as-you-type in the Launchpad UI. This works even when Spotlight is busy rebuilding its index for whatever reason.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#54
post #40

If you think this is a steep decline, wait until they report earnings after this market closes this evening. Another quarter of iPhone sales drops and they're expect to announce iWatch down by over 50% from last year.

Apple doesn't give numbers on Watch sales.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#56

I like the minimalistic UI of El Capitan. It gets out of the way, and puts in focus what I really want to look at: the content, Web pages, my code, my photos. My computer is a tool, it's not an artwork I turn on to look at. Buttons still look pushable, input fields still look editable. The Dock didn't lose any functionality whatsoever by having the 3D effect removed. In my opinion, the El Cap UI requires just as much…

The Dock absolutely lost usability; all the icons look the same now. I practically stopped using the dock because I never find the apps I'm looking for quickly; I've switched to using Spotlight for opening apps instead.

The old "Pages" icon was instantly recognisable. The new one looks, at first glance, exactly the same as text edit and notes.

I don't think that the UI actually needs to get out of the way. We humans are perfectly able to ignore even the most obnoxiously designed mess (cf. banner blindness). But we are not very good at picking from many similar-looking things. Replacing the colorful sidebar icons with simpler monochrome versions now requires us to actively look for the icon you need, instead of just picking it intuitively.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#57
There is an old macintosh print ad in the article stating something like: "A computer that everyone can use will get used by everyone". It immediately made me think of iOS. No matter how good you think the UI paradigm of the mac was at its peak, it doesn't compete with iOS in user friendliness. We've all heard stories of or witnessed 2-year olds who can navigate an iPad. That was never the case for a mac.

I wonder if some of the changes made to macOS (née OS X), were made because iOS has freed the mac from having to serve complete novices and very casual consumers, and instead focus more on serving a segment of professionals and serious content producers whose needs are different from casual consumers, and may be better served by a more subtle, muted interface.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#58
post #28

This article doesn't make any sense. The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years. While I agree that new macOS icons aren't great (see the Game Center icon), the old ones were silly. I'm 35 and I have probably seen an actual contact book only once when I was lit…

"The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years." I disagree strongly. It is now more needed than ever. 40 years ago, the majority of people using computers knew what they were doing. Now, they're everywhere, and people interact with them every day. It's very commo…

The point is that an icon that shows a stylized phone handle is better in 2016 than a skeuomorphic depiction of a whole rotary phone.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#59
post #28

This article doesn't make any sense. The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years. While I agree that new macOS icons aren't great (see the Game Center icon), the old ones were silly. I'm 35 and I have probably seen an actual contact book only once when I was lit…

> I'm 35 and I have probably seen an actual contact book once when I was little. It doesn't make sense to have a skeuomorphic contact book as an icon for Contacts. There was a rhetoric not too long ago where OSx fanboys would make fun of Windows' interfaces for still using the disk icon as the "save" button. Now that guy is complaining that the photos app icon doesn't look like a Point And Shoot camera, when fewer an…

Speaking of, "In defense of the floppy disk": https://www.youtube.com/watch?v=kylikelQBqg

Surprising and excellent talk.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#60

Guidelines from 30 years ago dont necessarily get to remain guidelines. Cos stuff changes. We've been using guis for 20 or 30 years now. We dont need to pretend they have shadows or include a realistic depiction of some related artifact in the icon. People just get it now without all that clutter.

The thing is that aesthetically, the new OS X look is overall closer to the pre-colour MacOS from 30 years ago. That GUI http://www.businessinsider.com/mac-os-i-through-x-2012-7?op=... is clean, approachable, sometimes funny; but at the same time it's sober, and communicates self-respect and a respect for the user and his/her work on the computer. You can see how even the original System 7 colourisation http://static6.businessinsider.com/image/4ffb37e469beddc9590... hurts that a little ... and then we reach Aqua, which is a fairground attraction in comparison. The new OS X look is an attempt to recapture the restraint of the old Finder in high-res colour. Which is not to say that it doesn't have issues with button visibility, something the old Finder went out of its way to achieve.
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