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Adobe to acquire Figma for $20B

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Re: Adobe to acquire Figma for $20B

#491
post #482

For once it would be nice if someone would value a world in which their baby isn’t ruined by a big competitor, more than a world in which they have 20B in their bank account. But I’ve yet to see that happen.

Two things:

1) Once you take VC money you probably can’t say no to an opportunity like this. It’s not entirely yours to say no anymore. Alternative is to retain control, but you don’t get the cash infusion and have to grow slower and more organically. Absolutely nothing wrong with that, just a different path.

2) This is not a baby, this is a commercial product. If someone offers me 20B for something I created I will happily accept it. What greater reward for my work and my vision to create a product than someone valuing it in millions/billions?

Re: Adobe to acquire Figma for $20B

#492
post #470

Earlier quoted context omitted.

Adobe's stock is down 17% on the news. So, it's bad for consumers. Bad for Adobe. Probably only good for the ego of a few executives and investment bankers.

good for figma employees, founders and investors

Well, good for the founders and investors anyways, who knows how many employees had meaningful holdings that outweigh the hurt of being integrated into Adobe

Re: Adobe to acquire Figma for $20B

#494
post #379

This is probably the only tech acquisition that's ever made me sad. I just hate Adobe so much. The nightmare of their installer, the weird store with horrible designs popping up when you activate normal ui stuff, the difficulty in canceling a subscription, and the stasis in their product and ui. Oh and the sloppiness of Lightroom on mac with it's weird ui and that it didn't even import and manage photos well. I've be…

I can't think of any other company to which my relationship as a customer has swung so completely as Adobe. In the 2000s, their tools were unsurpassed, and I was happy to pay the premium prices they asked (though I'd skip versions to save money). When Creative Suite was discontinued, that was a pretty abrupt turn, as I had no interest in a subscription for software I only used for personal projects.

And yet, I stayed on with Lightroom, thinking that so long as Adobe still had competition in that market, they'd keep it a one-off license. Then, one day, upon discovering some compatibility issues with the latest MacOS and the version of Lightroom I was using, I thought I'd check what the latest version of LR had to offer – and discovered it had gone subscription-only as well, meaning my entire photo library would now be trapped on my old laptop unless I paid a monthly fee forever.

It was painful researching and trialing alternatives, ultimately migrating my library over to Capture One, but it turned me so completely against Adobe that I've actively requested employers not assign me a Creative Cloud license (the tools fortunately only being tangential to my role).

Re: Adobe to acquire Figma for $20B

#495
post #470

Earlier quoted context omitted.

Adobe's stock is down 17% on the news. So, it's bad for consumers. Bad for Adobe. Probably only good for the ego of a few executives and investment bankers.

good for figma employees, founders and investors

My guess is there are a lot of Figma employees who would rather not be working for Adobe, regardless of whatever incentives they get in the deal. It's hard to overstate how little regard software designers have for Adobe.

Re: Adobe to acquire Figma for $20B

#496
post #379

This is probably the only tech acquisition that's ever made me sad. I just hate Adobe so much. The nightmare of their installer, the weird store with horrible designs popping up when you activate normal ui stuff, the difficulty in canceling a subscription, and the stasis in their product and ui. Oh and the sloppiness of Lightroom on mac with it's weird ui and that it didn't even import and manage photos well. I've be…

RIP I wonder if every company Adobe buys is a signal for soon to be hole in the marketplace that might need to be filled?

Re: Adobe to acquire Figma for $20B

#498

Earlier quoted context omitted.

>the difficulty in canceling a subscription Never had an issue with this tbh, it's always very easy. Manage account > cancel plan. Hell, if you subscribe but then cancel within the same day, they give you a full refund. I've abused this a few times if I just need to do something quick - sub, use it for a few hours, cancel, and it doesn't cost me anything.

I'm paying via Paypal so I've just cancelled the adobe subscription through their subscription management panel. Is there any reason why this might be a bad idea? PS I just remembered that I forgot to cancel the subscription and they want to charge me 40 quid for the rest of the year. I even had a reminder set, but I missed it. So annoying.

I did the same with my newspaper subscription (NYT) and they just marked my subscription as inactive once the pay period passed. No issues.

Re: Adobe to acquire Figma for $20B

#500
post #487
post #486

Earlier quoted context omitted.

They ruined Macromedia as well. Fireworks was a fantastic hybrid vector/bitmap editing tool perfect for web work.

Always wondered why an indie app developer hasn't just decided to work their image-editor app up as "the new Fireworks." Many other image-editor apps do now take Fireworks' same non-destructive hybrid editing approach... kind of . But they're always missing one thing or another. Either: 1. they aren't multiplatform (can't get "standard" adoption like Fireworks if you're macOS-only) 2. they don't go far enough with th…

I think the next big thing will be SVG tooling - so much untapped power.
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