Adobe to acquire Figma for $20B
481–490 of 1001 posts
Re: Adobe to acquire Figma for $20B
#482But I’ve yet to see that happen.
Re: Adobe to acquire Figma for $20B
#483This is probably the only tech acquisition that's ever made me sad. I just hate Adobe so much. The nightmare of their installer, the weird store with horrible designs popping up when you activate normal ui stuff, the difficulty in canceling a subscription, and the stasis in their product and ui. Oh and the sloppiness of Lightroom on mac with it's weird ui and that it didn't even import and manage photos well. I've be…
Adobe's stock is down 17% on the news. So, it's bad for consumers. Bad for Adobe. Probably only good for the ego of a few executives and investment bankers.
Re: Adobe to acquire Figma for $20B
#484It’s a shame that the competition authorities don’t seem to have any interest in these type of acquisitions which destroys competition and harms consumers. Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford because they are paid so poorly. Same will happen for graphic designers.
Meanwhile FTC blocking Meta from buying a VR fitness app and gif keyboard lol.
Re: Adobe to acquire Figma for $20B
#485So smart for both Adobe and Figma. Figma posed a serious threat to Adobe and it makes sense for them to do it. The losers are all of us poor sods who were happy Figma customers. Just goes to show that if you want an outsized exit multiple the best way is to put a gun to a $100B company's head.
shouldn't something that is bad for a customer of a company be bad for the company too?
Re: Adobe to acquire Figma for $20B
#486This is probably the only tech acquisition that's ever made me sad. I just hate Adobe so much. The nightmare of their installer, the weird store with horrible designs popping up when you activate normal ui stuff, the difficulty in canceling a subscription, and the stasis in their product and ui. Oh and the sloppiness of Lightroom on mac with it's weird ui and that it didn't even import and manage photos well. I've be…
Re: Adobe to acquire Figma for $20B
#487This is probably the only tech acquisition that's ever made me sad. I just hate Adobe so much. The nightmare of their installer, the weird store with horrible designs popping up when you activate normal ui stuff, the difficulty in canceling a subscription, and the stasis in their product and ui. Oh and the sloppiness of Lightroom on mac with it's weird ui and that it didn't even import and manage photos well. I've be…
They ruined Macromedia as well. Fireworks was a fantastic hybrid vector/bitmap editing tool perfect for web work.
Many other image-editor apps do now take Fireworks' same non-destructive hybrid editing approach... kind of. But they're always missing one thing or another. Either:
1. they aren't multiplatform (can't get "standard" adoption like Fireworks if you're macOS-only)
2. they don't go far enough with the vector editing capabilities (e.g. Fireworks allows you to apply arbitrary gradients/textures/other image assets as the stroke and fill of vector shapes)
3. they don't go far enough with the non-destructiveness (e.g. Fireworks applies filter-effects to both vector and raster layers, as non-destructive "filter layers" bound to a parent layer — effectively "functional lenses" for images; can edit the base layer "underneath" these transformation layers, and see the transformed output change as a result. Of course, you can always "flatten" the transformations into the layer, to then edit the post-transformed version of the layer. Though IMHO this could be taken even further, with "brush modifications" being just another kind of transformation layer!)
4. they use project file formats that consist of entire directory bundles, or file formats opaque to the OS preview mechanism. Fireworks just stored projects as an extension chunk of a PNG file; and every OS knows how to preview PNG files. (And, if you didn't care about the project, you could just treat the PNG file as a PNG file, putting it through ImageMagick or MSPaint or whatever, which would strip the optional chunks, thus "exporting" the project to PNG without needing the program that created it!)
Re: Adobe to acquire Figma for $20B
#488For once it would be nice if someone would value a world in which their baby isn’t ruined by a big competitor, more than a world in which they have 20B in their bank account. But I’ve yet to see that happen.
Re: Adobe to acquire Figma for $20B
#489Earlier quoted context omitted.
I used Fireworks for years for web design stuff - it was simple to use, but fully featured, a real joy to use. As soon as Adbobe bought Macromedia, I knew they would shitcan it because of Photoshop and Illustrator. And I knew other nice Macromedia tools, like Dreamweaver, would have a similar fate. Such a shame, and buying a competitor just to kill it feels so wrong :( I'm not totally sure if Figma will suffer a simi…
> I used Fireworks for years for web design stuff I still use it as my primary web/ui design tool and in fact am stuck on MacOS Mojave because I'd have to say goodbye to it forever if I upgraded.
Re: Adobe to acquire Figma for $20B
#490So smart for both Adobe and Figma. Figma posed a serious threat to Adobe and it makes sense for them to do it. The losers are all of us poor sods who were happy Figma customers. Just goes to show that if you want an outsized exit multiple the best way is to put a gun to a $100B company's head.
it's a bit counterintuitive that something can be good for a company (or companies) AND bad for the customers of said company... shouldn't something that is bad for a customer of a company be bad for the company too?