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Apple and Google must allow other in-app payment systems, Korean law declares

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Re: Apple and Google must allow other in-app payment systems, Korean law declares

#491

The Mac App Store gives a hint at what would happen if there was any choice. The amount of software actually available for the Mac is far, far greater than what’s listed in the store. Furthermore, while some quality and notable apps are still in the Mac App Store, many well-known apps are not there. The number of lousy apps is also extremely high every time I go to search or just look at the front page, to the point…

> The Mac App Store gives a hint at what would happen if there was any choice. There's a choice of app store in Android and almost nobody uses Amazon App Store, F-Droid, Samsung App Store and so on. It's great that they can exist, but I don't think the Mac App Store (which has been neglected since day 1) offers any guidance. People mostly use what they know or are giving by default. In desktop, be it Windows, Linux o…

Well on Linux people are used to repos, which work like app stores. Ubuntu users even have an actual app store

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#492

I have a question about monopolies and market abuses. Apple released their phone in 2007, the App Store in 2008, and in-app payments in 2009. During that time their marketshare was fairly small, and it didn't start to really grow until they expanded availability to the Verizon network in 2011. Right at launch of the App Store, Apple announced its sales commission would be 30%. Then they extended that same fee to in-a…

This is an incorrect argument. If group of people A refused to use Apple, but group B made Apple the most popular option, then group A still suffers from Apple being monopolist.

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#493
post #267

Earlier quoted context omitted.

How about getting rid of App Stores altogether unless they follow an f-droid like model? (Selection of alternative repos, Published source, declaring potentially unwanted behavior etc.)

You want to explain to your grandma how to get the right repo so she can get WhatsApp?

Should we really be designing mainstream computing, used by billions of people, for the 0.1% of dying old people born in the 1950s?

I hate to be crass, but this is such an unfathomably bad argument you present.

My grandparents are all dead, but my dad is 75 years old. He knows his way around a computer like the best of them, despite a life of working in transportation relatively disconnected from computers (Excel toward the end of his career, and that's about it). The other day he messaged me that, with a little help from a local computer repair shop guy, he managed to track down some new DDR3 memory for his aging desktop, and install it himself. In addition to that office PC, he runs a little Mac Mini with some hard drives connected to it, where he rips all of his old classical music from CD to FLAC.

My mom is the opposite. She still uses a Galaxy S8. We tried upgrading her to an S20, which we thought would be similar enough that she could handle it, while still getting security updates and such. Hard pass. Back to the S8. She'd look at an iPhone, apparently the apex of what you'd consider "good system design for old people" and have notaclue what to do with it. We're not sure what we're gonna do when that thing finally gives out in a way harder to fix than a screen or battery replacement. The phone may actually outlive her!

Turns out, I know this is crazy hard to understand: Everyone is different, but if there's one thing most people are the same in: We're generally kinda smart, and surrounded by technology. Today's grandmas may or may not look at a laptop and have a clue what an Internet Browser is. Tomorrow's have grown up with it! I'm gonna blow your mind here, one second: Today, as we speak, there exist grandparents who were born after Microsoft was founded.

We can't keep building tech for grandparents. Yes, technical literacy still varies wildly, but I think "going to a website and clicking download", while inherently risky, is not outside the realm of expectation for most people. Especially considering, in Windows 11, it probably won't even be necessary! Microsoft is opening the Windows Store to all apps, regardless of binary type, technology, payments framework, monetization framework, etc. I'll hate on Microsoft until the day I die, but that's a fantastic step forward in accessibility, freedom, and security; by comparison, Apple and Google are stuck in the past.

I actually find some inspiration in Satya's closing remarks from the Windows 11 announcement keynote [1]. Feel free to replace "Windows" here with "Linux", but definitely not iOS/Android; it ends with: "When I reflect on those chapters to come, I'm reminded of an analogy from a 19th century philosopher who compared creators to objects in our solar system. He wrote about meteors which flash and fade away, planets that burn longer but whose energy is confined to their own orbit, and compared them to stars that are constant and light the path of their own. That's our ambition with Windows; to help other stars and constellations to be born and thrive." What he describes is an unfathomably large problem; to be a platform of platforms, to lessen control and dictation over how people & developers use the platform, while still doing their best to keep it secure and easy to use. Its a significantly harder problem than, comparatively, Apple and Google's playing around in their little walled garden sandbox. But nothing in the world of computing would exist in Apple and Google's world. That doesn't mean their world isn't valid, but that world has become the entire world of computing for billions of people; the amount of innovation and value this has stifled may never be reclaimed, but we can at least do better moving forward.

[1] https://youtu.be/LIv5T3CvcbM?t=2366

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#495
post #454
post #432

Earlier quoted context omitted.

Paying lower unit price for higher volume customers is literally how the entire economy works. People deal with this every day. It's why jumbo packs in the supermarket are cheaper. It's how Costco exists. It's the one capitalist principle almost nobody has a huge problem with.

> Paying lower unit price for higher volume customers is literally how the entire economy works. That's not how the economy works - it's a very simplified view which IMO is incorrect in this instance. Companies in theory only offer volume discounts when it makes commercial sense to do (i.e. 'second degree price discrimination'). Price discrimination opportunities happen when you believe that you will sell more to a c…

I'm sorry to say this but your comment reads like some core concepts from Econ 101 were absorbed but the part about how economics theory is largely descriptive not prescriptive was missed. You're not far into your comment before having the "in theory" qualifier.

There are lots of reasons why volume discounts exist:

- To encourage more use;

- It's aspirational in that users believe they can get big enough to get that lower per unit price;

- Every customer has fixed and variable costs. Volume discounts account for fixed costs. Generally speaking, a large customer will be less overhead for the provider in cost per dollar of sales;

- Bargaining power. Some customers are price takers. Others are price makers;

- Anchoring. Supermarkets in malls will tend to pay lower rents (per square foot) because mall owners know their presence brings in customers that frequent other businesses. Likewise if a customer is accustomed to buy Fortnite skins through your ecosystems they're more likely to spend on other things;

So basically I don't accept your premise so the rest is kind of irrelevant.

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#496

Earlier quoted context omitted.

I don't see how they're related at all, at least beyond them being about the App Store.

While they aren't _necessarily_ coupled, the bundling of an app-store and cloud services such as payments, notifications, and more, along with vetting (for security issues) does seem of value. One can certainly imagine third-party app stores including similar requires to apple. I can imagine a Yandex store, Tencent store, that both require you to use their payment platform if you want to host an app in their store. I…

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Re: Apple and Google must allow other in-app payment systems, Korean law declares

#497
post #411

This is going in the wrong direction. Government shouldn't be imposing regulations on monopolistic app stores when competition can naturally break the monopolies and bring them in line with developer and consumer needs. Let there be multiple app stores, charging developers competitive fees and implementing competitive security and convenience features. Don't let the platform favor any particular app store, or raise b…

I wouldn't call that the "wrong direction."

What you are suggesting is applying the same logic to App stores that they're applying to payments. That's more likely, not less, if this legislation goes through in SK and gets copied by other countries. So, same direction.

FWIW, I think payments are an easier place to make progress. It's hard to imagine an alternative app store taking off in response to a single countries' laws. Even if it did, a diverse app store market kind of negates the app store concept entirely. At that point, you may as well return to the old ways.

Alternative payment options will be immediately utilized by devs. The market can support lots of them, and prices will quickly respond to competition. If users and devs have choice, market prices will be nowhere near 30%. I'd be surprised if it's >10% for long.

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#498

The Mac App Store gives a hint at what would happen if there was any choice. The amount of software actually available for the Mac is far, far greater than what’s listed in the store. Furthermore, while some quality and notable apps are still in the Mac App Store, many well-known apps are not there. The number of lousy apps is also extremely high every time I go to search or just look at the front page, to the point…

Sound reasonable, and I see additional payment systems as improvement mostly.

But I have concerns about additional stores, not about entropy and all the multistore problem from a UX perspective, but as a privacy threat. I like the current Apple politics "we are a hardware company, not another user data selling platform," and they do great things in that way.

But what happens, if Facebook move their apps to their store without any restrictions on privacy? So they can do anything they want, and not only they. If now App Store got strict rules about privacy, what will happen in that situation?

It's not so unbelievable that Facebook will try to get back their "data profit" from Apple users.

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#499

Earlier quoted context omitted.

No. This would entrench their monopolies even further. It should be legally required that any device that is marketed as a general-purpose computer, whether pocketable or not, and is shipped in a locked state, is fully unlockable by the end user. Without a single network packet sent to manufacturer's servers. That's the only way we as a society could fix this dire situation. In other words, if I buy a phone from Appl…

Sure, though they may chose to wipe iOS from your device if you unlock it. Then you are free to build your own os and execute root level code if you wish.

I'd love an iPhone that runs Android tbh

Re: Apple and Google must allow other in-app payment systems, Korean law declares

#500
post #436

Earlier quoted context omitted.

30% was highway robbery from the start. Pure and simple. It was merely a less awful deal than most other indie commission models, with sites like Kongregate and their ilk demanding >80%. Against that kind of flaying and skinning, 30% was an improvement! I've said it before. A very good agent, who actually works for their client and arranges them with repeat lucrative contracts, gets 15%. App stores, as gatekeepers to…

> 30% was highway robbery from the start. Pure and simple. Except it wasn't. Try getting an app published before the app store. It was 70% if you were lucky enough to find someone to publish it. You have no idea what you are talking about.

PocketGear was 40%, fwiw
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