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Facebook account now required to login to Oculus devices

oculus.com

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Re: Facebook account now required to login to Oculus devices

#481
post #330

Earlier quoted context omitted.

It does reduce smoking by one smoker.

A statistically insignificant reduction to the world population of smokers. Without laws to prevent tobacco marketing to minors, the cigarette industry could add 100x as many customers in a day.

Anything you do is statistically insignificant when compared to the world's population.

But if one person in an average household quits that is a 25% reduction.

In the end that person and those around benefit.

Re: Facebook account now required to login to Oculus devices

#482
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

As a CEO of a company that is being sold you can not make any binding statements about the future of the company you will no longer own . This is really management 101 and Palmer Luckey does not strike me as an absolute beginner here, he knew how to get funded, how to execute and had a ton of people telling him this would happen. Of course he and FB had a pretty strong incentive to ensure that there wouldn't be an im…

While your points are reasonable and I’d normally agree with them, Palmer as a person seems to be the opposite of this.

Look at his exit from FB and his funding of Trump groups in 2016.

His life, in its successes and failures, has often been the result of what appears to be optimistic naivety.

He believed BigCo FB would keep their word to him on FB login not being required. He believed FB wouldn’t essentially fire him for his political opinions as well.

Re: Facebook account now required to login to Oculus devices

#484
post #172

A very brief history of Facebook's involvement with Oculus and how this has shaped up, just from quickly searching HN previous posts: - (2014) Facebook acquires Oculus: https://news.ycombinator.com/item?id=7469115 , https://news.ycombinator.com/item?id=7469237 - (2016) Oculus's privacy policy sparks concern: https://news.ycombinator.com/item?id=11410809 Oculus responds to privacy concerns about user tracking ( https:…

But did Facebook add any value (i.e. engineering money/hours) to improve the device? What you've listed are all negatives, but there have to be at least a few positives to come out of it.

I don't have the financials, but I expect that after spending $2 billion for the acquisition, they didn't live them alone.

One notable thing is that Oculus hired Michael Abrash just following the announcement of the acquisition. With John Carmack, who was already there, they are among the most (if not the most) prominent developers in the field. Even though Carmack stepped down as a CTO, both are still there. I have stopped following VR news but Oculus had pretty nice prototypes a few years ago which combined eye tracking, foveated rendering and varifocal lenses, all addressing fundamental problems with the current generation of headsets.

Also, even though I am not sure about Facebook involvement, they financed some of the best VR games at the time. Lone Echo is one of them. Ready At Dawn, the developer is now part of Oculus Studio, a branch of Oculus focused on making VR content. Note that having good VR content is extremely important, even more so than the devices themselves. I mean, you are not going to spend hundreds of dollars just to slash cubes, or maybe you do, can't blame you ;)

Re: Facebook account now required to login to Oculus devices

#485

Earlier quoted context omitted.

It seems he will not if this article from 2018 is to be believed. But he is also a Gamer and a reasonable guy, so he might have a change heart. Link: https://uploadvr.com/john-carmack-i-intend-to-stay-at-facebo...

I thought he was working on AI now?

Indeed: https://techcrunch.com/2019/11/13/john-carmack-steps-down-at...

https://www.facebook.com/permalink.php?story_fbid=2547632585...

Re: Facebook account now required to login to Oculus devices

#486
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

That kind of promise from Facebook should be enforceable on court.

If it is not it's only because the current government judicial system is so full of spam-cases and it is so inefficient that it doesn't have room for these things.

Re: Facebook account now required to login to Oculus devices

#488
post #71

Earlier quoted context omitted.

Exhibit n + 1 on why when you're acquired you're not in a position to promise anything to anyone despite any assurances from the acquirer. Or, from the consumer's side, why those promises should carry no weight.

I mean, this is really a condemnation of any data privacy practices whatsoever claimed by any company, as they may at any point in the future sell the entire company and databases with it. The only privacy claims one may wish to take seriously are those that occur simultaneously with promises never to sell the company. I used to use a location tracking app called Moves, which was a neat 24/7 location tracking lifelog…

And, in my opinion, that is exactly the position you SHOULD take. Stop giving up your data to any company. Even if your favorite company is nice now, they'll get hacked, they'll get sold, the CEO will get replaced, etc. There is no cloud, just someone else's computer.

Re: Facebook account now required to login to Oculus devices

#490
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

Palmer is a first class jerk and other things I would maybe get banned for saying, but this is as good and honest an apology as I think he can give. Things change, and it has been many years since he said this.
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