Live data from Hacker News

Stimulation Clicker

neal.fun

471–480 of 620 posts

Re: Stimulation Clicker

#471
post #91

I finished the game without cheating. I felt like a frog being slowly boiled (and it really does feel like you're boiling at the end). It's quite the journey... I love how everything here isn't even farfetched. It's just standard YouTube and TikTok content. The red notification bubbles were also a nice touch, I felt myself really drawn to those, and if I think back, I guess that's the earliest example I can recall of…

As far as clickers go, finishing this game without cheating is very easy. Only takes like 20-30 min. But nonetheless, it was enjoyable. Really regretted clicking the subway surfer wormhole button. Luckily that was right at the end.

Is shrinking the window down to make the DVD logos hit the edge more often considered cheating?

Re: Stimulation Clicker

#472

Earlier quoted context omitted.

It's not self-defeating, it's a commentary. I've built up a reflex to leave any sort of overstimulatory atmosphere. I don't watch short form videos and leave any page that causes high levels of stimulation (Temu's spinner stops me from shopping there, for example). I quit this game after about 10 minutes when it hit a comical level of stimulation and still upvoted this. I loved the commentary because the game seemed…

I think it's great that you didn't really have a stomach for the absurd level of noise and flashing lights, but I just don't think it's a moral victory that people should necessarily strive for.

I do. Less people tolerate crap like this (not the submission, but patterns it emulates), the less we will see it implemented.

Re: Stimulation Clicker

#474

Earlier quoted context omitted.

These trends wouldn't be trends if they didn't work. The game can be awful and distracting, yet still succeed at garnering engagement. Not just in spite of the stimulation but partially due to the stimulation. It's not self defeating or hypocritical, it's a bad thing, an indictment, and also engaging all at the same time.

It got me to think and engage, so already I think it succeeds at being a great piece of art. But is "overstimulation" ... "bad", according to the overall message? Is this game, livestreamer Ludwig, and all the achievements part of the problem being highlighted? (Not to mention the mean-spirited Mindspace parody) If you get enough stimulation here, it just seems like you get to cash it in so that you can advance to a…

> But is "overstimulation" ... "bad", according to the overall message?

Dozens of DVD signs jumping around, hydraulic press slowly pressing macaroons, infinite subway surfers, lofi girl, some guy eating burger, achievements popping left and right, hands molding some crap. All of that fit on a mobile screen with sounds of lofi, rain, thunder and constant clocking of dvd sounds. And I didn’t even reach bottom of the pit.

> But is "overstimulation" ... "bad", according to the overall message?

Smartest HN commenter.

Re: Stimulation Clicker

#475

Earlier quoted context omitted.

for people that don't want to click a lot, paste in "setInterval(() => document.querySelector('.main-btn').click(), 20)" into the browser console, clicks 50x per second for you :)

Speed-ran the game using this (well, I injected jquery first to select the element using $() because I'm an absolute Baboon) in about 45 seconds, spam clicking all the upgrades, and clicks stopped going up after hitting "342,044,125,797,992,850,000,000,000,000 stimulation" with 10k clicks per second. What a ride. Love the implied commentary on our over-stimulated lives!

> I injected jquery first to select the element using $()

In Chrome and Firefox, $ and $$ are available in the console as replacements for document.querySelector and document.querySelectorAll, respectively.

This doesn't work in scripts though; only in the console. In a script you can use this:

   const $ = document.querySelector.bind(document);

Re: Stimulation Clicker

#478

Earlier quoted context omitted.

for people that don't want to click a lot, paste in "setInterval(() => document.querySelector('.main-btn').click(), 20)" into the browser console, clicks 50x per second for you :)

Speed-ran the game using this (well, I injected jquery first to select the element using $() because I'm an absolute Baboon) in about 45 seconds, spam clicking all the upgrades, and clicks stopped going up after hitting "342,044,125,797,992,850,000,000,000,000 stimulation" with 10k clicks per second. What a ride. Love the implied commentary on our over-stimulated lives!

Fun fact: browsers' devtools consoles have de-facto standardized convenience aliases for querying the DOM, similar to jQuery [0][1][2][3][4]. This means you could do something as simple as:

    setInterval(()=>$('.main-btn')?.click(), 0)
    setInterval(()=>$$('.upgrade')?.forEach(_=>_.click()), 1000)
to create the simplest dependency-free cheat speed runner. (And, as mentioned earlier, shrinking -- or logically also zooming in -- the page results in more DVD bounces.)

[0] https://devtoolstips.org/tips/en/query-dom-from-console/ [1] https://firefox-source-docs.mozilla.org/devtools-user/web_co... [2] https://developer.chrome.com/docs/devtools/console/utilities... [3] https://learn.microsoft.com/en-us/microsoft-edge/devtools-gu... [4] https://developer.apple.com/library/archive/documentation/Ap...

Re: Stimulation Clicker

#479

Earlier quoted context omitted.

It's the icon of water waves.

Hahaha I thought my mobile browser finally crashed after I clicked that

Yeah, mobile devices struggle with this game, mine crashed as well after clicking on this button.

normally you would be shown a video of calming waves and the credits of the game, with all the other noise and distractions disappearing.

Re: Stimulation Clicker

#480

I'm surprised it does actually work very well. The whole earn coins to purchase faster ways to earn coins is objectively stupid, I'm not going to do anything with them but I still feel like I need to earn more and feel good when I unlocked new stuff. Is that Pavlov conditioning ? Used to buy new stuff and always make more money.

> I'm surprised it does actually work very well. probably you got lucky with having correct browser or smth...

Firefox Android. Usually that's the first one to break website, that and safari.
Post reply on HN