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Apple Vision Pro review

wsj.com

471–480 of 1001 posts

Re: Apple Vision Pro review

#471
post #137

Earlier quoted context omitted.

I’m excited about the Vision Pro but I now see why some reviewers called the FaceTime “Personas” creepy. They’re like talking paintings in the Haunted Mansion ride with bunch of blur and depth of field. It’s way too weird. Joanna’s looks a bit like she’s been stuck as the replacement person in the Mona Lisa. A static picture of you or maybe your Memoji (remember those?) would be far preferable. I’m surprised Apple is…

They've also shipped memojis. Facebook has also shipped meta. All the money in the world can't buy you an understanding of your market.

Memojis work. They not be a style you like, I’m meh, but they work.

This seems alpha. I’m sure it’s a hard problem but I feel like waiting a bit longer would have done them a better service.

Re: Apple Vision Pro review

#472

Earlier quoted context omitted.

On Windows of all places (95ish to MEish) there was a remote tool called radmin and it had something that I wish companies had embraced: it hooked in to (maybe even before?) the window-rendering functions and sent the changes over the network. It’s hard to explain exactly what I mean because everyone is so used to streaming pictures of the screen over the network (if they even use remote access at all), but you could…

X windows system basically does that iirc, and I remember the magic you speak of.

And yet in practice most X traffic these days is bitmaps.

Re: Apple Vision Pro review

#473

Earlier quoted context omitted.

> The first iPhone was pretty terrible. I definitely do not think that opinion was widespread. If anything I think that the biggest discussed shortcoming of the first iPhone was that it was only available on AT&T.

No copy/paste & no apps were the main criticisms, given that Windows, Palm, & other "less-powerful" devices from that era had those features.

Bugginess was to me the main criticism.

Albeit not from the computer nerds who knew what they were getting, but the general public who thought they were buying a phone on par with the Motorola, Nokia or Panasonic phones in term of reliability.

Re: Apple Vision Pro review

#474

Earlier quoted context omitted.

In my area (Long Island), Apple Maps works great (better than Google Maps). I hear that it falls down, in rural areas, though. [ edit ] Looks like I pissed in someone’s cereal. Didn’t mean to, but different strokes, and all that… I was just recounting actual personal experience, which, I suppose, isn’t popular, hereabouts. Just for context, I have been writing Apple programs, since 1986. I am totally committed to the…

Apple Maps in New Zealand is really, really good. Travel estimates are nearly perfect. In smaller countries though, it's total rubbish. Samoa, travel guidance is nearly non-existent. Tahiti, very patchy. In those countries, Google Maps was perfect.

It really is location dependent. I find that Apple Maps has much better driving directions and a better UI that doesn't get in the way. Google Maps on the other hand typically has much more up-to-date information on businesses and restaurants. I am in the habit of using both if I am trying to find an unfamiliar business address.

Re: Apple Vision Pro review

#475
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

> The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on.

I wrote a long comment [1] months ago when the Vision was first announced expressing my skepticism about the use of eye tracking based on my person experience with the tech. At the end I said, "maybe I'm wrong." Turns out I wasn't.

1. https://news.ycombinator.com/item?id=36220097

Re: Apple Vision Pro review

#476
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

It’s my understanding that eye tracking isn’t great as an input method, it should be used more for stuff like rendering or NPC interactions.

I think that eye tracking perhaps could be used to enhance gesture-based input methods though. It could provide a hint at which object a gesture is directed at in cases where that would be ambiguous.

I have tried eye tracking as primary input method some years ago in another setting, and I very much did not like the experience.

Re: Apple Vision Pro review

#477

One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…

On Windows of all places (95ish to MEish) there was a remote tool called radmin and it had something that I wish companies had embraced: it hooked in to (maybe even before?) the window-rendering functions and sent the changes over the network. It’s hard to explain exactly what I mean because everyone is so used to streaming pictures of the screen over the network (if they even use remote access at all), but you could…

Can you give some more details on this? Google frontpage has lots of results,but it's not clearly the same thing you mentioned.

How did you know it sends windows hooks? Was it some sort of binary serialization?

Re: Apple Vision Pro review

#478
post #424

Earlier quoted context omitted.

Reminds me of iPhone 1. Everything you've said is reminiscent of the reviews of the first iPhone.

The iPhone was subsidized by mobile carriers and/or interest free payment plans. I don't see that same path for this VR device, but maybe I am missing something.

The original iPhone wasn’t subsidized… it was bought outright. It was only after Apple proved the potential of the iPhone did the carriers get on board (and even then, it was limited support for quite a while).

Re: Apple Vision Pro review

#479

I don't wish to imply any insult to the reviewer but the Persona image seemed fairly well aligned with how she looked when she did the scan. The poor lighting may have contributed to her slightly pallid colouring in the Persona. Presumably the main concern is the uncanny not-very-lifelike nature that's putting people off and the rest is self-consciousness. Maybe they need longer scanning to build a more accurate faci…

I'd rather just have a VRChat avatar, for simple animated eye/face tracking and no uncanny valley effect.

Re: Apple Vision Pro review

#480

Earlier quoted context omitted.

Working out with a VR headset on seems like a great way to get the whole thing disgusting. Hope I can put this $3500 face computer through the washing machine.

Unless Apple has truly screwed the pooch, this has been a solved problem. Sometimes, if you are purposely trying to work out with a VR headset, you just wear a headband to catch the sweat. Most headsets also have cheaply replaceable or even machine washable face "gaskets". If the idea of any sweat in your poor device saddens you, just point a fan at yourself while you work out.

Also, since the gaskets just stick on with magnets, I'm sure there will be third-party ones with included fans or whatever available within a couple of weeks.
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