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Apple unveils M1, its first system-on-a-chip for portable Mac computers

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431–440 of 1001 posts

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#431

Max 16GB of RAM on these new machines is really not that great to be honest. The mini supported up to 64GB before.

Right? "Oh we can't give you a 64GB MBP because Intel can't use low power dram yet". Launches Apple Silicon with 16Gb.

Did you expect they would launch every single configuration on day 1?

Apple said the transition is going to take 2 years. This is day 1. You can still buy Intel based Macs with 64GB RAM. When Apple phases those out and you still can't buy 64GB Macs, then you can complain.

What are the chances that happens?

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#433
post #136

Earlier quoted context omitted.

Unlikely, or very slowly, because Windows x86 would need CPU emulation.

there's arm64 builds for windows.

People generally want to run Windows because of its huge software catalogue. That's thrown out of the window if you use the arm64 version of Windows. Pun intended.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#434

Earlier quoted context omitted.

Which actually sounds like a good fit for a dev machine, where you only compile once in a while, but do not sustain high loads

looks at 1-hour compile-test runs on a threadripper yes, of course, great fit.

Seems silly to do that compile/test on a laptop instead of a server.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#435

What happens when Apple deprecates support in macOS for these machines in 7 somewhat years? Is there an upgrade path to install Linux on them like you currently can with Intel-based Macs? Or are these SoCs like every other ARM SoC that requires a custom kernel and bootloader to get Linux running on them?

You can turn off boot security.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#436
I’m really worried that we have finally reached the point in computing where you can buy a machine that is fast/efficient, or you can buy a machine that is private.

Apple sends the hash of every binary you execute to Apple in current (and presumably future) macOS, and the changes in macOS 11 mean that Little Snitch will continue to work for all processes, except OS/system processes.

This means that it may be impossible to disable the telemetry without external filtering hardware.

This situation is extremely troubling to me, because Stallman and Doctorow have been predicting just this for about twenty years.

Today, it’s here.

I really hope these things can boot OSes other than macOS, or that a way to do such can be worked out.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#437

Max 16GB of RAM on these new machines is really not that great to be honest. The mini supported up to 64GB before.

16GB is fine for mobile and low end. I'm a developer and struggle to fill that amount of memory, even with VMs running.

I guess they made a cost trade-off for these machines, which will not be carried forward to the high-end. Perhaps a new "M2" chipset, with discreet RAM and graphics. Next year?

It would be amazing if they could bring ECC for a decent price as well, time will tell.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#439

Earlier quoted context omitted.

Read the fine print at the bottom, the claims they are making seem very..... not backed up by their testing. They chip they say they beat that makes them the best in the world is the last gen mackbook with an i7

Which was severely underpowered because the cooling solution was knee-capped. This is partly Intel's fault, but they made their last-gen so underwhelming that this _had_ to be better

[deleted]

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#440
post #114

Earlier quoted context omitted.

Rosetta 2 is the newest version. The universal apps are just an export in XCode from what the presentation made it seem like. Developers exclaiming it took 10 minutes to do the universal app build.

Universal apps have existed since the transition from PowerPC. For most apps it's simply recompiling in Xcode and it creates a fat binary with both architectures. Any apps that rely on specific intel libraries will have a bit more work to do.

Ah that distinction was not made in the presentation. Thanks for this.
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