Earlier quoted context omitted.
Might Docker containers be a valid solution to this? Shipping old games is a sorta-kinda-similar problem to shipping frozen versions of web-apps.
That can work probably, since Docker claims that it doesn't impose big overhead, so it can be suitable for gaming.
Requirements for DRM in HTML are confidential
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Re: Requirements for DRM in HTML are confidential
#422Earlier quoted context omitted.
That can work probably, since Docker claims that it doesn't impose big overhead, so it can be suitable for gaming.
You would probably find there are performance penalties in areas Docker don't really bother benchmarking or even talking about since they don't align to the design goals. I've only seen some fairly rudimentary demonstrations of VNC and X over the Network for isolating GUI apps in Docker.
Ping me at solomon@docker.com about this anytime.
Re: Requirements for DRM in HTML are confidential
#423Earlier quoted context omitted.
They are the same thing. The exact same thing. All you're quibbling about is that you don't like where the pricing is set for the region in which you live.
And I sure as heck don't justify stealing just because you don't like the price.
Re: Requirements for DRM in HTML are confidential
#424Earlier quoted context omitted.
They are the same thing. The exact same thing. All you're quibbling about is that you don't like where the pricing is set for the region in which you live.
Huh? I'm not quibbling about anything. You brought it up, not me. I'm perfectly happy where pricing is at in my region. It's commiserate with the general economy. Nothing is disproportionately priced here. Some areas seem to be out of sync with their economy, either high or low.