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Baldur's Gate 3 Steam Deck – Native Version

larian.com

421–430 of 462 posts

Re: Baldur's Gate 3 Steam Deck – Native Version

#421
post #174

This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…

> I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum settings.

15 years old? Have you seen many examples of this (I have not) or are you exaggerating to make a point?

Regardless, some very popular gaming hardware from 10-12 years ago is still in use and still very capable in modern games, so long as they allow tuning the graphics down. People running an i5 3570K and RX 480 at 1080p don't generally expect to get the imagery or frame rates of a modern gaming rig, but they are reasonable to expect roughly 60 fps with (for example) low textures and shadow detail, no reflections, static lighting, etc. Perhaps this is what you meant by "minimum settings", but:

While low-spec options like this have been the norm in 3D PC games practically forever, several very popular games released in the past 5 years have adopted anemic options menus that have negligible impact on performance at the low end. To someone with much experience tuning for older hardware, this is a striking and disappointing change. Especially now that gaming hardware upgrades are far more expensive than they were, and more people are struggling just to pay their living expenses.

The change is almost certainly unnecessary. It smells like the developers just aren't putting any effort into it anymore.

And it's not merely disappointing; it's also wasteful, both by pushing older hardware into the landfill and by denying opportunities to reduce power consumption.

Re: Baldur's Gate 3 Steam Deck – Native Version

#423

Earlier quoted context omitted.

> In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum settings. Because they bought the game. After decades of PC gaming, it's totally absurd there is no system that tell you how bad or how well a game is going to play on your system. And if it's too difficult to make, how can we expect regular people to know themselves ?

There are too many dimensions to address unfortunately, cpu, gpu, memory, gpu memory, hell even disk speed for some games.

It could be survey based. Heck, it could be coupon based. Something like:

1. Enroll is the discount program by running steam hardware survey. Steam holds onto your system specs.

2. Steam offers discounts for games that have insufficient benchmarks for your rough system.

3. For these games, steam collects performance data (either 5 minutes of benchmark before, during the game, first run, or maybe when the PC is idle (screensaver mode)).

There's all sorts of way they could do it. I'm guessing a large portion of people would be fine with a "Folding at home" style system, that just runs benchmarks for screensavers (with some coupons or whatever granted).

Re: Baldur's Gate 3 Steam Deck – Native Version

#424

Earlier quoted context omitted.

Often the linux builds do work when they are released, but then an OS update changes some dynamic linked library which then breaks them.

Except valve runs these games in well defined container runtimes to avoid these issues: https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/b...

Somehow it's still an issue. Was a while ago now but somehow an update to dbus(?) broke Worms WMD and the publisher just never fixed it. The solution was to just run the Windows version in Proton which works fine.

Re: Baldur's Gate 3 Steam Deck – Native Version

#425
post #157
post #154

Earlier quoted context omitted.

Let's keep in mind that this API translation is more performent then the original API though (as you can see from the ROG ally windows vs steamOS) outstanding work by larien however, I just felt strange reading your comment which somehow implied that the translation is the reason for bad performance, when it is actually more performent then the original

Naturally, because it doesn't take into account that the OS does much less. Less see how those benchmarks compare, now that just like with netbooks, Microsoft is finally acknowledging they need to react. The translation is the reason SteamDeck will suffer the same fate as OS/2, and netbooks, building castles on other companies kingdoms. For that not to happen, the SteamDeck needs to be sold on its actual capabilities…

You suuuuure love to talk... https://flightless.yobson.xyz/benchmark/11

Re: Baldur's Gate 3 Steam Deck – Native Version

#426
post #327
post #316

Earlier quoted context omitted.

> all of mid/late 2010s online politics was colored by one reviewer giving a favourable game review to a game that some people disliked That's kind of a twisted interpretation of events. It was coloured by one incel who though he owned the developer of a game and a whole lot of incels who sympathized because they too were owed a vagina by the ones who controlled them. Now it's spread to broader issues and higher leve…

I remember the start of GamerGate well, it was all people screaming about "ethics in games journalism". But you're obviously right that that it wasn't really about ethics in games journalism, your description is probably a better reflection of the actual psychology of the people involved.

What I remember is that there were a subset of people I was acquainted with online who when this started all /immediately/ started posting things exactly like the comment this is a reply to; "these people just don't respect women, you all need to sit down and listen to women and center women" kinds of things. They were all men; mostly straight men although some were bi, and all generally thought to be fine although known for being a little performative and mildly, as they say, horny on main a little too often.

Every single one of them later turned out to be a sexual predator. This is now known as the "softboi" or "male feminist". This kind of person is still out there and is dangerous as ever, so it's important to keep an eye out.

(None of these people were in tech; instead all my tech coworkers who were men and lived in SF also heard "we need to respect women", but being kind of autistic engineers took it too literally and didn't seem to know any women, so they seemed to think the right thing to do was go out and find a woman and literally just start respecting them. This didn't work out for them and they mostly ended up getting scammed by scammers who happened to be women.)

Re: Baldur's Gate 3 Steam Deck – Native Version

#427

Earlier quoted context omitted.

Time to link the famous “Win32 Is The Only Stable ABI on Linux” https://blog.hiler.eu/win32-the-only-stable-abi/ 500 comments https://news.ycombinator.com/item?id=32471624

Oh, is that why steam still depends on trashy 32bit-libs? Last week, after updating my Debian, steam broke because of that s**, and now I have to think about using a separate windows-machine just for this, until steam removes the 32bit-dependencies (which seems to be planned for 2026).

On my Debian system I use the flatpack version of Steam, it comes with the 32bit stuff inside the container, so you don't need any 32bit packages in the OS.

Re: Baldur's Gate 3 Steam Deck – Native Version

#428
post #260

Earlier quoted context omitted.

Cyberpunk 2077 proved that one wrong very easily :D

I tried CP2077's Deck mode but it really seemed like a tech demo level of "you could do this if you really wanted to" more than it actually being playable. The game felt like it had significant input lag, and at 720p with upscaling text becomes very hard to read. The game's visual style of "glitch" effects also translates badly with upscaling and I really had a tough time actually understanding what I'm looking at on…

Played and beat on an OLED deck, twice. Extremely playable. 30fps or higher almost all the time, handheld and docked work great.

It's the #10 top most played game on Steam Deck.

https://store.steampowered.com/charts/steamdecktopplayed

Re: Baldur's Gate 3 Steam Deck – Native Version

#430
post #143

Earlier quoted context omitted.

Meh, useless purity check. Gaming on Linux is hard because there's not one Linux, there's tons of Linuses. What version of the glibc/libstdc++/mesa/xorg/wayland/kernel/drivers are you running? The Linux ecosystem is fragmented in such a way that only open-source and an army of volunteers can really work around. It is really not binary-friendly at a fundamental, philosophical level. (You're not going to get game compa…

That's a pretty uncharitable take, given that they already had it working via Proton for years. Sure, there's always more a company could do short of literally providing unlimited support and open sourcing everything, but they could have very easily stopped without taking the time to make a Linux native build at all. Most game developers don't even put in this amount of effort, and they did it over two years after th…

> given that they already had it working via Proton for years

That's irrelevant, because Proton is literally a Windows emulation layer, (the product of decades of cumulative work). "they" (Larian) didn't have to do anything for that.

Certainly Larian's effort for making a Steam Deck native version is commendable (I hear it was the result of one single employee's effort). Larian is a rare beacon in the video games industry biz for the amount of post-launch support and content they provide.

But my point remains: supporting Linux broadly is a far larger, and ultimately unreasonable, ask, than just supporting the Steam Deck.

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