Why have a max width of 960px? "The grid is a 12-column fluid grid with a max width of 960px"
Skeleton 2.0 CSS Framework
41–50 of 124 posts
Re: Skeleton 2.0 CSS Framework
#42Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
I started using Skeleton nearly 3 years ago and there are still bits of it lingering in my base shared scss files in one form or another. Thanks for your hard work.
Re: Skeleton 2.0 CSS Framework
#43Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Thank you so much for the hard work. I've been using Skeleton for a personal project even though it hadn't been updated in over 2 years. As a (mostly) backend developer, Skeleton has proven to be the best possible starting point for me to learn on; there's nothing tricky about it. This is a very nice early Christmas present!
Re: Skeleton 2.0 CSS Framework
#44Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Hi Dave, great work on Skeleton. Was the original project a side-project or was it in use for projects at Twitter and / or Medium? Wondering about how it seems to be a sort of antithesis to Bootstrap (as in no preprocessor / small footprint / sane defaults).
Re: Skeleton 2.0 CSS Framework
#45Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Hi Dave, great work on Skeleton. Was the original project a side-project or was it in use for projects at Twitter and / or Medium? Wondering about how it seems to be a sort of antithesis to Bootstrap (as in no preprocessor / small footprint / sane defaults).
Re: Skeleton 2.0 CSS Framework
#46Re: Skeleton 2.0 CSS Framework
#47Skeleton is the only "sane" CSS boilerplate framework I've encountered. It's incredibly minimal -- the entire framework is so small and elegant that I can crank out websites without delving into the subtleties of the documentation. I find it really intuitive to use, and while I don't do a lot of web dev, when I do it's almost always with Skeleton. Anyways, I'm so glad you're working on Skeleton again! Congrats on the…
Cheers!
Re: Skeleton 2.0 CSS Framework
#48Earlier quoted context omitted.
I can see your point, but want to add why I recently started to add this meta-tag on most of my responsive sites: 1. images start to look blurry 2. input fields change the scale of the page and seem to confuse some users (at least in some test-cases). On the other hand I try to improve accessability by making sites screen-reader-friendly and using high contrasts. I have also seen a lot of people using "bigger fonts"…
I read a lot on my phone and I don't have great eyesight. If I cannot zoom the website I'm looking at, I often cannot read it.
Re: Skeleton 2.0 CSS Framework
#49Looks really awesome! One piece of feedback I have is that I don't think it's wise to put "maximum-scale=1" in the viewport meta-tag because it makes pages hard to read for people with less-than-perfect vision (because it prevents zooming in on phones). I created a github issue about this too: https://github.com/dhg/Skeleton/issues/173 Is there an actual benefit to having this on web pages? I see it a lot (unfortunat…
Re: Skeleton 2.0 CSS Framework
#50Thanks a mil the work you put in man, Cheers!