Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Skeleton 2.0 CSS Framework
21–30 of 124 posts
Re: Skeleton 2.0 CSS Framework
#22Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
This is a very nice early Christmas present!
Re: Skeleton 2.0 CSS Framework
#23Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Re: Skeleton 2.0 CSS Framework
#24Looks really awesome! One piece of feedback I have is that I don't think it's wise to put "maximum-scale=1" in the viewport meta-tag because it makes pages hard to read for people with less-than-perfect vision (because it prevents zooming in on phones). I created a github issue about this too: https://github.com/dhg/Skeleton/issues/173 Is there an actual benefit to having this on web pages? I see it a lot (unfortunat…
Re: Skeleton 2.0 CSS Framework
#25Re: Skeleton 2.0 CSS Framework
#26Hey ya'll - I'm Dave the creator of Skeleton. Grateful to see it on HN. I wrote about why I created v2.0 in a weird format here: https://medium.com/@dhg/dear-skeleton-452f4bb07d69 I'm hoping the update really helps anyone who's been using Skeleton for a while or anyone trying to get into RWD. Thanks :)
Keep up the awesome work.
Re: Skeleton 2.0 CSS Framework
#27Re: Skeleton 2.0 CSS Framework
#28Anyways, I'm so glad you're working on Skeleton again! Congrats on the 2.0 release, and thanks for all of the hard work!
Re: Skeleton 2.0 CSS Framework
#29Looks really awesome! One piece of feedback I have is that I don't think it's wise to put "maximum-scale=1" in the viewport meta-tag because it makes pages hard to read for people with less-than-perfect vision (because it prevents zooming in on phones). I created a github issue about this too: https://github.com/dhg/Skeleton/issues/173 Is there an actual benefit to having this on web pages? I see it a lot (unfortunat…
I can see your point, but want to add why I recently started to add this meta-tag on most of my responsive sites: 1. images start to look blurry 2. input fields change the scale of the page and seem to confuse some users (at least in some test-cases). On the other hand I try to improve accessability by making sites screen-reader-friendly and using high contrasts. I have also seen a lot of people using "bigger fonts"…
Re: Skeleton 2.0 CSS Framework
#30Looks really awesome! One piece of feedback I have is that I don't think it's wise to put "maximum-scale=1" in the viewport meta-tag because it makes pages hard to read for people with less-than-perfect vision (because it prevents zooming in on phones). I created a github issue about this too: https://github.com/dhg/Skeleton/issues/173 Is there an actual benefit to having this on web pages? I see it a lot (unfortunat…