Earlier quoted context omitted.
Why not just buy it then? It reminds me of Valve’s treatment of Black Mesa, which made the community love the company even more. It’d be hilariously easy for Blizzard to spend some money on the thing and just buy the devs out, fans love you for it and it builds good will with a fanbase. Corporations can’t see past the legal aspect of things I guess.
Valve aren't owned by private equity and other giant corporations so they make good decisions and do things fans like. A lot of their entire platform is built on mods they've bought and turned into proper 1st class games (cs, dota, Garys mod etc)
Turtle WoW classic server announces shutdown after Blizzard wins injunction
41–50 of 303 posts
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#42but then how is PokeMMO still operating ? Weren't they both using game assets and creating an emulator essentially? Or did Turtle step out of bounds? It's a legally gray area so hard to find more details.
PokeMMO does not include any game assets itself. It is also not an emulator but its own engine. You’ll need to obtain the ROMs from elsewhere and place them in the appropriate folder so that the PokeMMO client can extract the files. In many countries it is legal to recreate a game as long as you do not use any code or assets from the original. The player is the one committing copyright infringement if they do not dum…
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#43THJ was sort of like arcade mode EQ and became wildly popular (relatively, for such an old game) and started making real money off donations and in-game transactions. They likely flew too close to the sun by making money off it, but it demonstrates that there is real creative opportunity with these old IPs if only given the chance. See also the rise of classic and progression servers for the likes of EQ & WoW, which also started as a community emu effort but have now been officially launched and monetized by the IP owners.
And now Daybreak is launching their own THJ-alike but without any of the community goodwill so we'll see how that goes.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#44Just background in case you don't know: Turtle WoW tried to turn Classic World of Warcraft into a Roguelike, but in doing so wound up creating a bunch of new mechanics, and a gameplay loop that was quite unique even relative to other Roguelikes. So my position on this is; two things can be true at the same time: - Turtle WoW violated Blizzard's copyright, tried to charge money for some services, and Blizzard are well…
Many hit games originated as mods. If the Turtle WoW team really are on to something, they should pursue it as an independent game.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#45Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#46Earlier quoted context omitted.
Why not just buy it then? It reminds me of Valve’s treatment of Black Mesa, which made the community love the company even more. It’d be hilariously easy for Blizzard to spend some money on the thing and just buy the devs out, fans love you for it and it builds good will with a fanbase. Corporations can’t see past the legal aspect of things I guess.
Valve aren't owned by private equity and other giant corporations so they make good decisions and do things fans like. A lot of their entire platform is built on mods they've bought and turned into proper 1st class games (cs, dota, Garys mod etc)
HL's engine GoldDrc was originally a mod for Quake. Team Fortress Classic was based on a quake mod. Counterstrike was a HL mod they bought out. Portal was a student game they bought. Dota 2 was based on a WC3 map. Left 4 Dead was a mod made by Turtle Rock while working on CS:CZ (so, yet again a mod, although a mod based on their own engine this time and build in house). Underlords was based on a Dota 2 mod.
Deadlock is original, but based on characters and lore from the game they made from the WC3 map.
Deadlock and L4D are arguably the only true original creations.
Valve knows their bread is buttered by outside creation using tools and platforms they can provide and then fold in if it catches their attention.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#47I have no idea why it is shutting down if the operator is living in Russia.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#48Earlier quoted context omitted.
Many hit games originated as mods. If the Turtle WoW team really are on to something, they should pursue it as an independent game.
I don't think this is true. I think what you may be thinking of is many hit games did not create their own game engine.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#49Earlier quoted context omitted.
Many hit games originated as mods. If the Turtle WoW team really are on to something, they should pursue it as an independent game.
I don't think this is true. I think what you may be thinking of is many hit games did not create their own game engine.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#50Earlier quoted context omitted.
Many hit games originated as mods. If the Turtle WoW team really are on to something, they should pursue it as an independent game.
I don't think this is true. I think what you may be thinking of is many hit games did not create their own game engine.