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Autodesk Buys Socialcam for $60M

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Re: Autodesk Buys Socialcam for $60M

#42

My first reaction was, "only $60 million?". SocialCam had huge traction and was winning the social video space. Why exit now? If they would have kept plugging away, couldn't they have gotten a much bigger exit? Siebel did say in the article that video wasn't like pics and it was much harder for users to adopt. I wonder if engagement wasn't as high as it appeared or if their retention wasnt good. There must have been…

SocialCam will never have any long term users because they spam that crap out of everyone's Facebook wall with 15 second videos with misleading title. Doesn't matter how much traction they have now or before eventually these types of site will die down because they are abusing the system and tricking the users into watching the video. How many times do you think a user will click on a misleading video until they completely stop?

Re: Autodesk Buys Socialcam for $60M

#43

A picture (with filters) is worth $1 billion. A video (with filters), apparently, is worth $60 million. Congrats to the team. Certainly an interesting move for Autodesk.

SocialCam has way less users than Instagram. And as mentioned in other comments, video has a much lower user retention rate than photo.

Re: Autodesk Buys Socialcam for $60M

#45
post #13

Earlier quoted context omitted.

GitHub for CAM?

Does that exist? It should...

back in early 2000 we did exactly that.. and even had one model over a server-less/p2p arch.

http://www.businesswire.com/news/home/20040826005243/en/Impa...

Was too early for the market, I guess :)

Re: Autodesk Buys Socialcam for $60M

#46
post #18

I met these guys at work at a startup. Before meeting them I had an overwhelming desire to punch them in the face when I heard they founded SocialCam. In reality they are really nice and congrats on the sale!

So it's ok to spam facebook as long as you are really nice ;)

Re: Autodesk Buys Socialcam for $60M

#47
post #31

I don't want to speak for the founders, but looking at the factors surrounding this acquisition(little innovation, spam tactics, low price, unrelated acquirer), it is clear that Socialcam was a build-to-flip company. And as a build-to-flip company, it was a fantastically executed one at that. Some people (pg included[1]) build companys just so they can sell them off one day. Many around here get worked up by that rea…

I agree. This is definitely not a long term business model and could only benefit if its built to sell. These people build a business out of tricking people into clicking their misleading title and video thumbnails that are populated from their Facebook Feed(almost like ads) to increase their stats and app users. People don't usually get fooled more than once, so their traffic is starting to decline. Like our president Bush once said "Fool me once, shame on — shame on you. Fool me — you can't get fooled again"

Re: Autodesk Buys Socialcam for $60M

#49
post #31

I don't want to speak for the founders, but looking at the factors surrounding this acquisition(little innovation, spam tactics, low price, unrelated acquirer), it is clear that Socialcam was a build-to-flip company. And as a build-to-flip company, it was a fantastically executed one at that. Some people (pg included[1]) build companys just so they can sell them off one day. Many around here get worked up by that rea…

$60 million is a low price now?

My but we live in a world of inflation.

Re: Autodesk Buys Socialcam for $60M

#50
post #2

I think I can speak for everyone when I say "Autodesk? Really?"

No, you can't. Is Hacker News crowded out by kids these days? Autodesk of now is a collection of products and companies that vary from CAD software to online photo editing to 3D Studio Max to Maya and a variety of video filter and processing. Think about that for a second. They make professional grade video finishing software. Socialcam is a casual video sharing community with a variety of video finishing processes a…

Also, autodesk is getting into photogrammetry -- using photo and video recordings from mobile devices as the lowest-friction way to do 3D scanning.
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