I think this is like a modern example of the Apple Newton in the sense it's impressive, has uses, but it too soon to be widely adopted. I think this device will flounder, early adopters will struggle to make full use of it because of all the compromises. Take it on the plane? Why? It will run out of power in 1-2 hrs (if you remembered the full charge before you board). Lugging all that bulk just for a movie on the pl…
When all plane seats seem to have power these days, is the battery in a plane really a limitation? Can’t it charge while being used?
Apple Vision Pro review: magic, until it's not
41–50 of 386 posts
Re: Apple Vision Pro review: magic, until it's not
#42Oh boy: "Listen to me, do you want to use a computer that is always looking at your hands?" It took a second for that warning to sink in.
Re: Apple Vision Pro review: magic, until it's not
#43I think this is like a modern example of the Apple Newton in the sense it's impressive, has uses, but it too soon to be widely adopted. I think this device will flounder, early adopters will struggle to make full use of it because of all the compromises. Take it on the plane? Why? It will run out of power in 1-2 hrs (if you remembered the full charge before you board). Lugging all that bulk just for a movie on the pl…
Re: Apple Vision Pro review: magic, until it's not
#44Earlier quoted context omitted.
Someone at Apple had to design the watch to detect certain hand motions and purposely ignore them . That's a thing that someone had to do, otherwise false positives would be embarrassingly pasted across the Internet for to be laughed at.
Shouldn't the watch be on your non-dominant hand?
Re: Apple Vision Pro review: magic, until it's not
#45Earlier quoted context omitted.
Note the strap that comes with the MQ3 is atrocious and I find it hard to wear for more than 30 minutes. I find Meta's "Elite Strap" is really nice although it's expensive and I know other people have had problems with it. Current XR headsets are all too big to really be "mobile" devices (you're really going to take it on a plane or use it in a hotel?) but once you add something like the "Elite Strap" you know you ar…
I don’t see myself taking any headset anywhere unless it just looks like a pair of glasses.
Re: Apple Vision Pro review: magic, until it's not
#46Earlier quoted context omitted.
Shouldn't the watch be on your non-dominant hand?
Wouldn't your dominant hand be on your mouse?
https://www.tandfonline.com/doi/full/10.1080/1357650X.2021.2...
Re: Apple Vision Pro review: magic, until it's not
#47I think this is like a modern example of the Apple Newton in the sense it's impressive, has uses, but it too soon to be widely adopted. I think this device will flounder, early adopters will struggle to make full use of it because of all the compromises. Take it on the plane? Why? It will run out of power in 1-2 hrs (if you remembered the full charge before you board). Lugging all that bulk just for a movie on the pl…
The plane thing is funny. I can’t imagine anyone actually using VR in economy. At best you’ll annoy people next to you and the flight attendants if they need you to move or respond. At worst you’ll hit your head on something or whack someone with the controllers
Re: Apple Vision Pro review: magic, until it's not
#48Re: Apple Vision Pro review: magic, until it's not
#49This is a very in-depth, informative and factual review. My hats off to the Verge; great job. I have racked up hours upon hours of actual, productive work in my Quest 2 and 3, so to say that I am a big proponent of the ideas that Apple is trying to advance would be an understatement. This makes me all the more disheartened to read that, for all their efforts, this release is mired by the same drawbacks that I have en…
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole strategy around it using known facts about the industry, how people play, what kind of games work, they didn't break much new ground with the xBox. All they had to do was make a compelling, affordable gaming device that had amazing games on it. The rest takes care of itself. Apple Vision Pro is nothing like that. There is no existing market to put your toe in, there are no real competitors, we haven't even found a killer use case for these devices.
No one really knows how these AR/VR devices can fit into everyday life. Currently Apple is working on finding the water to put their toe in. Right now they are at an exclusive oasis when they really need an ocean.
Re: Apple Vision Pro review: magic, until it's not
#50Wonderfully written review. Happy to have read it and disappointed with some of the takeaways. I wish that there were more of a "mac-centric" approach taken for powerusers, rather than barreling forward with visionOS. Once their OS is truly consolidated I may have more use for this device.
> ...more of a "mac-centric" approach taken for powerusers..." I think this the Apple Business plan in its entirety. But we shorten it to "Lock-in" for brevity. (or platform, moat, walled garden, etc)\ Not that theres anything wrong with that!