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Microsoft launches an HTML5 version of Cut the Rope

cuttherope.ie

41–50 of 132 posts

Re: Microsoft launches an HTML5 version of Cut the Rope

#41

Sorry for the dumb question, but when it says "HTML5" version, what is the underlying technology they are using, if it's not flash?

HTML, CSS, JavaScript.

Version 5 of the HTML specification (colloquially known as HTML5) has a number of new features that support Flash-like interactive multimedia content.

See http://en.wikipedia.org/wiki/HTML5 and http://en.wikipedia.org/wiki/Canvas_element, for example.

Re: Microsoft launches an HTML5 version of Cut the Rope

#42
post #31

Microsoft using Ogg Theora? That's a breakthrough.

2012 Microsoft isn't the 1995 Microsoft that you think you know.

They were rather chilled off about WebM, so I wouldn't expect them to be interested in Ogg Theora either.

Re: Microsoft launches an HTML5 version of Cut the Rope

#43
post #16
post #14

Earlier quoted context omitted.

it's cause they are using flash for audio if not IE9 or greater (as in IE10). you can force html5 audio instead of flash audio using this link: http://www.cuttherope.ie/?html5audio=true Let me know if that works.

no it doesn't. with flashblock it's 00% all the time (ff)

Yeah, the html5audio option doesn't seem to work in Firefox with Flash disabled.

Re: Microsoft launches an HTML5 version of Cut the Rope

#44

Sorry for the dumb question, but when it says "HTML5" version, what is the underlying technology they are using, if it's not flash?

JavaScript, HTML, and CSS. The HTML includes the canvas, video, and audio elements. There's some "behind the scenes" info at http://www.cuttherope.ie/dev/

[deleted]

Re: Microsoft launches an HTML5 version of Cut the Rope

#45

I'm confused why Microsoft would sponsor something like this. Google going after game developers and getting them to port their apps to HTML5 makes sense, as it supports the Web as a platform as well as promotes the Chrome Web Store. Is the plan that the Windows8 App Store feature Chrome Store-style URLs-as-applications?

There could be two reasons:

1. Microsoft is attempting to pique interest in gaming because they see Xbox Live as a key differentiator for the Windows Phone platform. 2. Microsoft is just trying to prove relevance for IE, since their numbers have been slipping for so long (a "me too", if you will).

Re: Microsoft launches an HTML5 version of Cut the Rope

#46

I'm confused why Microsoft would sponsor something like this. Google going after game developers and getting them to port their apps to HTML5 makes sense, as it supports the Web as a platform as well as promotes the Chrome Web Store. Is the plan that the Windows8 App Store feature Chrome Store-style URLs-as-applications?

From their development details (http://www.cuttherope.ie/dev/), this point stuck out to me:

With some guidance from Microsoft, we decided to replace the recursive function with an “unpacked” iterative version of the same code. The results were amazing. We saw a 10x improvement in every browser! Frankly, we would have never found that without the profiling tools in Internet Explorer 9.

Re: Microsoft launches an HTML5 version of Cut the Rope

#47

I'm confused why Microsoft would sponsor something like this. Google going after game developers and getting them to port their apps to HTML5 makes sense, as it supports the Web as a platform as well as promotes the Chrome Web Store. Is the plan that the Windows8 App Store feature Chrome Store-style URLs-as-applications?

This combined with the recent typography in IE promotion they just ran makes me think they're trying to push IE as a quality browser again.

Re: Microsoft launches an HTML5 version of Cut the Rope

#48
post #30

I absolutely love how they show it being developed on an iMac. Keep in mind IE hasn't been developed for the Mac since 2003.

From what I understood on the dev page it was developed by a non-MS team, PixelLab, who likely use OS X machines for most of their day to day work. Microsoft gets their Windows license either way.

Re: Microsoft launches an HTML5 version of Cut the Rope

#49
post #13

EDIT: Try this if it's not working for you: http://www.cuttherope.ie/?html5audio=true (read below for more info) Runs great in Chrome for me. I have the android app and this html5 version runs really well... after playing the first couple of levels, it runs just a well as the android game. Tried loading the game in android browser, no go... also tried loading it in the dophin browser within android... no go (both jus…

Get to 72% and then stalls (multiple times) on Android 4.0.3. (edit, and later finishs if you wait long enough apparently) Animation is very fluid, perfect. The sounds seemed a bit choppy, but otherwise it looks very, very playable if touch events were supported!)

android 2.3 loads perfectly fine with audio, but yeah as others have stated no touch http://i.imgur.com/DPM49.png

Re: Microsoft launches an HTML5 version of Cut the Rope

#50

Make sure you enable Flash. Not sure why it's necessary, maybe cross site loading? Works really well (Chrome 17.0.963.26 dev, Linux), I got sucked in and played several levels. Kind of sad that at the end of the "trial", you're prompted to buy the game on iOS or Android.

doesn't work on chromium for me, not sure why (17.0.914.0 on linux, flash is installed and active)
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