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Epic launches anti-cheat support for Linux, Mac, and Steam Deck

dev.epicgames.com

41–50 of 327 posts

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#41

Earlier quoted context omitted.

Not 'arguably necessary'. Cheats can just as easily be detected from the server side through statistical analysis.

Oh great, so you've solved the problem then. The entire industry just hasn't discovered your one simple trick. You should let them know.

Yeah except he's right, the vast majority of cheaters can be detected server side.

Literally no game does this, because ?????

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#42

Earlier quoted context omitted.

Arguably necessary when cheats people install themselves are actual rootkits.

Sure except EAC doesn't work, even on windows with the full kernel rootkit installed. Money back guarantee SaaS cheats are like $10/month that are undetected by EAC.

You know this? You've personally tried them? Or is this secondhand, thirdhand, hypothetical knowledge? It seems to me that anti-cheat works the same way DRM works: It poses a barrier to entry that keeps NN% of people who would hack from hacking, which is sufficient to keep the game from becoming a hacker cesspool.

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#43

This is fantastic news. Now I just need punkbuster. If I can play Planetside2 on Linux I can just ignore games that don't work well on Linux. I can't wait to delete windows, it does nothing for me professionally or personally outside of being a gamebox. I find between the spyware, bluescreens when trying to move a boot drive to a new box, explorer.exe is a miserable excuse of a desktop and... I could go on about the…

> I find between the spyware, bluescreens when trying to move a boot drive to a new box, explorer.exe

I worry that EAC basically amounts to spyware, however.

Also, and this is off topic, but I think Windows Explorer is the best GUI file manager on any platform. Shoot me.

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#45

For context, ProtonDB is a database of Steam games and how well they work on Linux through Wine/Proton. A huge number of the "borked" games are using some kind of anti-cheat and that's the main reason the game doesn't work. EAC is one of the most-used anti-cheat systems in gaming. Between EAC and BattleEye, you're hitting the Pareto Principle for anti-cheat support. Four of the top 10 Steam games use anti-cheat and t…

Worth noting that the VAC games on that list, CS:GO, TF2, and Dota 2, have effectively given up on actually detecting and preventing cheaters and now rely on server-based or community-consensus methods of finding and punishing cheaters (with TF2 being the exception with how little maintenance Valve performs on it).

Both CS:GO and Dota 2 have a report+overwatch system where users watch a replay to determine if someone is exhibiting suspicious cheating behavior. The server side of this is VACnet where it uses heuristics like mouse movement or [in Dota] clicking out of regular camera bounds to detect these cheaters and expedite them to the Overwatch queue. You can readily download the biggest script client for Dota 2, and VAC ban waves for using it have been unheard of for years now (you only get an in-game ban when enough other players verify the cheating via Overwatch).

https://youtu.be/SnRgW54EWwA

https://www.pcgamer.com/vacnet-csgo/

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#46

I am very happy about this, but how is it possible without the typical "root access / rootkits" invasiveness of anticheat software!?

>how is it possible without the typical "root access / rootkits" invasiveness of anticheat software!?

It probably does require root/kernel access. If you're not a fan of that, your only option is cloud gaming.

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#47

I feel that if we can could work on introducing more online cross-play, the gaming community would be a better place. There should be no reason why I can't play online with Xbox and PlayStation players.

At least on Playstation, that is 100% Sony's fault. They refuse to let you have cross-platform play unless your game is huge. Unsure if Microsoft has/had similar policies for Xbox games.

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#48

Earlier quoted context omitted.

Oh great, so you've solved the problem then. The entire industry just hasn't discovered your one simple trick. You should let them know.

Yeah except he's right, the vast majority of cheaters can be detected server side. Literally no game does this, because ?????

Sounds like a startup opportunity. Lookin' forward to the pitch deck!

Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck

#50
post #14

Hmm I wonder how intrusive EAC is on Linux, and Macs. I seem to recall that they look for visiting blacklisted websites in some browsers a while back. Also I wonder how their VM detection is for linux, and macs.

Blizzard's Warden anti-cheat was rumored to collect your process list and/or open window titles at one point, but IIRC they weren't substantiated.

https://wowwiki-archive.fandom.com/wiki/Warden_(software)

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