Epic launches anti-cheat support for Linux, Mac, and Steam Deck
11–20 of 327 posts
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#12Is this going to require a linux kernel module or something to work, or is it pure user space?
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#13I could totally see Linux hitting 5+ percent market share for desktops on the next couple years
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#14Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#15There should be no reason why I can't play online with Xbox and PlayStation players.
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#16EAC is one of the most-used anti-cheat systems in gaming. Between EAC and BattleEye, you're hitting the Pareto Principle for anti-cheat support.
Four of the top 10 Steam games use anti-cheat and therefore cannot run currently. Two of those four use EAC.
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#17Pertinent info on this change is in the Unreal dev docs here: https://dev.epicgames.com/docs/services/en-US/GameServices/A...
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#18What permissions does this require? A kernel module? Something that watches all processes all the time? Messes with input settings or breaks assistive devices? On windows, a lot of the actions that "anti-cheat" software takes is indistinguishable from a rootkit.
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#19That sounds like Proton is definitely not supported here. So if an EAC developer only supports Windows, Linux users are SoL.
Re: Epic launches anti-cheat support for Linux, Mac, and Steam Deck
#20I could totally see Linux hitting 5+ percent market share for desktops on the next couple years