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Outerra, 3d planetary engine for seamless planet rendering from space to surface

outerra.com

41–49 of 49 posts

Re: Outerra, 3d planetary engine for seamless planet rendering from space to surface

#41
post #39

Is this project even alive? The last forum posts seem to be about a year old and there doesn't seem to be any development on the OS X / Linux front despite them saying it was right around the corner in 2012.

The last release is from 16 Oct 2015: http://forum.outerra.com/index.php?topic=3151.0

Re: Outerra, 3d planetary engine for seamless planet rendering from space to surface

#44

Jaw-dropping! Now if only someone could pick this up to build a Win/OSX/Linux version of No Man's Sky!!! That would be the ultimate amazement to me...

There's spaceengine. I believe it does the entire observable universe. http://en.spaceengine.org/

Re: Outerra, 3d planetary engine for seamless planet rendering from space to surface

#45
post #6

There's some folks called I-Novae trying to do a similar thing, but making a space-fight simulator game on top as well, called Infinity: https://www.inovaestudios.com/Technology . I'd be curious to hear a technical comparison. It looks like Outerra focuses more on the planet-side and I-Novae more on the space-side.

I came across them years ago and followed every once in a while. The original idea (if I remember correctly) was a MMORPG with a seamless-space-engine (like Outerra) and a huge universe (mostly procedurally built). That's their main project: Infinity the quest for Earth.

They've gone for an intermediate goal of making a space-fight simulator based on the engine. I played a prototype a few years back where two teams fight each other in a Solar System in a Counter Strike fashion, mine or destroy the enemy to get money and you get to upgrade your ship. It was pretty fun.

Looks like they've gone to crowdfunding to turn their prototype in a working game that they can use as a stepping stone to the MMORPG. It's called Infinity: Battlescape and it apparently got funded en of last year https://www.indiegogo.com/projects/infinity-battlescape

Re: Outerra, 3d planetary engine for seamless planet rendering from space to surface

#48

Wouldn't be nice some kind of game like KSP with this engine in a MMPORG fashion? I know, keep dreaming :)

Did you try Space Engineers? It has spaceship-building elements and also interactive planets (albeit tiny when compared to real planets, but still 120km diameter is enough to get a feeling you are on an actual planet). It also has multiplayer, although not in an MMO scale.
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