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Visual Studio for Mac

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Re: Visual Studio for Mac

#391
post #280

Earlier quoted context omitted.

That article is a typical example of "If it suits me, it must suit everybody." 99.9%+ of criticism of the new MBP has been of the form "Without ever interacting with one, I can tell it is unsuitable for me and therefore is unsuitable for anyone, anywhere, in any professional purpose, ever". no-true-Scotsman-fallacy of "Noone who _really_ used it dislikes it." More like "people are pre-emptively concluding, without ev…

I interacted with one last week. That interaction confirmed everything I said earlier about the MBP (horrible keyboard, bad choices about ports, etc.). I've been around the consumer tech industry a long time. I've shipped a considerable amount of consumer computing gear and am very familiar with the design process and the many tradeoffs that happen when you take something from a cool idea to heavy in someone's hands.…

anecdotally i know that i and most of my friends would never buy one at this price point for just the basic model. but we'd be fine with it if our workplaces bought it for us and paid for all the expensive cords to make a multi monitor setup possible

Re: Visual Studio for Mac

#392

Earlier quoted context omitted.

Who are you (or anyone else) to decide what works best for me? Am I not capable of making my own decisions? Do I really need a hardware company making those choices for me? Did you not read beyond my first sentence? Who are we as programmers to decide what works best for our users? Were the clerks at the bank not capable of deciding for themselves if their pen and paper workflows worked better for them than the compu…

> Who are we as programmers to decide what works best for our users? The problem is, say you're an iOS developer, you get no choice; you HAVE to run a Mac and be at Apple's mercy. Other programs usually have decent alternatives or you can customise them to suit you,

You can use Visual Studio on Windows to write iOS apps with Xamarin or Cordova, using a network-attached Mac solely as build server, without ever having to use it (except for updating stuff, via VNC)

Re: Visual Studio for Mac

#393
post #97

Earlier quoted context omitted.

Do YOU know the difference? Would it hurt to be more concrete? I'm going to venture a guess based on my assumptions, which are probably wrong, but then we can at least start a discussion: -VS Code doesn't support solution-wide refactoring like renaming classes or moving a method from one class to another -VS Code doesn't support runtime debugging (breakpoints) -VS Code doesn't have a visual editor -VS Code doesn't ha…

It would not hurt, but it would be an arduous and unnecessary task. Most people know the difference, and if you do not, you can read the Wikipedia article on IDE. There is no need to have a discussion on the differences, it is not remotely interesting or fruitful.

I guess what annoyed me was that after thebeardedone said he'd googled for 15 minutes trying to figure out the difference between VS Code and VS, 4 answers to his post gave absolutely no clarification as to what the differences were, including yours. If you look up the definition of an IDE on Wikipedia, VS Code falls into that category.

Re: Visual Studio for Mac

#394
post #94
post #85

Earlier quoted context omitted.

AFAIK the editor (shell) is WPF (C#?) but the internals are still mostly C++/Win32.

The shell still has a lot of C++ in it, yes (but also a lot of C#). But the shell is a relatively small part of the entire IDE - the bulk of it is the extensions that actually provide support for various languages and technologies. Those also have some C++, either as legacy code, or because the team just preferred it, but by now C# is definitely the majority of it, and it keeps trending in that direction. A lot of it…

Even in the .NET Core world, the managed runtime is written in C++, the native runtime (for .NET Native) is written in C#.

Re: Visual Studio for Mac

#395
post #159

Earlier quoted context omitted.

UWP, I guess. It's still similar enough from what I've seen, but I haven't used it yet. And WPF is still by far the best UI framework I've ever used.

Windows 10 only rules it out for me, also I think it might be tied to the Windows store although I'm not absolutely sure.

Absolutely not tied to the Store, you can distribute your appx packages any way you want and the users can install them with a double click. The only requirement is that the packages must be signed, so you have to buy a codesigning certificate or ask your users to install your self-signed certificate.

The app also doesn't have to be an UWP app: you can wrap bog-standard desktop applications (even Electron apps), HTML/JS apps (with direct access to UWP APIs) or even nothing: your manifest can just point to your live site, that can check if it's running in this context and then use UWP APIs, those are called "hosted web apps".

Re: Visual Studio for Mac

#396
post #112

Earlier quoted context omitted.

It's merged to Xaml not? And what do you want more for WPF? PS. According to me it was difficult to port the Graphic part of WPF to Linux/Mac.

XAML is just a way of writing object graphs in XML. It is not tied to WPF or anything (heck, we use it to represent user data and style information within GraphML). And yes, XAML is used by more than WPF at this point (Silverlight, UWP, and possibly more).

Also Xamarin.Forms

Re: Visual Studio for Mac

#397
post #48

Visual Studio for python is really great. Any hints the Python tools will be ported/compatible with the Mac version ?

I'm curious if you've tried Visual Studio Code for Python on Mac? I've heard good things about it, and just this past weekend tried it out, but couldn't even get a simple Hello World working on it for Python. I installed the common Python extension for it (Don Jayamanne's), but seems like it couldn't Link with the Python toolset. Ie, I could edit scripts with Python highlighting and autocomplete, but couldn't get the…

I first tried VS Code for Python programming on the Mac last weekend, made it my main Python editor/ide by now. I found it extremely straightforward to set up, esp. the debugger is usable in a very intuitive way.

Have you set the configuration setting for the python executable?

  "python.pythonPath": "/usr/bin/python",
https://github.com/DonJayamanne/pythonVSCode/wiki/Python-Pat...

Re: Visual Studio for Mac

#399

Earlier quoted context omitted.

I'm curious if you've tried Visual Studio Code for Python on Mac? I've heard good things about it, and just this past weekend tried it out, but couldn't even get a simple Hello World working on it for Python. I installed the common Python extension for it (Don Jayamanne's), but seems like it couldn't Link with the Python toolset. Ie, I could edit scripts with Python highlighting and autocomplete, but couldn't get the…

I first tried VS Code for Python programming on the Mac last weekend, made it my main Python editor/ide by now. I found it extremely straightforward to set up, esp. the debugger is usable in a very intuitive way. Have you set the configuration setting for the python executable? "python.pythonPath": "/usr/bin/python", https://github.com/DonJayamanne/pythonVSCode/wiki/Python-Pat...

Another way to set the Python interpreter is described here: https://github.com/DonJayamanne/pythonVSCode/wiki/Miscellane...
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