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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#391
post #382

Earlier quoted context omitted.

The biggest issue I have had with their subsystem is that of the file system (NTFS). The fact that I can't have long paths and can't soft link seem ridiculous.

NTFS has a functional equivalent to soft links in the form of reparse points, although I don't know to what degree that feature is exposed in the UI, if at all. Last time I looked into it (admittedly, years ago) they could only be created via the command line. Not sure what you mean by "can't have long paths" though, NTFS allows you to programmatically create paths up to 32,767 code points long: https://msdn.microsof…

Windows seems to have a certain hard limit on file path characters (a max of 160) which they seem to have recently removed [0] - So while my point is technically moot it's not enabled by default.

As for soft links, a lot of linux tools create soft links (ln -s from to) and generally that fails on NTFS (I tried installing a bunch of npm modules and all had this specific issue)[1].

[0] - https://mspoweruser.com/ntfs-260-character-windows-10/

[1] - https://stackoverflow.com/questions/8232778/nodejs-npm-insta...

Re: Microsoft Surface Studio

#392
post #21

Earlier quoted context omitted.

MS is definitely taking the steps in the hardware department that Apple has been lagging behind on. But I still feel Windows itself is not a productive OS. I'm big on keyboard shortcuts but MS is very much mouse based. Being required to use my pinky to try and hit CTRL instead of my thumb to hit COMMAND to do simple things like copy and paste is HUGE to me. I didn't use a Windows machine for 3 years and when I did ne…

> But I still feel Windows itself is not a productive OS. I'm big on keyboard shortcuts but MS is very much mouse based. Maybe you should read the help file instead of going on "feelings". Every UI widget in Windows can be operated from the keyboard. > Being required to use my pinky to try and hit CTRL instead of my thumb to hit COMMAND to do simple things like copy and paste is HUGE to me. Oh come on. You're just ma…

Actually I'm not making stuff up. I use to wear a fitbit charge hr and the first week I had to go back to using Windows you could see when I would get frustrated with Windows by my HR going up in the app.

And that was an example, not an exhaustive list. But honestly, yes the fact that the ctrl is so important to keyboard shortcuts on Windows but is in such a difficult (for me) position to get to is a big deal.

New tab, new window, find in page, open dev tools, and many many more, require using ctrl on Windows.

Re: Microsoft Surface Studio

#393
post #374

Earlier quoted context omitted.

The value proposition is the responsive touch-screen. The closest responsive touch screen you can buy today is a 27" Wacom Cintiq, which is $2,299 without a computer, and both lower-resolution (2560x1440 vs 4500x3000) and smaller (27" vs 28") than the Surface Studio. So if you assume that about $2,300 of the device's costs go to the display and touch screen, you're paying ~$700 for the actual machine driving that dis…

> "you're paying ~$700 for the actual machine driving that display" ~$700 gets you a pretty basic computer with 965m, you can build a desktop with gtx 1070 for 700$ to power a wacom display. And you will be able to upgrade it in the future, with Studio you are stuck with a 965m for $3000. And if you are getting a 980m for $4200 that leaves you with a $1900 to build a computer for Wacom, which can be way more powerful…

So (449) dollar graphics card, the 1070 + (200) dollar cpu + Case (100) + memory (150) + psupply (70) + mobo (150) + hdd/ssd (150) + Wacom cintiq with Digitizer which is what 2500? + an sRGB monitor at 4k 800?

= 4-5000, with a shitty box and shitty experience and you get none of the engineering that went into the product.

Plz continue dreaming up dev boxes that only devs could love. Feel free to throw in some glowing cold cathode lights, too.

Re: Microsoft Surface Studio

#394
post #301

Earlier quoted context omitted.

> professionals care about the specs very much Says everyone that is still paying full price for a 3 year old MacBook Pro....

They should have jumped ship from Apple by now. What design programs are there that require osx? They can build a much better computer for the money. Isn't that why Apple stopped?

Correct me if I'm wrong?

Re: Microsoft Surface Studio

#395

Earlier quoted context omitted.

All the designers I know on their MBP 13-inch/15-inch, without dGPUs will surely agree with these statements about needing the latest dGPU.

You don't need a desktop for that kind of work in the first place, a laptop is way more convenient, you're probably going to want one even if you get this, and at that point you can just plug it in to a high end monitor for half the price of this. Hell you can buy a top of the line laptop with better specs for the other half. Doing video editing, 3D at that resolution, VR, etc. are the kind of workloads you need a de…

Mmmh, so I wonder why I know people with iMacs? This is precisely targeted at the cintiq + iMac market. The dGPU on this is roughly equivalent to the iMac.

Re: Microsoft Surface Studio

#396

Earlier quoted context omitted.

Microsoft were late to the smartphone OS market, but they were making headway. In 2013 they were back into double digit market share in many countries, and the numbers were heading in the right direction. Then Ballmer left, Nadella took over, and they just... gave up. OK, so they still had a long way to go before they displaced Android. But iOS only has ~30% of the market, and nobody is suggesting Apple give up on mo…

> Microsoft were late to the smartphone OS market, but they were making headway. Late? They were among the first. I also remember Danger OS. Oh - and the Palm Treo.

I had a Palm Treo - loved it but was happy the iPhone did everything my Treo did except (and I still miss this) the Palm feature of having a "home" area code - ie, when dialing, it tacked on my home area code on all 7-digit numbers (e.g. "415"). I even got bookworm game a year after I bought my iPhone.

Re: Microsoft Surface Studio

#397
post #395

Earlier quoted context omitted.

You don't need a desktop for that kind of work in the first place, a laptop is way more convenient, you're probably going to want one even if you get this, and at that point you can just plug it in to a high end monitor for half the price of this. Hell you can buy a top of the line laptop with better specs for the other half. Doing video editing, 3D at that resolution, VR, etc. are the kind of workloads you need a de…

Mmmh, so I wonder why I know people with iMacs? This is precisely targeted at the cintiq + iMac market. The dGPU on this is roughly equivalent to the iMac.

iMacs are half the price of this ? This costs the same as high end laptop and a high end monitor combined. For the pricing this would need to compete with Mac Pro not iMac

Re: Microsoft Surface Studio

#398
post #301

Earlier quoted context omitted.

> professionals care about the specs very much Says everyone that is still paying full price for a 3 year old MacBook Pro....

They should have jumped ship from Apple by now. What design programs are there that require osx? They can build a much better computer for the money. Isn't that why Apple stopped?

SketchApp (https://www.sketchapp.com/) is being used a lot more than Photoshop / Illustrator for drafting wireframes and quick visual designs for web + mobile designs.

Not to say that Photoshop / Illustrator aren't being used. Sketch is also more beginner friendly.

Re: Microsoft Surface Studio

#400

Earlier quoted context omitted.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

> professionals care about the specs very much, especially at that resolution and price tag I did graphic work for many years and have worked with dozens of designers. None of them have ever been worried about specs. In fact the only person who even asked about them wanted a high end laptop so he could play video games on it at home. I am unconvinced designers care about specs unless they're working on something spec…

I also worked as a designer and with designers, and the ones shelling out 4k$ on a work machine definitely do care about the specs. Basically this is in Mac Pro territory, not iMac/MacBook territory.
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