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Ask HN: Favourite open source game?

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Re: Ask HN: Favourite open source game?

#371
I sometimes play the BSD games (boggle, mille, and others).

There is also ZZT and Free Hero Mesh, but those are engines with different licenses for different game worlds. A few ZZT games which are free cultural works. But for both engines, games can be made with any licensing.

Re: Ask HN: Favourite open source game?

#372
post #197

Earlier quoted context omitted.

Yeah I dabble a bit in game dev every now and then. Released 2 small games, but nothing spectacular. Gonna keep at it whenever time allows, more fun than my day job ...

Nice. Is it possible to get this monetized? Not necessarily for the financial reward but for the publicity/accomplishment feel?

Just a few US dollars total over the course of last year. But perhaps in the future I might get lucky ... And either way, it's fun to work on games regardless ...

Re: Ask HN: Favourite open source game?

#374

Shameless self promotion: Reverse RPG https://r-rpg.com/ I wanted a game like wordle, which I can play in like 5 to 10 minutes, but I don't really like word-puzzles. But everything else about wordle is great: no barriers, easy to pick up, replayable. So I made rrpg and intend to add content to it. I haven't really thought about licensing, but I guess I will open-source it, if people like it. Right now it's just js in…

This is very fun, thanks for the link.

Re: Ask HN: Favourite open source game?

#375

Earlier quoted context omitted.

My plot to find fellow cpma'ers worked! Wanna play some cpma? :) add me on discord keeb#1337 and we can set it up. Would be so fun.

its ok to admit you like warsow

I do like Warsow! It's really fun and there's 3 people in the world who play it.

Re: Ask HN: Favourite open source game?

#378
post #31

OpenTTD is probably my favourite, but let me put a classic that I really enjoyed into the mix: XBattle [1]. Real-time strategy with an emphasis on area of control and supply line “flow”. All while “abusing” X11 to get multi-player support. It gave me many hours of joy at the Solaris boxes we had at university in the mid 00s. My only concern would be whether it counts as open source with its home-made license [2]. [1]…

XBattle looks so cool, amazing that this game was made 30 years ago. Kind of similar to a game I had been working on (and might just get out of the dustbin to reactivate). Anyone looking to get started with hexagonal grids should check out [1] from Red Blob Games. Comprehensive tutorial on hex grids explaining coordinates, fields of vision, pathfinding and more. [1] https://www.redblobgames.com/grids/hexagons/

[deleted]

Re: Ask HN: Favourite open source game?

#379
post #31

OpenTTD is probably my favourite, but let me put a classic that I really enjoyed into the mix: XBattle [1]. Real-time strategy with an emphasis on area of control and supply line “flow”. All while “abusing” X11 to get multi-player support. It gave me many hours of joy at the Solaris boxes we had at university in the mid 00s. My only concern would be whether it counts as open source with its home-made license [2]. [1]…

I made a first version of an XBattle remake over the weekend with Unity [1]. Still needs a lot before it can be released but the basic features are working already.

[1] https://giphy.com/gifs/unity-game-dev-xbattle-stdR5qYdqrgNll...

Re: Ask HN: Favourite open source game?

#380

Emacs https://www.gnu.org/software/emacs/manual/html_node/emacs/Am... All super basic, but always ready to go when you've got a few minutes to kill.

oh god I remember the IF game in emacs (I think it's dunnet?). I played that a ton. I liked the part where you had to copy yourself via FTP to some other room :-D
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