There is also ZZT and Free Hero Mesh, but those are engines with different licenses for different game worlds. A few ZZT games which are free cultural works. But for both engines, games can be made with any licensing.
Ask HN: Favourite open source game?
371–380 of 381 posts
Re: Ask HN: Favourite open source game?
#372Earlier quoted context omitted.
Yeah I dabble a bit in game dev every now and then. Released 2 small games, but nothing spectacular. Gonna keep at it whenever time allows, more fun than my day job ...
Nice. Is it possible to get this monetized? Not necessarily for the financial reward but for the publicity/accomplishment feel?
Re: Ask HN: Favourite open source game?
#373Mindustry https://mindustrygame.github.io/
Re: Ask HN: Favourite open source game?
#374Shameless self promotion: Reverse RPG https://r-rpg.com/ I wanted a game like wordle, which I can play in like 5 to 10 minutes, but I don't really like word-puzzles. But everything else about wordle is great: no barriers, easy to pick up, replayable. So I made rrpg and intend to add content to it. I haven't really thought about licensing, but I guess I will open-source it, if people like it. Right now it's just js in…
Re: Ask HN: Favourite open source game?
#375Re: Ask HN: Favourite open source game?
#376(It's a good game.)
Re: Ask HN: Favourite open source game?
#377Re: Ask HN: Favourite open source game?
#378OpenTTD is probably my favourite, but let me put a classic that I really enjoyed into the mix: XBattle [1]. Real-time strategy with an emphasis on area of control and supply line “flow”. All while “abusing” X11 to get multi-player support. It gave me many hours of joy at the Solaris boxes we had at university in the mid 00s. My only concern would be whether it counts as open source with its home-made license [2]. [1]…
XBattle looks so cool, amazing that this game was made 30 years ago. Kind of similar to a game I had been working on (and might just get out of the dustbin to reactivate). Anyone looking to get started with hexagonal grids should check out [1] from Red Blob Games. Comprehensive tutorial on hex grids explaining coordinates, fields of vision, pathfinding and more. [1] https://www.redblobgames.com/grids/hexagons/
Re: Ask HN: Favourite open source game?
#379OpenTTD is probably my favourite, but let me put a classic that I really enjoyed into the mix: XBattle [1]. Real-time strategy with an emphasis on area of control and supply line “flow”. All while “abusing” X11 to get multi-player support. It gave me many hours of joy at the Solaris boxes we had at university in the mid 00s. My only concern would be whether it counts as open source with its home-made license [2]. [1]…
[1] https://giphy.com/gifs/unity-game-dev-xbattle-stdR5qYdqrgNll...
Re: Ask HN: Favourite open source game?
#380Emacs https://www.gnu.org/software/emacs/manual/html_node/emacs/Am... All super basic, but always ready to go when you've got a few minutes to kill.