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Mark Zuckerberg says Facebook will turn into a ‘metaverse’

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Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#362

Facebook has so far tried, and failed, to do this. Twice. First was Facebook Spaces. Opened 2017, closed 2019. This was a VR world. Not a very good one. It was mostly a 3D approach to a desktop.[1] You could hand other people flat pictures. Sharing! Total flop. Second was Facebook Horizon. Opened 2020, still running, but not getting much attention. It's a 3D cartoon level VR world. Works OK, not very interesting or p…

> Plus there's a panic button which puts you in a "personal safe zone", where you're in a bubble until Security gets there to rescue you from whomever is annoying you. While it's still running, Facebook doesn't mention Horizon any more. > [2] https://youtu.be/Uf_9J_EdzZw That video is kind of amazing. It's all people of color, until one white guy shows up and immediately gets blocked. Also, all their safety team can…

A lot of the cartoons are racially ambiguous. The speaker lady seems especially so, like, white/black/asian/latina mixed kinda ambiguous.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#363

Earlier quoted context omitted.

> Plus there's a panic button which puts you in a "personal safe zone", where you're in a bubble until Security gets there to rescue you from whomever is annoying you. While it's still running, Facebook doesn't mention Horizon any more. > [2] https://youtu.be/Uf_9J_EdzZw That video is kind of amazing. It's all people of color, until one white guy shows up and immediately gets blocked. Also, all their safety team can…

The comments on the video reassure me that I'm not alone in thinking that a 'safe space' in a virtual world is a totally schizophrenic idea.

There are so many people out there screaming for more censorship.

Second Life, which has been at this a while, has a reasonably workable solution - a rather strong notion of individual property rights. By default, anyone can enter anyone else's property. The property owner can change that. They can block everybody from entering. They can block individuals. They can eject people already there. They can set time limits. They can create groups and only allow members of that group in. They can charge to get in. They can delegate those powers to a program of their own. All those options are in use.

So, for most land in Second Life, Linden Lab doesn't have to get involved. Linden Lab itself owns land, but it's mostly roads, water, and open space. Almost all the places where people congregate are privately owned. Club owners routinely eject people, and are not required to justify their decisions to anyone. There are more complaints about "I was ejected from ..." than "I was harassed at ..." To which the Linden Lab stock answer is "we don't get involved in resident to resident disputes".

There's still some trouble at Linden Lab's own "safe hubs", which are probably the worst places in Second Life. Linden Lab does not police those much. So they're jerk magnets. This is mostly a problem for new users who haven't figured out not to hang out there much.

There's a paid "governance" team, of about six people. They do sometimes ban people for griefing. Most of what they do is deal with real estate complaints - "There's a 60 meter tall rotating, floating, glowing FOR RENT sign at REGION/X/Y/Z, which violates ad policy", or "There's a big tree at REGION/X/Y/Z which goes over the edge of private property onto a public road and has a solid branch too low for trucks." (You can usually build stuff only on your own property, but it can stick out over the edge. The owner of the parcel encroached upon can remove the object if they want, but that's not automatic, because a bit of encroachment makes the shared landscaping look better. It really works like real life as much as possible.) Governance has public meetings, and it's like going to your local board of zoning appeals.

This rather low-key approach works well in practice, and it doesn't require an army of "moderators".

I mention all this because almost nobody making "metaverse" noises seems to get this. Of course, Decentraland has only 200-300 concurrent users, so they don't have the scale to get these scaling problems. The worlds that are divided into little disconnected rooms don't have neighbor problems. Roblox has a huge moderator staff, but their target demographic is aged around 13. If you can't solve this problem, your biggest labor cost is your paid goon squad.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#364

Earlier quoted context omitted.

> Plus there's a panic button which puts you in a "personal safe zone", where you're in a bubble until Security gets there to rescue you from whomever is annoying you. While it's still running, Facebook doesn't mention Horizon any more. > [2] https://youtu.be/Uf_9J_EdzZw That video is kind of amazing. It's all people of color, until one white guy shows up and immediately gets blocked. Also, all their safety team can…

That's amazing, first think which came to my mind was: > I can go to any time--in the past. I don't want to go to the future and find out what happens to white people because we're gonna pay hard for this shit, you got to know that. We're not going to just fall from number one to two. They're gonna hold us down and fuck us in the ass forever. And we totally deserve it. But for now, wheeeeeeee! Source: https://genius.…

That's messed up and racist in itself. A lot of the white racism is fueled by whites themselves. No one deserves to be raped, and to make such a despicable joke shows what kind of despicable person Louis CK is... which was pretty apparent when he was called out for wanking it in front of random people.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#365

Earlier quoted context omitted.

> Plus there's a panic button which puts you in a "personal safe zone", where you're in a bubble until Security gets there to rescue you from whomever is annoying you. While it's still running, Facebook doesn't mention Horizon any more. > [2] https://youtu.be/Uf_9J_EdzZw That video is kind of amazing. It's all people of color, until one white guy shows up and immediately gets blocked. Also, all their safety team can…

The comments on the video reassure me that I'm not alone in thinking that a 'safe space' in a virtual world is a totally schizophrenic idea.

Safe space in the real world is way, way more unrealistic and absurd.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#366

Earlier quoted context omitted.

This sort of disruption will probably be considered virtual terrorism one day... Imagine the CIA torturing some poor soul over dicks in the zuckerverse.

Does the CIA torture people that draw dicks in the real world?

We're a very Puritan country, don'cha know.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#367
post #24

Metaverse seems like the new buzzword for the VC companies. Nowadays everyone is building metaverse type games just because of Roblox but reality is it is a limited market with high competition and only few players are interested about such games.

Yet again it’s the old jwz point of people focusing on the irrelevant tech details of why something’s successful. Roblox isn’t successful because it’s a ‘metaverse’, it’s successful because it’s got a crapload of games that shut my kids up.

> it’s successful because it’s got a crapload of games that shut my kids up.

Still cheaper than daycare!

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#368
Ready Player One would probably be the goto example of what we envision as metaverse. But I wasn't particularly wowed by its presentation in the film. I personally found this a more cohesive vision of what the metaverse could be: https://www.youtube.com/watch?v=kPTfdO5hQUw.

Of course, this could just be a difference in cinematic/storytelling approach. The director's upcoming feature also deals with these themes. Interestingly, in neither case is a VR/AR headset seemingly the preferred means of access... The advantage is that you don't look like a complete doofus like in RP1 when you maneuver in real life using VR headsets/haptic accessories.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#369
post #341

Earlier quoted context omitted.

Check out vrland! It's a social 3D/VR metaverse platform on the web. Decentralized and works everywhere including VR headsets via WebXR. Link to the platform: https://vrland.io/lobby Link to our Discord: https://discord.gg/cNfG834

I gave it a try in a web browser. To be honest it barely seemed to work, had a frame rate of about 1fps in very simple scenes, and there didn't seem to be anything actually there, just a few empty low-poly rooms. I didn't see any sign of social or metaverse features. The mouse controls are backwards, and that combined with massive lag means looking around is pretty difficult. If you're serious about making such a pro…

Thanks for the feedback! What device did you try on?

Love the blunt and honest feedback. The platform comes alive in VR btw, but understand if you don’t have a headset. You can start building using the editor tool and share your room with others to view it in a social manner.

If there’s any features you’d think would make this more like a proper metaverse, please let me know.

Re: Mark Zuckerberg says Facebook will turn into a ‘metaverse’

#370

Earlier quoted context omitted.

Check out our social 3D/VR web metaverse platform here: https://vrland.io/lobby

That's maybe enough spamming in this thread. Thanks.

Trying to bootstrap the metaverse, bear with me.
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