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Apple iPhone 15 Pro and iPhone 15 Pro Max

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351–360 of 512 posts

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#351
post #24

Earlier quoted context omitted.

Is it though? The promise of gaming on iPhone (and mobile gaming in general) has been taken over and destroyed by freemium games whose only goal is to push microtransactions. What is a marginally better GPU going to accomplish? Help games sell me their "bundle of gems" faster? Developers simply do not have the incentive to build any other kinds of games when the current crop of addictive shovelware is so damn profita…

At least on a positive note: an iPhone + Dev account + some tiny controller addon can equal a great pocket emulation machine on the go. If someone can design a nice controller add on, we can ditch the Chinese pocket gameboy/switch/other extra devices you dont need. It so absurd: We need to carry the device anyway since its a phone, it has a great GPU and there are thousands of existing great games that have been crea…

You might want to have a look at the razer kishi. Alternatively if you want a standalone controller, you might want to look at the following 8bitdo products:

- sn30 pro

- lite 2

- zero

- micro

The latter two are comically miniscule. In my opinion the sn30 pro is the sweet spot between portability and actually being able to play comfortably.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#352

USB-C supporting writing ProRes video and photo files directly to external storage is something I did not see coming. That's Apple actually undercutting their own storage upgrades... what is going on?

They also increased the smallest storage size for the 15 Pro Max to 256 GB, which is a welcome change.

Indeed. It effectively drops the price in Europe by €130 (if you wanted a 256GB model)

iPhone 15 Pro Max 256GB is €1479

iPhone 14 Pro Max 256GB was €1609

That's quite nice and surprising given other companies such as Sony and Microsoft increasing their console hardware prices in Europe but not the US.

I was expecting the same pricing and storage configurations as last year at the very best but a bump in the base level storage while keeping the price the same as last year that is better than I expected.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#353
post #24

Earlier quoted context omitted.

Is it though? The promise of gaming on iPhone (and mobile gaming in general) has been taken over and destroyed by freemium games whose only goal is to push microtransactions. What is a marginally better GPU going to accomplish? Help games sell me their "bundle of gems" faster? Developers simply do not have the incentive to build any other kinds of games when the current crop of addictive shovelware is so damn profita…

> Developers simply do not have the incentive to build any other kinds of games when the current crop of addictive shovelware is so damn profitable. Personally, I don’t have the incentive because 1) paid mobile gaming isn’t a big market (see: top paid apps being the exact same years-old, curated Apple apps not having many reviews/downloads), 2) there aren’t many options to develop games targeting iOS which also targe…

Did the Game Porting Toolkit[1] and the Unity integrations not meet that last need? If not, where have they fallen short?

Legitimately asking. I'm not up to speed on the subject.

1. https://developer.apple.com/games/planning/#bring-games-to-a...

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#354
post #2

It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…

> No more syncing with the phone - I am using the phone itself.

That sounds about as productive as the never ending stream of “I tried switching to an iPad for dev” blogs

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#355
post #24

Earlier quoted context omitted.

Is it though? The promise of gaming on iPhone (and mobile gaming in general) has been taken over and destroyed by freemium games whose only goal is to push microtransactions. What is a marginally better GPU going to accomplish? Help games sell me their "bundle of gems" faster? Developers simply do not have the incentive to build any other kinds of games when the current crop of addictive shovelware is so damn profita…

Early mobile games were such a delight. I have fond memories of Angry Birds, Plants vs Zombies, Cut the Rope, Flight Control, Threes, Monument Valley, Bad Piggies... But then predatory freemium games like Clash of Clans and newer replacements for Angry Birds and Plants vs Zombies burned me out. They eliminated any desire I had to invest time or money or attention into mobile games. Popular freemium games in the App S…

I still play Threes! to this day, still haven't been able to get a 6000 card even after all these years.

I don't think there's a mobile game out there that has given me more entertainment.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#356
post #202

Earlier quoted context omitted.

If piracy was really that big a problem then the entire PC gaming industry wouldn't exist. The issue really was that microtransactions were too easy on mobile, and freemium/casino-like games were simply making too much money, so no developer had the incentive to make anything else.

Steam, Steam sales, and constantly updated games were the fixes to piracy. If a game gets content updates every other month, re-downloading a pirated game, and possibly losing all progress, meh. If a game is going to go on sale for $20 (or $10) after awhile, why bother pirating it, just wait. And Steam is absurdly convenient. Built in voice chat, collectables, and forums, means playing games on Steam is better than p…

> Steam, Steam sales, and constantly updated games were the fixes to piracy.

Steam is a DRM platform.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#357

Apple's continued focus on gaming image quality is weird (ray tracing?), since despite Apple Arcade the mobile market still is still dominated by freemium games with simple graphics / lower graphical requirements. There are precisely two freemium games that take advantage of the power of the Apple Silicon chips: Genshin Impact and Honkai: Star Rail, which were coincidently the two released games highlighted. (it may…

> Apple's continued focus on gaming image quality is weird (ray tracing?)

Guessing it’s important for an eventual vision pro integration

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#358
post #34

Earlier quoted context omitted.

I bought an Android phone that transforms into a desktop computer when you plug in a USB-C monitor, and the entire experience is mind blowing. You can even connect a bluetooth keyboard and use the phone screen as a touchpad. Unfortunately I don't think Apple is going to go in that direction anytime soon.

Ooooh more info please! Which phone? And what's the experience like? Are you using it for development at all or is it more things like word? I wanna know all about this setup, since I'm definitely going to need to upgrade my phone soon.

Rumour has it Google are going to introduce a desktop mode with the Pixel 8. In the mean time there's Samsung DeX, Motorola Ready For, and Huawei Easy Projection. If it has desktop mode I'll be getting the Pixel 8, if not the Samsung Galaxy S22. Pair it with a Quadlock Mag Case and the battery pack attachment and you just have one cable going from your phone to your AR glasses and you can quickly and easily swap battery packs when needed.

You can do dev work using the Termux terminal and online VSCode/Codespaces/CodeCatalyst or someone recently (like just this week I think) ported a native version of VSCode to the Play store.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#359
No details on that USB3 external storage. Any specifics? Can I -for example- attach an USB3 NVMe enclosure (RTL9210B) and transfer (move) photos / videos from the internal storage?

That's one of the few remaining reasons for carrying around a laptop when going on vacations with family (to dump photos from the phones when they fill up).

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#360
post #2

It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…

Would be cool once they would allow geforce now. Plug in phone to display, connect mouse/keyboard and play AAA games at 4K60+.
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