Earlier quoted context omitted.
Missing the point they the only way to install apps on an IPhone is the app store. If you had choice to freely download apps from the internet, this would not be a monopoly abuse issue. Then sure charge on the app store whatever you want, allow competing so stores that also offer reviewed software.
Correct if they did this virtually every really big player would opt out and offer a package on their website. See the MS and apple desktop store.
Apple is threatening to remove Fanhouse unless they give 30% of creator earning
351–360 of 593 posts
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#352Earlier quoted context omitted.
The choice that people want is the ability to have other App Stores, or direct installation. This changes nothing for people like you while giving more opportunities for others.
Should you be able to directly install games to the PS5? Or have the ability to use a game store besides the PlayStation store? Honest question
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#353Earlier quoted context omitted.
>Well for that comparison to work, we'd also have to assume Microsoft disabled installing unsigned software as well. Look no further than Xbox Store and how well you can run unsigned code on it. Sure, you can buy a physical game copy, but there are two issues with that: 1. Diskless versions of consoles are becoming more commonplace, thus removing that option. 2. If you buy retail, it is still a cut to Microsoft, just…
You actually can run unsigned code on the Xbox. It's a bit of a hassle to get the developer account working, but completely possible. It's how Retroarch made a native Xbox app.
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#354Earlier quoted context omitted.
Missing the point they the only way to install apps on an IPhone is the app store. If you had choice to freely download apps from the internet, this would not be a monopoly abuse issue. Then sure charge on the app store whatever you want, allow competing so stores that also offer reviewed software.
Correct if they did this virtually every really big player would opt out and offer a package on their website. See the MS and apple desktop store.
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#355Per https://fanhouse.app/ , "Fanhouse is the place where creators can monetize their social media personalities by posting freely about their lives, like a finsta, close friends story, or private alt, while connecting and engaging with their top fans." So they built a platform, where they take some cut for themselves, while allowing other people to sell some digital contents on their platform. Apple built a platform,…
But then why doesn't Apple take a 30% cut of every Uber driver fee? 30% of every DoorDash delivered, etc? Why is a platform for monetizing artists any different than a platform for monetizing your car?
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#356Earlier quoted context omitted.
There are alternate ways to get software on those platforms. There isn’t on Apple mobile devices.
There is indeed alternative ways to get software on Apple mobile devices. Why is this such a common belief? Edit: your point seems to be revolving around the access to physical disks for playstation/xbox, which is 1. Limited to devices that have a disk drive, 2. Limited to software that would similarly be sold on the sony/xbox stores, and 3. Still gives sony/microsoft a cut of the sale. Edit 2: No, I'm not talking ab…
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#357Earlier quoted context omitted.
> "Why has Apple not demanded 30% of web app revenue yet?" They would if they knew how. Which is probably why they block features on the web so that they can't compete with native apps.
You're talking about webm right?
- Automatically erasing all script-writeable storage after 7 days, crippling local PWAs and preventing them from competing with native apps
- dragging their feet on Service Worker support for ages, another PWA issue
- blocking the standardization of numerous web hardware APIs:
- Web Bluetooth
- Web MIDI API
- Magnetometer API
- Web NFC API
- Device Memory API
- Network Information API
- Battery Status API
- Ambient Light Sensor
- HDCP Policy Check extension for EME
- Proximity Sensor
- WebHID
- Serial API
- Web USB
- Geolocation Sensor (background geolocation)
- User Idle DetectionRe: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#358I hate to be That Guy, but Apple doesn't care how much money you keep vs. how much money you pay others when you accept In-App Payments. If you paid 90% of your IaP revenues to the power company instead of to content creators, Apple has no way of knowing this. It just would mean that your business has no hope of being profitable. Fanhouse can still pass IaP revenues onto their customers ("creators"), but they're goin…
Isn't the point here What they get 30% of? Do they get 30% of what the end user pays or 30% of the revenue the app maker keeps (30% of Fanhouses 10% is 3%)?
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#359Earlier quoted context omitted.
Your stats show web traffic, not sales or market share. For a monopoly you want to show market dominance by dollars, not activity. By sales units, Android dominates [0] with 327k vs iOS’ 38k (most recent quarter was 2019-q3). [0] https://en.m.wikipedia.org/wiki/File:World_Wide_Smartphone_S...
You're being pedantic. It's the second of only two alternatives; it counts as monopoly power here and everywhere.
When there’s a market with only two players where #1 has 75% of the market and #2 has 24%, describing #2 as being part of a monopoly is inaccurate.
That’s like saying that Apple had a monopoly with Microsoft in the 90s because between the two of them they had the whole market.
Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning
#360Earlier quoted context omitted.
The choice that people want is the ability to have other App Stores, or direct installation. This changes nothing for people like you while giving more opportunities for others.
> The choice that people want is the ability to have other App Stores, or direct installation. Who do you want to pay for building and supporting this functionality? Apple presumably?
Anyone who wants to list on the App Store can could still continue doing so and pay directly. The fees right now don't make sense anyway as many apps are free while others have to pay a cut for services that Apple has nothing to do with.