Then, Apple decided that this may endanger their precious industrial design. Finder icons, especially those for folders, are to be clean and uniform – and to be exclusively chosen and delivered by Apple. (Also, color must not serve a purpose and isn't allowed to transport any information.) Icons are not for everyone, quot licet Iovi non licet bovi. Now, it's all about reading, or, if you maintain a really clean and short sidebar, about position. Still, every time a Finder window or file dialog is accessed, some precious seconds and some maybe even more precious focus is lost. However, these are apparently not that precious as Apple's pristine looks. – OK, Apple, now I know, where I rank in your esteem. Thanks for letting me know.
Apple's products are getting harder to use, ignore principles of design (2015)
351–360 of 509 posts
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#352One of the biggest time wasting annoyances Apple has created is the touch bar virtual escape key. I'm triggering it constantly. How did they not know this was a problem before they brought it to market? Thankfully, they're going back to a real escape key in the latest MacBook Pro. And what happened to the backlit Apple on the lid? Another sacrifice to the god of thinness? Like getting rid of the Kensington security s…
Accidentally pressing the escape key is just one of many issues I have with that "feature".
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#353The massive amounts of white empty space in iOS 7+ makes me long for the skeuomorphic days. The dark theme helped, but should have been an option since day one. Pre iOS 13, the sheer amounts of white space drove me nuts. And why did they remove visible UIButtons? I miss the real days of iOS.
As a developer that meant a ton of work to fix the UI of my existing apps. Just a floating blue word instead of a real button. You used to just drag a UIButton into Interface Builder and call it a day, the current default is super confusing.
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#354The iPad was my gateway into the Apple orchard. I had never purchased an Apple product until about a decade ago, when I got the first Retina iPad as a gift for someone who didn’t use computers. I was so impressed by how intuitive the device and OS was for them, that I installed macOS in a VM on Windows to try iOS development. I fell in love with macOS (back during Lion) shortly before getting my first MacBook and lea…
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#355Earlier quoted context omitted.
Who could be right, the multiple designers who do this every day, or my opinion about data (which I don't see backed up by any data)? If Steve Jobs had followed user preference he'd have made a faster flip phone. On another topic, putting someone's job into quotes just isn't a good look for any argument. If you have to straw man to get your point across, it might not be that great.
> If Steve Jobs had followed user preference he'd have made a faster flip phone. Actually, would this be so bad?
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#356There's one key difference in modern, big company software, vs. the software of yesteryear, in my opinion - 20 years ago, most software was written by people who would use the software. Today, software is written and designed by people completely disconnected from the user, or, in the case of things like apple, people whose status as a designer matters more (legitimately) than what they design.
1. GIMP, which is unusable to such a degree that somebody actually decided to make a version with a decent interface, called GIMPshop... what happened to GIMPshop you can only guess [1].
2. LibreOffice which is much much worse interface-wise than Apache OpenOffice, although hyper-aggressively promoted. That being said, neither of them are even remotely capable of licking the knee of Microsoft Office.
3. systemd, which "suddenly" found its way in all distributions, even though it goes against everything that GNU/Linux or Unix-like philosophy represents.
All this makes me think that unusable interfaces are an intentional "feature" of "some" software.
[1] https://web.archive.org/web/20190608205114/https://en.wikipe...
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#357Earlier quoted context omitted.
Oh, you want to updates your apps? That's easy. Open up the App Store and then click on your profile picture. Wait, what?
The inclusion of the Arcade tab on the App Store has pushed this change. I'm guessing that Apple feels like most people don't really update apps manually and just do an auto-update.
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#358Earlier quoted context omitted.
Hold the App Store icon until a menu appears. Choose "Updates" and done. I'm not defending Apple here. I only accidentally discovered this shortcut. I feel that designers these days expect users to explore a lot of things out of blind faith in order to discover functionality.
only works if you know where your app store icon is. i dont use the icons from the launcher screens anymore, everything goes in one folder bar the 'sticky apps' find it much faster to just pull down and search for apps
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#359The iPad was my gateway into the Apple orchard. I had never purchased an Apple product until about a decade ago, when I got the first Retina iPad as a gift for someone who didn’t use computers. I was so impressed by how intuitive the device and OS was for them, that I installed macOS in a VM on Windows to try iOS development. I fell in love with macOS (back during Lion) shortly before getting my first MacBook and lea…
I fully agree, there is a steady decline in usability and its a bloody shame because for years the usability is what set Apple apart from the others. A few things which hugely annoy me; - Saving a photo from iMessage.... the option has disappeared. I get a popup to airdrop the file, interact with some apps and a huge copy button. In fact, I can scroll down in this menu but there is not a single visual indicator that…
Edit: nvm I think this is an issue on ios13. Definitely weird design choice, wonder what is the story behind this decision.
Re: Apple's products are getting harder to use, ignore principles of design (2015)
#360I never owned an iOS device personally and when I offered my help to an older relative who wanted to bookmark a page on their home screen, it took me like 10 minutes to find out that I have to scroll horizontally on that Safari share menu. Due to the auto-hiding scrollbar and no cut off icons to the right, I had no idea that scrolling horizontally was possible. This gets worse whenever I see new Apple keynotes about…
A couple of decades ago I worked at a company that had about 200 Mac's and a similar number of PC's. One of our favorite practical jokes was to disable the mouse on Mac's. The victim quite literally could not do a thing with the computer until the mouse was re-enabled. In sharp contrast to this most Windows users could function reasonably well without the mouse. This, of course, was a long time ago. My guess is that…