Earlier quoted context omitted.
I don't know, I won a friendly Super Smash Bros tournament circa ~2011 with kirby spamming down b with what was it, the c-stick? Whatever it was where you could do the super move or whatever automatically instead of having to choose how much power you wanted and just generally clicking random buttons. The friends who all played vastly more often than I did and had all their techniques and edge jumps and recoveries an…
yeah I could have left politics out of this, I didn't think much before writing that. /insert joke about token limits being reached or reasoning effort being too low I personally can feel that analogy about you winning in a way that made others feel wronged or offended or have their models about the game broken, and see it connect to the theme of the thread. Which is that people forget and mistake games for serious v…
You can even see it in tabletop roleplaying. Where you're "not supposed to meta-game" or "you can't have a lawful good lich (who's ultimate goal is to live long enough to save the town from evil collegues)" or "someone's got to play healer" or whatever. I always like subverting norms to see what happens. A group of clerics on a quest for an ancient tomb might need to convince/coerce some local muscle. The lawful good lich lets everyone play with themes of racism and prejudices. A group without a healer is kind of just playing on hard mode because there's no safety net.
But lots of groups won't go for those kinds of things, or will only allow them occasionally.
I just play for fun. I win by having fun. The score is somewhat irrelevant.