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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#331

Earlier quoted context omitted.

As an Apple (Mac Pro, MacBook Pro, PowerBook, PowerMac G5) user for 15 years, of photo processing & inDesign layout, I agree. XCode & iOS development is going to keep me on Apple for now, though, but the Linux subsystem for Windows is really appealing. The BSD Unix environment is the whole reason I went with Apple in the first place. OS X is basically a Unix workstation & perfected anything the Linux desktop wanted t…

> the Linux subsystem for Windows is really appealing In theory. To anyone who feels that way, please try it out for yourself before making a leap. I thought it would let me develop Ruby on Rails under Windows like I could do on Linux or macOS. I discovered a whole bunch of unimplemented features that prevented this. After a couple of months of commenting on bug reports and watching and trying, I gave up. I'll check…

what you are saying may be true for now, but Microsoft is really trying to achieve 100% userspace compatibility, ( they set the line clear it is about user space programs ).

I couldn't cross compile simple toy kernel (xv6) in OS X (because I needed to have i386-elf-gcc, which need to compile whole binutils , which really cumbersome, and brew doesn't support it -as far as I looked into it ) but in BashOnWindows , it just works, it maybe a little slow (specially file system operations) but it works like charm. I actually tried to compile linux kernel and running it on qemu, It worked, but compilation (which is a lot of file system operation) was so slow it hadn't worth it.

Nadella (MS CEO) aimed perfectly, instead of introducing some limited amount of support for linux apps, his company tries to port whole ubuntu user space. After this project matures enough, rest assured, it will be equivalent of using linux workstation (which is dream of most developers).

Re: Microsoft Surface Studio

#332

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

Would be cool if you could connect a real machine to the display and touchscreen, would that be possible with the DisplayPort?

You can already get a Wacom and attach it to a random computer.

Re: Microsoft Surface Studio

#333

If I could get this screen (along with it working with the pen and the other accessories) but hook it up to my existing desktop I would be all over it. Even if it was still $2,200. But a 980M is just not going to cut it as my primary graphics card...

https://www.bhphotovideo.com/c/product/1113579-REG/wacom_dtk...

There you go

Re: Microsoft Surface Studio

#334
post #119

Earlier quoted context omitted.

Surface originally was a large windows tablet that doubled as a "table" it also had fancy sensors underneath that allowed you to do a couple of cool things and other way cooler things that never came to fruition. Seems like it would have died off as a huge blundering $10k per table mess by Microsoft. Or as a badly thought out Windows RT Surface tablet. I would have liked another Surface table (one that actually got b…

Sure, it's a broader brand, but one with less coherent meaning; the same that would be the case with moving Pixelsense to a generic label for high-reoslution displaces rather than a specific mark for displays with, among other features, close-range camera-based object recognition. In fact, there's a fairly close parallel between the broadening of the two brands between the two since Surface was originally the brand f…

Especially here as you see the Dial incorporated into a Pixelsense environment, it's a very interesting start to convergence between a lot of the things explored and prototyped on the old Surface tables converging into the new brand. A lot of the concepts of the Surface Studio feel very much like more polished concepts "back" from the Surface table. The drafting desk form factor of the Studio very much echoes the tables, only smaller and more convenient.

Re: Microsoft Surface Studio

#335
As a software eng. this is not something I need. I have realized that because computers are designed and programmed by engineers, we had what we need from the very beginning. I am glad that now its designer's turn to get some tools.

Re: Microsoft Surface Studio

#336

Earlier quoted context omitted.

The problem is that for a lot of us, some apps have become necessary for day-to-day life. For example, I cannot get around without using Uber and Lyft. I need to carry a phone on me with these apps at all times. Windows doesn't support either of them, so I can't use a Windows phone until it does. I'd love to use Windows on a phone -- I'm actually starting to fall in love with the new MS -- but I simply can't.

Uber's official app is available on my Windows 10 Mobile device. Just checked for you. And it's not "Windows doesn't support either". It's "They don't support Windows". The platform does not have to do anything to support them, they need to choose to make apps for the platform. ;)

Huh, that must be a pretty recent thing. I remember checking a year or so ago and being disappointed that neither of them run on Windows. Thanks for letting me know it's changed.

Re: Microsoft Surface Studio

#337

Earlier quoted context omitted.

Quality? No, this is the one place where Microsoft still falls down. There were a ton of problems with the Surface Book and SP4 (judging from internal Yammer discussions when I was there). Innovation? Yes! Now if Microsoft could just execute better, I wouldn't be so afraid of buying this (because I really want it!).

True, they still have problems. I was close to buying a Surface Pro this winter, but all of the people complaining about battery issues on reddit deterred me. That's why I said "closing". These machines look like they had much more effort put into their design than what people think of when they think "Windows laptop" (a cheap, glossy, plastic piece of crap).

You'd think now that it's the Surface Pro 4 they wouldn't have those kind of issues. For the first and second models I can understand. But the fourth?

Re: Microsoft Surface Studio

#338
Great hardware, interface ideas look really interesting too. This could actually be some vision that can get mainstream in the future.

I would seriously consider buying one, if not for one thing - OS. After recently installing Windows on Bootcamp I can honestly say that I hate the thing. It made me swear constantly for 15 minutes. I wish MS finally wrote a new OS from scratch. They seem to have the right idea about where to go, but Windows looks like a 40 year old after series of plastic surgeries - it's supposed to look young and modern, but after you get passed the surface you can see all those menus that are almost two decades old.

Re: Microsoft Surface Studio

#339

Earlier quoted context omitted.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance. Pure SSDs only shine for gaming and compiling, and much more for the former than the later. A machine where you're constantly shuffling for space is no fun.

Pure SSD's have come down in price so much that it's irresponsible to spec out a computer for professional use without one.

The SSD impacts every single aspect of computer performance - from startup times, to application start times, to swap space speed, to reducing times when the computer is locked up loading from disk.

And these days, a 1 TB SSD can be had for around $300 USD - at which point, there is no obvious need for shuffling for space. Of course, if you are needing the 3 TB drives for video editing, that's fine. The surface studio specs say 1TB or 2TB - so even at such a high price, I find it really disappointing that it's not offering the 1 TB SSD (which is probably the first aftermarket change I would make if I bought one). For many 3D graphics pros, you would run the OS on a 512G SSD, and load the assets onto a larger 3TB hybrid drive or even better, a 10TB RAID array, for example, but you can't discount how much performance that SSD drive brings just for loading the OS and the software (Maya, or Adobe suite, etc)

Face it - any new machine today without an ssd is one where the manufacture is trying to claw back some profit.

Re: Microsoft Surface Studio

#340

At first I applauded Microsoft for continuing to advance the desktop computer market. This is something I wish Apple would continue to invest in but is clear they're moving towards building machines for the engineers to build iOS software. However then I jump into the Microsoft store and check it out... $4,199.00 for the high-end option gets you a hybrid drive, probably connected over an older SATA bus and a graphics…

You need to understand the market they're aiming for: This acts as a replacement for the somewhat common Cintiq + PC pairing (very expensive), and also happens to serve some other useful purposes, all as one unit. Plus it introduces a new interaction model and good hardware design.

Definitely very expensive, but actually price-competitive vs alternatives.

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