Earlier quoted context omitted.
Yes. That’s why I find dev.to and to be a rather uninteresting place. It’s 90% niceties and explaining .map over and over again. Similar things can be observed in many meetups and some companies. Everything is awesome. Everybody is nice. People shy away from deciding anything . Even the simple act of two people wanting to go through the same door at the same time is an impossible conundrum. No matter how important ps…
> Even the simple act of two people wanting to go through the same door at the same time is an impossible conundrum. Tangential, but I hit this issue very often with couple of friends during university years; two of us wanted to go through a door, and get stuck in a "you go", "no, you go", "I insist" loop. At some point I said, "you know what, let's do rock-paper-scissors, if you lose you go first". It immediately ca…
(Other... "unusual" behaviors include standing in the pouring rain for an entire hour till the other gives up, passing the party leadership onto each other for a solid 10 minutes until one of us starts the game queue...)