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A WebGL game where you deliver messages on a tiny planet

messenger.abeto.co

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Re: A WebGL game where you deliver messages on a tiny planet

#311

Also visit their main site: https://abeto.co/ . The animation is mind-blowing.

It's not obvious how to access any content on that page? The animation is cool though.

I think the content is the animation (and the contact link)

Re: A WebGL game where you deliver messages on a tiny planet

#312
post #121

I'm proud i found the UFO lmao

I haven't found any UFOs but I did find an alien

Cliff note, take a look way yonder.

Developer, my friend, you are the reason I map key bindings in the keyboard.

WASD ... esdf for life ... be the center.

Re: A WebGL game where you deliver messages on a tiny planet

#313
post #308

One of the artists behind this, Vicente Lucendo, has a case study here explaining how they made a previous project (Summer Afternoon): https://www.awwwards.com/summer-afternoon.html And a talk here on the same project: https://www.youtube.com/watch?v=KSIxyyEaPr0 It's full of tips that likely informed this new project. In short, seems like: - No game engine - Three.js plus https://github.com/gkjohnson/three-mesh-bvh -…

On that subject, and since the Summer Afternoon direct link was not provided, can anybody actually get the project to work? Apparently made it on to HN 2.5 years ago. https://news.ycombinator.com/item?id=34461808 Not sure if its just my system, yet I always start stuck in the ground unable to move. https://summer-afternoon.vlucendo.com/

Still plays fine for me. (Chrome, macOS.)

Re: A WebGL game where you deliver messages on a tiny planet

#314
post #308

Earlier quoted context omitted.

On that subject, and since the Summer Afternoon direct link was not provided, can anybody actually get the project to work? Apparently made it on to HN 2.5 years ago. https://news.ycombinator.com/item?id=34461808 Not sure if its just my system, yet I always start stuck in the ground unable to move. https://summer-afternoon.vlucendo.com/

Still plays fine for me. (Chrome, macOS.)

Ok, thanks. Firefox, Windows was what was tried. Seems to have issues. Try Chrome and see if it works better. EDIT: Yep, works on Chrome, Windows. Must be a Firefox specific issue / feature not supported.

Re: A WebGL game where you deliver messages on a tiny planet

#315

Earlier quoted context omitted.

Happy to find out it remembered my progress. And I found the final delivery and completed the game. And yes, I'm sure the girl on the roof is a 'hidden' thing. She talks about three.js, game development, and art.

I'm a recovering completionist. Don't do this to me! I've been trying to find a secret area by walking on the pipes but that is probably a red herring. But why is there a gauge there? I also haven't found the girl on the roof yet, multi-wall jumping doesn't seem to work :) SPOILERS AHEAD (for another game, which you should have played by now, if you enjoy this game, in my opinion) There's also a hiss at the industria…

In one of the alleys there a trash can with one open lid and a small box on the ground next to it/ You notice an exterior stair just above teh trash can. You hop on the box, then the closed side of the trash, then the open, then the stairs. I'll leave the rest of the puzzle for you to figure out. You want to make it to the top of the building.

Re: A WebGL game where you deliver messages on a tiny planet

#316

Earlier quoted context omitted.

Haven't played Obra Dinn yet (it's on my list of games to play together with my wife), but anything by its developer Lucas Pope is a masterpiece. Papers Please, while it infuriated me at times (apparently I suck at following rules and spotting differences) was just amazing. Available on mobile and PC. https://en.m.wikipedia.org/wiki/Papers,_Please

Also if you have the delightful "Playdate" game console, his game Mars After Midnight is charming and not stressful.

I would love to play that! I love the idea of the Playdate but with a Switch that is gathering dust, I don't think I can convince my wife to let me get another handheld :')

Re: A WebGL game where you deliver messages on a tiny planet

#317
post #16

Earlier quoted context omitted.

The game doesn't really explain that too well. You have to go find the packages first before you can deliver it. For example the old lady asks you to deliver an offering at a temple.

Teaching gameplay without an overt tutorial is a difficult skill, maybe this dev can pull it off? It's hard to get into the "new player" headspace without feedback from actual playtesters.

He did not pull it off. You can't click on things, there are no "you can't do this yet" signs if you get to the temple without a package, there is no "following your nose at the start leads to your first quest". Utterly inscrutable.

Re: A WebGL game where you deliver messages on a tiny planet

#319

Earlier quoted context omitted.

Teaching gameplay without an overt tutorial is a difficult skill, maybe this dev can pull it off? It's hard to get into the "new player" headspace without feedback from actual playtesters.

He did not pull it off. You can't click on things, there are no "you can't do this yet" signs if you get to the temple without a package, there is no "following your nose at the start leads to your first quest". Utterly inscrutable.

That's part of the charm, in my opinion. It encourages just trying things out and learning on the fly. With such low stakes, I think it was a great way to go.

Re: A WebGL game where you deliver messages on a tiny planet

#320
post #121

I'm proud i found the UFO lmao

I haven't found any UFOs but I did find an alien

You can see it looking out from the cliff next to the red house on the hill. But I couldn’t actually get to the UFO, I tried going all around the other hill it is on top of but I am not sure if it is accessible.

Where is the alien?

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