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HTML5 Flash Player (Shumway) lands in Mozilla

gemal.dk

31–40 of 181 posts

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#31
post #5

This is great news. Now if only Mozilla made it easy to remove plugins just as other addons[1], we'll be all set. [1] At present, you'll need to go to [your install folder]\extensions or check their path. To do this, go to about:config and set 'plugin.expose_full_path' to 'true'. Now go to about:plugins where you'll see the full install path. Go to these and delete the .dll Edit: Globally installed plugins, may affec…

Go to Tools->Addons. Select the "Plugins" tab. Select "Never Activate" for the ones you don't want to activate.

My OCD wouldn't allow a plugin that is "just there" in the browser even if it's not activated ;)

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#32

Why not to convert flash stuff to html5 directly? Using runtime is just extra overhead.

That would be the ideal case. However, that would require the cooperation of the owners of all this Flash stuff, and there is simply no way to get them all to agree to get rid of Flash just because the reference implementation happens to be annoying, crash-prone, unsafe, etc.

So, in practice, the only way to handle the issue is to do stuff at runtime.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#34
I tried to use it ~1 month ago, it wasn't a great experience. I tried playing video and several games on Kongregate, and almost nothing worked, except Flash ads (only few games showed anything similar to loading screen -- most of them just didn't start at all). But the most problematic thing was its slowness. Even small almost static ads brought entire Firefox to its knees. I am looking forward for this project, but I really hope the developers will solve the performance problems before shipping it in stable Firefox.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#35
post #3

Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!

There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…

> Or do you just hate all tools that enable creativity beyond a plain text website equally?

That would be my stance. "Creativity" mostly translates to flashy adds, and while there are numerous examples of fun, engaging and useful Flash animations, they are vastly outnumbered by Flash banners, and the math is really simple: Blocking Flash is a huge net positive.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#36
post #26
post #16

Nothing beats the ease with which the regular flash player can be blocked, and then occasionally loaded by mouse click as it works with flash block and the like. The danger of it becoming an extension is that it's now more difficult to have that block/override workflow. And there's always the dreadful prospect of people embedding it directly into their site, potentially leading to a new wave of blanket JavaScript blo…

The current reliance of sites on Javascript is worse than Flash ever was. Flash elements can be blocked, but if you block javascript, this disables the entire site, so you have to live with CPU chugging mess of a website.

That is sort of my point though. On the other hand, I can see myself just stopping to use sites that abuse JavaScript, keeping the "good" ones. Maybe that kind of feedback just have happened on the web a long time ago.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#38
post #25

Earlier quoted context omitted.

There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…

Yes there is. You misunderstand. My beef is with NaCl, objects, Applets and ActiveX etc as well, mainly because they run outside of the browser's engine, sandbox, security model and conceptual model. you also have to ship them externally to the browser. Canvas, video, webgl fine.

You end up seeing a canvas, does it matter what application was used to draw it? (by the way I don't like Flash either for different reasons)

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#40
post #10

Is there a reason this has to be an extension? What is stopping it from being hosted on a webpage, which then loads flash files from URLs? (Background: I need a way to let thousands of flash-based educational resources be usable on an iPad)

It's literally the same situation as with PDF.js. You can use it as a library for viewing pdf/swf; you can embed it into your browser. Hell, you can probably put it on your Node server.
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