This is great news. Now if only Mozilla made it easy to remove plugins just as other addons[1], we'll be all set. [1] At present, you'll need to go to [your install folder]\extensions or check their path. To do this, go to about:config and set 'plugin.expose_full_path' to 'true'. Now go to about:plugins where you'll see the full install path. Go to these and delete the .dll Edit: Globally installed plugins, may affec…
Go to Tools->Addons. Select the "Plugins" tab. Select "Never Activate" for the ones you don't want to activate.
HTML5 Flash Player (Shumway) lands in Mozilla
31–40 of 181 posts
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#32Why not to convert flash stuff to html5 directly? Using runtime is just extra overhead.
So, in practice, the only way to handle the issue is to do stuff at runtime.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#33Re: HTML5 Flash Player (Shumway) lands in Mozilla
#34Re: HTML5 Flash Player (Shumway) lands in Mozilla
#35Great effort but I really don't want this. I've lived without Flash for a year now and all is good. We just need to break the crack addiction!
There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…
That would be my stance. "Creativity" mostly translates to flashy adds, and while there are numerous examples of fun, engaging and useful Flash animations, they are vastly outnumbered by Flash banners, and the math is really simple: Blocking Flash is a huge net positive.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#36Nothing beats the ease with which the regular flash player can be blocked, and then occasionally loaded by mouse click as it works with flash block and the like. The danger of it becoming an extension is that it's now more difficult to have that block/override workflow. And there's always the dreadful prospect of people embedding it directly into their site, potentially leading to a new wave of blanket JavaScript blo…
The current reliance of sites on Javascript is worse than Flash ever was. Flash elements can be blocked, but if you block javascript, this disables the entire site, so you have to live with CPU chugging mess of a website.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#37I wonder if this project will suffer from same things that haunt Mono and Moonlight - chasing a moving target that does not want to be reached.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#38Earlier quoted context omitted.
There's no real conceptual difference between a element, a element, a WebGL experience, a NaCl app or a Flash on your webpage. They're all somewhat non-semantic, hard to search, rich media black boxes. So what's your particular beef with Flash, especially when rendered via HTML5? Or do you just hate all tools that enable creativity beyond a plain text website equally? Or did you just drink the Flash-should-die KoolAi…
Yes there is. You misunderstand. My beef is with NaCl, objects, Applets and ActiveX etc as well, mainly because they run outside of the browser's engine, sandbox, security model and conceptual model. you also have to ship them externally to the browser. Canvas, video, webgl fine.
Re: HTML5 Flash Player (Shumway) lands in Mozilla
#39Re: HTML5 Flash Player (Shumway) lands in Mozilla
#40Is there a reason this has to be an extension? What is stopping it from being hosted on a webpage, which then loads flash files from URLs? (Background: I need a way to let thousands of flash-based educational resources be usable on an iPad)