Pac-Man, but you're the ghost
31–40 of 90 posts
Re: Pac-Man, but you're the ghost
#32Re: Pac-Man, but you're the ghost
#33For 400+ lines of html, not bad, even if it is AI generated: https://github.com/garritfra/pac-hunt/blob/main/index.html
Re: Pac-Man, but you're the ghost
#34Cool idea. Horrible controls. Reminds me of how frustrating playing pacman on my 2600 was as a kid.
Re: Pac-Man, but you're the ghost
#35Re: Pac-Man, but you're the ghost
#36Re: Pac-Man, but you're the ghost
#37The ghosts are unable to reverse direction in Pac-Man. You should have your agent read this: https://pacman.holenet.info/
Re: Pac-Man, but you're the ghost
#38Sometimes I manage to make the ghost move on mobile but I don't understand how to do it in a consistent way. Maybe there should be a tap area of 90 degrees above the ghost (from -45 to +45) to move it upwards, 90 to the right to move it rightwards, etc.
On mobile, you just swipe in the direction you want to move (e.g. swipe up to go up). You can also queue the move ahead of time. So even if you are nowhere near the intersection yet, you can swipe up and trust that the ghost will automatically turn once it reaches the intersection.
Re: Pac-Man, but you're the ghost
#39Re: Pac-Man, but you're the ghost
#40Sometimes I manage to make the ghost move on mobile but I don't understand how to do it in a consistent way. Maybe there should be a tap area of 90 degrees above the ghost (from -45 to +45) to move it upwards, 90 to the right to move it rightwards, etc.
On mobile, you just swipe in the direction you want to move (e.g. swipe up to go up). You can also queue the move ahead of time. So even if you are nowhere near the intersection yet, you can swipe up and trust that the ghost will automatically turn once it reaches the intersection.